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Pinargote-Ortega, Maricela; Bowen-Mendoza, Lorena; Meza, Jaime; Ventura, Sebastián – Journal of Computing in Higher Education, 2021
In this paper, we applied a peer assessment scenario at the Technical University of Manabí (Ecuador). Students and professors evaluated some works through rubrics, assigned a numerical score, and provided textual feedback grounding why such a numerical score was determined, to detect inaccuracy between both assessments. The proposed model uses…
Descriptors: Foreign Countries, College Students, Peer Evaluation, Scoring Rubrics
Yang, Christopher C. Y.; Chen, Irene Y. L.; Akçapinar, Gökhan; Flanagan, Brendan; Ogata, Hiroaki – Educational Technology & Society, 2021
Research has revealed the positive effects of flipped classroom approaches on students' learning engagement and performance compared with conventional lecture-based classrooms. However, because of a lack of out-of-class learning support, many students fail to comprehensively prepare the provided lecture materials before class. One promising…
Descriptors: Instructional Materials, Flipped Classroom, Learner Engagement, Academic Achievement
Wang-Trexler, Nicole; Yeh, Martin K.-C.; Diehl, William C.; Heiser, Rebecca E.; Gregg, Andrea; Tran, Ling; Zhu, Chenyang – International Journal of Web-Based Learning and Teaching Technologies, 2021
Software applications in educational technology have been a strong driving force for the success of online learning at all levels. These applications are created for various purposes and are used by a range of experts. The development of a successful educational technology software takes a deliberate team effort and thoughtful project management.…
Descriptors: Computer Software, Educational Technology, Computer Oriented Programs, Computer System Design
Allcoat, Devon; Hatchard, Tim; Azmat, Freeha; Stansfield, Kim; Watson, Derrick; von Mühlenen, Adrian – Journal of Educational Computing Research, 2021
In recent years Virtual Reality has been revitalized, having gained and lost popularity between the 1960s and 1990s, and is now widely used for entertainment purposes. However, Virtual Reality, along with Mixed Reality and Augmented Reality, has broader application possibilities, thanks to significant advances in technology and accessibility. In…
Descriptors: Computer Simulation, Computer Uses in Education, Educational Experience, College Students
Gregorcic, Bor; Haglund, Jesper – Research in Science Education, 2021
We present and analyze video data of upper secondary school students' engagement with a computer-supported collaborative learning environment that enables them to explore astronomical phenomena (Keplerian motion). The students' activities have an immersive and exploratory character, as students engage in open-ended inquiry and interact physically…
Descriptors: Secondary School Students, Secondary School Science, Astronomy, Cooperative Learning
Pflaumer, Nadine; Knorr, Nancy; Berkling, Kay – British Journal of Educational Technology, 2021
The study presented here was aimed at understanding how teachers go about appropriating technology from the iRead EU Horizon 2020 Project into the classroom. iRead provides an adaptive personalised literacy game called Navigo that is deployed in tablets and intended for regular usage in the elementary school classroom. In our case, the game was…
Descriptors: Foreign Countries, Literacy Education, Educational Games, Elementary Education
Elkiran, Yusuf Mete – Educational Policy Analysis and Strategic Research, 2021
This research aims to determine the relationship between prospective Turkish teachers` public speaking anxiety and digital speaking tendencies. In this context, 181 prospective teachers from different grades studying in the Turkish language teaching program of a state university in the west of Turkey were examined. The relational surveying method,…
Descriptors: Correlation, Preservice Teachers, Undergraduate Students, Student Characteristics
Tutgun-Ünal, Aylin – Turkish Online Journal of Educational Technology - TOJET, 2021
Social media networks offering the opportunity of communication on a global scale help individual of any age to build their own worlds as part of participatory online culture. The intense use of social media networks and the global affection power on public opinion lead the researchers to investigate the effects of social media networks on Baby…
Descriptors: Social Media, Social Networks, Generational Differences, Social Attitudes
Reiss, Michael J. – London Review of Education, 2021
There is a wide diversity of views on the potential for artificial intelligence (AI), ranging from overenthusiastic pronouncements about how it is imminently going to transform our lives to alarmist predictions about how it is going to cause everything from mass unemployment to the destruction of life as we know it. In this article, I look at the…
Descriptors: Artificial Intelligence, Ethics, Computer Uses in Education, Educational Trends
Lueck, Amy J.; Kroot, Matthew V.; Panich, Lee M. – Community Literacy Journal, 2021
Colleges and universities across the United States are recognizing the public memory function of their campus spaces and facing difficult decisions about how to represent the ugly sides of their histories within their landscapes of remembrance. Official administrative responses to demands for greater inclusiveness are often slow and conservative…
Descriptors: School Community Relationship, Writing (Composition), Undergraduate Students, Computer Uses in Education
Ståhl, Tore; Sormunen, Eero; Mäkinen, Marita – Information and Learning Sciences, 2021
Purpose: The internet and search engines dominate within people's information acquisition, especially among the younger generations. Given this trend, this study aims to explore if information and communication technology (ICT) practices, internet reliance and views of knowledge and knowing, i.e. epistemic beliefs, interact with each other.…
Descriptors: Undergraduate Students, Information Technology, Telecommunications, Internet
Arslan, Emel; Yildiz Çiçekler, Canan; Temel, Merve – International Journal of Psychology and Educational Studies, 2021
This study aims to investigate the parental views of pre-school children during the COVID-19 pandemic and is conducted using a basic qualitative research design from qualitative research methods. In the study, parents of children attending pre-school institution were identified through criterion sampling techniques from non-selective sampling…
Descriptors: Preschool Children, Parent Attitudes, Pandemics, COVID-19
Chung, Cheng-Yu; Hsiao, I-Han – International Educational Data Mining Society, 2021
The distributed practice effect suggests that students retain learning content better when they pace their practice over time. The key factors are practice dosage (intensity) and timing (when to practice and how in between). Inspired by the thriving development of image recognition, this study adopts one of the successful techniques,…
Descriptors: Models, Drills (Practice), Pacing, Computer Uses in Education
Oducado, Ryan Michael F.; Estoque, Homelo V. – Online Submission, 2021
Background: Traditional face-to-face instruction swiftly transitioned into online learning during the global COVID-19 outbreak. Students' experiences and academic performance in this new learning platform need evaluation. Purpose: The purpose of this research was to determine the undergraduate nursing students' stress, satisfaction, and academic…
Descriptors: Electronic Learning, Distance Education, COVID-19, Pandemics
McConnell, Cara E. – ProQuest LLC, 2021
This mixed-methods case study aimed to explore absenteeism and attendance expectations in Caufield, a pseudonym for a New England school district that facilitated an overnight one-to-one technology distribution in response to COVID-19. The sample consisted of one middle school in a four-school district in Connecticut. This research study sought to…
Descriptors: School Districts, COVID-19, Pandemics, Educational Technology