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Carly Leannah – ProQuest LLC, 2024
Embodied cognition posits that physical interactions with the environment play a crucial role in learning, including complex, abstract concepts in STEM disciplines. This is relevant for deaf and hard-of-hearing (DHH) learners who often utilize sign language, which is a naturally embodied, visuospatial mode of communication. My dissertation…
Descriptors: Deafness, American Sign Language, STEM Education, Computer Simulation
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Min Zou; Liang Huang – Education and Information Technologies, 2024
Despite the growing popularity of ChatGPT and chatbot-assisted writing, research on the use of ChatGPT in second language (L2) writing classrooms remains insufficient. Using reflection papers and focus group interviews, the qualitative study examined doctoral students' views on the impact of using ChatGPT on L2 writing and their expected…
Descriptors: Artificial Intelligence, Computer Software, Synchronous Communication, Second Language Instruction
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Yin Yang; Yuyang Cai; Yanjie Song – Educational Technology & Society, 2024
The effect of technology on primary students' self-regulated vocabulary learning (SRVL) over time and its dynamic relationship with vocabulary outcomes have been scarcely studied. This quasi-experimental study reports a longitudinal inquiry into the effect of a mobile-assisted self-regulation scheme on primary students' SRVL and the relationship…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Educational Technology
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Laura J. Petranek; Cara Gallegos – College Teaching, 2024
Mobile technology has changed the landscape of post-secondary education. This descriptive study examined student and instructor perceptions of student learning and engagement while using mobile technology. Overall, student perceptions of learning and engagement were neutral; however, instructors reported higher positive perceptions on both…
Descriptors: Learner Engagement, Universities, Handheld Devices, Telecommunications
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Feyza Candan; Mehmet Basaran – Interactive Learning Environments, 2024
This research aims to examine the effects of Kahoot, a technology-based gamification tool, on the learning process. The research design is qualitative and uses meta-thematic analysis to analyze data collected through document analysis and content analysis of 40 studies. The results show that Kahoot has positive impacts on students' cognitive,…
Descriptors: Public School Teachers, Gamification, Educational Games, Technology Uses in Education
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Patricia Diaz; Stefan Hrastinski; Per Norström – Interactive Learning Environments, 2024
Teacher educators' distinct and dual task of educating future teachers includes using digital tools to support students' ongoing learning while exemplifying appropriate teaching strategies where the use of digital tools, such as response systems (RSs), are commonly occurring. RSs have been used in higher education for a long time, and many studies…
Descriptors: Teacher Educators, Audience Response Systems, Student Participation, Learner Engagement
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Hanwei Wu; Yunsong Wang; Yongliang Wang – International Review of Research in Open and Distributed Learning, 2024
Artificial intelligence (AI) offers new possibilities for English as a foreign language (EFL) learners to enhance their learning outcomes, provided that they have access to AI applications. However, little is written about the factors that influence their intention to use AI in distributed EFL learning contexts. This mixed-methods study, based on…
Descriptors: College Students, Artificial Intelligence, English (Second Language), Second Language Learning
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Nur Lailiyah Jamil; Siti Muniroh; Sari Karmina – Technology in Language Teaching & Learning, 2024
The integration of Information and Communications Technology (ICT) into language teaching and learning is mandated by the national policy in Indonesia. This study aims to describe 34 experienced female EFL teachers' experiences ICT professional development. This study reports on 1) encouraging and discouraging factors of ICT use for participants,…
Descriptors: Females, Women Faculty, Language Teachers, English (Second Language)
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Alexis Busso; Becky Sanchez – Technology in Language Teaching & Learning, 2024
English language education in Japan has long been criticized for its traditional methods emphasizing grammar and reading at the expense of communicative competence. This article explores the potential of Artificial Intelligence in Education (AIEd) to address this issue. A review of literature explored critical challenges faced by Japanese EFL…
Descriptors: Foreign Countries, Communicative Competence (Languages), Artificial Intelligence, Technology Uses in Education
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Gi Woong Choi; JooYoung Seo – TechTrends: Linking Research and Practice to Improve Learning, 2024
In this paper, we aim to provide readers with three critical concepts that can maximize inclusivity of learner experience (LX) and user experience (UX) design: accessibility, usability, and universal design for learning (UDL). Although recent K-12 and postsecondary education have experienced rapid change in its student population with the growing…
Descriptors: Accessibility (for Disabled), Usability, Access to Education, Inclusion
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Azizah Nurul Khoirunnisa; Munir Munir; Faaizah Shahbodin; Laksmi Dewi – Journal of Special Education Technology, 2024
Reading can be a way to increase students' social interaction and writing, especially for those continuing to a higher level of education. More recent research shows that children with Autism Spectrum Disorder (ASD) have a variety of reading profiles that differ across a range of reading sub-skills. Meanwhile, the school teaching system provides…
Descriptors: Computer Simulation, Individualized Instruction, Autism Spectrum Disorders, Reading Skills
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Hongyu Guo; Dandi Li – SAGE Open, 2024
This research sought to examine the impact of electronic portfolio -based writing instruction on the second language writing performance and writing self-efficacy of Chinese English as a foreign language (EFL) learners. A total of 64 participants were divided into two groups, an experimental group (n = 31) and a control group (n = 33). The…
Descriptors: Electronic Publishing, Portfolios (Background Materials), Writing Instruction, Second Language Learning
Graham Otton – ProQuest LLC, 2024
The purpose of this narrative study was to explore secondary ELA teachers' perceptions of teaching and learning in a technology-rich educational environment. This study was conducted in a central high school district in New York state across four school buildings. Though the central high school district provides uniform guidance and material for…
Descriptors: Secondary School Teachers, Language Arts, English Teachers, Teacher Attitudes
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Cirit Mateus De Oro; Daladier Jabba; Ana María Erazo-Coronado; Ignacio Aguaded; Rodrigo Campis Carrillo – Technology, Pedagogy and Education, 2024
This article proposes an educational intervention model from Educommunication, integrating communication, pedagogy, information technologies and human development principles. The methods used included, first, an exploratory and quantitative procedure to identify the theoretical foundations of Educommunication and critical attitudes. Then a…
Descriptors: Communication (Thought Transfer), Information Technology, Teaching Methods, Individual Development
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Mustafa Metin; Neslihan Durmus – International Journal of Technology in Education and Science, 2024
The main purpose of the research is to determine teachers' views on the use of digital games in science education. In accordance with this purpose, the research was carried out with the phenomenology method which one of the qualitative research methods, was conducted with eight volunteer science teachers working in different public schools within…
Descriptors: Teacher Attitudes, Computer Games, Science Instruction, Teaching Methods
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