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Dana Opre; Camelia ?erban; Andreea Ve?can; Romi?a Iucu – Active Learning in Higher Education, 2024
In recent years, the use of information technology to promote active learning in higher education has raised great interest. Teachers are continuously challenged to identify new research-informed approaches and educational practices for supporting students to actively learn and apply their knowledge. The present study tests the effects on…
Descriptors: Active Learning, Computer Assisted Instruction, Educational Technology, Outcomes of Education
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Sajjad Farashi; Saeid Bashirian; Ensiyeh Jenabi; Katayoon Razjouyan – International Journal of Developmental Disabilities, 2024
Background: People with autism spectrum disorder (ASD) have difficulties recognizing emotions. Studies showed that virtual reality (VR) and computerized training programs might be used as potential tools for enhancing emotion recognition in such people. However, some inconsistencies were observed between the studies. Objective: In the current…
Descriptors: Computer Simulation, Training, Emotional Response, Autism Spectrum Disorders
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Paul Howard-Jones; Annabel Scott; Carolina Gordillo – Mind, Brain, and Education, 2024
The teaching-learning relationship in online microteaching was explored using mixed methods. Adults (N = 40) alternated roles of "teacher" and "student" during a 15-min language learning session. Video analysis using a context-specific framework based on the science of learning revealed diversity in teaching approaches.…
Descriptors: Microteaching, Online Courses, Teaching Skills, Teaching Methods
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Onur Kurt; Zehra Cevher; Metehan Kutlu – Journal of Applied Behavior Analysis, 2024
The purpose of the present study was to investigate the effectiveness of video modeling to teach safety skills during earthquakes and postearthquake evacuation to children with autism. Three male children with autism, aged 9-10 years, participated in the study. The results indicate that video modeling was effective at promoting the acquisition of…
Descriptors: Preadolescents, Autism Spectrum Disorders, Seismology, Emergency Programs
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Jordan M. Renna; Katelyn B. Sondereker; Christopher L. Cors; Sara N. Chaszeyka; Kristin N. Keenan; Michael R. Corigliano; Lindsey A. Milgrom; Jessica R. Onyak; Edward J. Hamad; Maureen E. Stabio – Anatomical Sciences Education, 2024
The reconstruction of two-dimensional (2D) slices to three-dimensional (3D) digital anatomical models requires technical skills and software that are becoming increasingly important to the modern anatomist, but these skills are rarely taught in undergraduate science classrooms. Furthermore, learning opportunities that allow students to…
Descriptors: Anatomy, Undergraduate Students, Science Instruction, Models
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Zhongling Pi; Qiuchen Yu; Yi Zhang; Yan Li; Hui Chen; Jiumin Yang – Journal of Computer Assisted Learning, 2024
Background: Leaderboards are a highly popular gamification component used in student learning to enhance motivation, attentional engagement, and learning performance. However, few studies have examined the effects of individual leaderboard elements on English vocabulary learning through video lectures. Objectives: The present study aimed to…
Descriptors: Gamification, Student Motivation, Learner Engagement, Academic Achievement
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Nirmal Chathuranga; Pasindu Dissanayake; Naduni Gunawardane – Education and Information Technologies, 2024
The purpose of this study is to determine the benefits of online learning among undergraduate students at a specific university and to investigate whether there are any differences in perception based on gender. A total of 477 participants completed structured questionnaires, and descriptive statistics were used to analyze the data. The…
Descriptors: Foreign Countries, Online Courses, Program Effectiveness, Undergraduate Students
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Kobrin, Jennifer D'haem – Journal of Adolescent & Adult Literacy, 2024
Requests by education and workforce-related technologies to reveal intimate aspects of adult learners' identities have become a common practice in a platform society, where personal information is monetized for "free" products and services. This article uses a sociomaterial lens to investigate how an older job seeker in a community…
Descriptors: Adults, Job Applicants, Job Search Methods, Information Technology
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Kristyna Gabova; Jana Furstova; Peter Tavel – Journal of Research in Special Educational Needs, 2024
Wireless remote microphones (WRM) are used as secondary assistive listening devices for students with hearing aids or cochlear implants to limit the negative effects of noise and distance for understanding speech. WRM technology is not yet widespread in the Czech Republic. The aim of this study was to use teachers' perspectives to compare the…
Descriptors: Deafness, Hearing Impairments, Students with Disabilities, Assistive Technology
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Mohan Yang; Courtney Miller; Helen Crompton; Zilong Pan; Noah Glaser – TechTrends: Linking Research and Practice to Improve Learning, 2024
The implementation of virtual reality (VR) has gained popularity in the organizational settings in responding to the digital transformation in the era of Industry 4.0. VR offers immersive and authentic experiences for learners through simulated real-life scenarios during training. While the affordances have been widely discussed, there is a need…
Descriptors: Computer Simulation, Organizational Learning, Training, Technology Integration
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Melinda Lanius – PRIMUS, 2024
In this paper, I analyze the impact of culture and metaphor on cryptology education. I will compare and contrast the historically grounded metaphors of cryptology-is-warfare and encryption-is-security to a set of counter-metaphors: cryptology-is-privacy and encryption-is-communication. Using this explicit understanding of conceptual metaphor, I…
Descriptors: Figurative Language, Technology, Coding, Information Security
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Joshua Holden – PRIMUS, 2024
This paper describes Alkaline, a size-reduced version of Kyber, which has recently been announced as a prototype NIST standard for post-quantum public-key cryptography. While not as simple as RSA, I believe that Alkaline can be used in an undergraduate classroom to effectively teach the techniques and principles behind Kyber and post-quantum…
Descriptors: Technology, Coding, Undergraduate Study, Algebra
Ariel Kalil; Susan Mayer; Philip Oreopoulos; Rohen Shah – National Bureau of Economic Research, 2024
Programs that engage young children in movement and song to help them learn are popular but experimental evidence on their impact is sparse. We use an RCT to evaluate the effectiveness of Big Word Club (BWC), a classroom program that uses music and dance videos for 3-5 minutes per day to increase vocabulary. We conducted a field experiment with…
Descriptors: Vocabulary Development, Animation, Video Technology, Music
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Agnes Wittrich – International Journal of Learning and Change, 2024
The article is a call for project professionals to recognise the potential of emerging megatrends for the further development of project management. It inspires project leaders to educate their ethical beliefs and organisations to provide the appropriate environment to enable formation of ethical sensitivity. The systematic literature review is…
Descriptors: Program Administration, Ethics, Trend Analysis, Futures (of Society)
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He Jiang; Ku Wing Cheong – Education and Information Technologies, 2024
In the form of distance, video broadcast interactive courses, rural distance video classes enable rural schools with struggling art education teachers to share high-quality art education resources retrieved from urban-area schools. This study aims to investigate and explore teaching strategies that effectively enhance pupils' concentration in…
Descriptors: Rural Schools, Teaching Methods, Foreign Countries, Electronic Learning
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