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Eseryel, U. Yeliz; Drake, John R.; Eseryel, Deniz – Interdisciplinary Journal of e-Skills and Lifelong Learning, 2020
Aim/Purpose: This article aimed to design and evaluate a pedagogical technique for altering students' classroom digital multitasking behaviors. The technique we designed and evaluated is called course-based undergraduate research experience (CURE). With this technique, the students wrote a research article based on a multitasking experiment that…
Descriptors: Undergraduate Students, Student Research, Student Behavior, Behavior Change
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Edwards, Susan; Mantilla, Ana; Grieshaber, Susan; Nuttall, Joce; Wood, Elizabeth – Oxford Review of Education, 2020
This paper discusses characteristics of converged play for early childhood education. The characteristics were derived from a four-year study of teachers' interpretation and use of 'web-mapping' as an explicit conceptual tool, designed to mediate teaching practices and learning outcomes according to a definition of pedagogy as the relationship…
Descriptors: Play, Early Childhood Education, Computer Uses in Education, Multiple Literacies
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Martínez, Salvador; Wimmer, Manuel; Cabot, Jordi – Computer Science Education, 2020
Background and Context: Reports suggest plagiarism is a common occurrence in universities. While plagiarism detection mechanisms exist for textual artifacts, this is less so for non-code related ones such as software design artifacts like models, metamodels or model transformations. Objective: To provide an efficient mechanism for the detection of…
Descriptors: Plagiarism, Identification, Computer Software, Computer Uses in Education
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Chen, Hsiu-Ju – Education and Information Technologies, 2020
E-learning systems, assessed through computers and/or mobile devices, are widely adopted to assist university students' learning. Nonetheless, the impact of surprise in the design of e-learning systems still needs clarification. The link of learners' multiple goals orientation to their e-learning system use behavior also lacks clarification. This…
Descriptors: College Students, Electronic Learning, Student Attitudes, Goal Orientation
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Erümit, Ali Kürsat; Sahin, Güven – International Journal of Computer Science Education in Schools, 2020
This study is an investigation of the effects of plugged and unplugged activities in a programming course using the Programming in Seven Steps (PSS) model on pupils' satisfaction and activity type preferences. A case study method was used in the classroom was the case. Data included students' diary, their responses on semi-structured interview…
Descriptors: Student Attitudes, Preferences, Programming, Computer Science Education
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Batt, Steven; Grealis, Tara; Harmon, Oskar; Tomolonis, Paul – Journal of Economic Education, 2020
"Doing economics" is an important theme of undergraduate economics programs. Capstone courses increasingly include instruction in "data literacy" and the STEM-related skills of quantitative and empirical methods. Because the professional discipline has moved in this direction and because of greater employer demand for these…
Descriptors: Economics Education, Undergraduate Students, Visual Aids, Data Analysis
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Pascoe, Michael A. – Anatomical Sciences Education, 2020
Personal computer use for educational purposes by the healthcare professions students has become ubiquitous. Although the effect of computer-based dissection instructions has been studied, there is a paucity of information regarding student browsing habits of information available on the Internet. Although current students have favorable attitudes…
Descriptors: Online Searching, Allied Health Occupations Education, Student Behavior, Anatomy
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Gueye, Youssoupha; Abouchadi, Hamid; Abouelala, Mourad; Janan, Mourad Taha – African Journal of Research in Mathematics, Science and Technology Education, 2020
This paper presents the results of a study on the integration of modelling and simulation tools in mechanical design. Indeed, optimisation of the design process often uses modelling and simulation tools in mechanical design activities. Thus, to meet the needs of the labour market, training situations in this field use communication and information…
Descriptors: Models, Simulation, Design, College Freshmen
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Bull, Glen; Garofalo, Joe; Hguyen, N. Rich – Journal of Digital Learning in Teacher Education, 2020
An educational team founded by Seymour Papert at MIT has developed an evolving series of computing environments designed to facilitate computational thinking. Papert outlined the goal of developing educational environments to facilitate the use of computer as a computational object in a seminal publication, "Teaching Children Thinking"…
Descriptors: Thinking Skills, Computation, Computer Science Education, Programming
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Li, Hongli; Xiong, Yao; Hunter, Charles Vincent; Guo, Xiuyan; Tywoniw, Rurik – Assessment & Evaluation in Higher Education, 2020
In recent years, there has been an increasing use of peer assessment in classrooms and other learning settings. Despite the prevailing view that peer assessment has a positive effect on learning across empirical studies, the results reported are mixed. In this meta-analysis, we synthesised findings based on 134 effect sizes from 58 studies.…
Descriptors: Peer Evaluation, Learning, Influences, Effect Size
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Hallewell, Madeline J.; Crook, Charles – Journal of Further and Higher Education, 2020
The PowerPoint-assisted lecture (slide-lecture) is a common lecturing approach in higher education, in spite of much criticism of its use. Its popularity is facilitated by its affordances for multimodal instructional design, e.g. text with images and speech. Little is known about the integration of different semiotic modalities within the…
Descriptors: Lecture Method, Visual Aids, Speech, Coordination
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Lee, June Y.; Patel, Sheetal J. – Industry and Higher Education, 2020
With a changing landscape of higher education institutions (HEIs), the authors explore the concepts of a platform business model in the context of university career services. Through an inductive, multiyear case study of an HEI, this study analyzes how university career services can innovate and transform by operating as a platform. This…
Descriptors: Student Personnel Services, Career Centers, Models, Innovation
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Mann, Bryan – Journal of School Choice, 2020
There are two competing understandings on how school organizations behave when faced with competition. One is they respond to competitive pressure with innovation. The other is they pursue strategies of isomorphism, copying practices and avoiding innovation. This study examines competitive response patterns related to cyber charter schools in…
Descriptors: Charter Schools, Computer Uses in Education, Competition, School Districts
Jeffrey J. Kattan – ProQuest LLC, 2020
For approximately 20 years, the presence of technology, in the form of computer laptops and tablet devices, has increased as school districts adopted a one-to-one initiative. This phenomenological, qualitative study examined the effect modern technology has had on the pedagogy and lesson planning of teachers. The investigation was concerned with…
Descriptors: Educational Technology, Lesson Plans, Planning, Computer Uses in Education
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Vesa Mollakuqe; Elissa Mollakuqe – International Electronic Journal of Mathematics Education, 2025
This study examines the impact of integrating GeoGebra software into teaching circle properties at the high school level, comparing it with traditional methods. Conducted over 8 weeks with 112 students aged 15-18, it included an experimental group using GeoGebra (56 students) and a control group with classical teaching methods (56 students). The…
Descriptors: Mathematics Education, Mathematics Instruction, Teaching Methods, Computer Assisted Instruction
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