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Talha Mahboob Alam; George Adrian Stoica; Özlem Özgöbek – Smart Learning Environments, 2025
Response technologies (RTs), also termed clickers or student response systems, have gained traction among researchers in classrooms in recent years. RTs encompass various interactive tools and technologies that are pivotal in modern educational settings. Numerous articles emphasize the effectiveness of RTs across multiple grades and courses.…
Descriptors: Educational Technology, Technology Uses in Education, Elementary Secondary Education, Student Reaction
Mei-Shiu Chiu; Meihua Zhu – Education and Information Technologies, 2025
Virtual reality (VR) has gained prominence and a growing prevalence. However, parental attitudes toward using VR for educational purposes (i.e., educational VR (EVR)) are under-researched. This study investigates parents' perceptions and experiences regarding the use of EVR, focussing on mathematics learning. Using the technology acceptance model…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Parent Attitudes
Figen Egin; Aytug Onan; Hatice Yildiz Durak – European Journal of Education, 2025
This study examines pre-service teachers' understanding of technology integration and the role of AI tools in shaping this perspective. Open-ended responses, analysed using topic modelling, reveal the main themes in pre-service teachers' views and compare them with topics generated by AI tools like ChatGPT, Gemini, and Bing AI. Key themes in…
Descriptors: Educational Technology, Preservice Teachers, Artificial Intelligence, Teacher Attitudes
Yutthapoom Suwannavej; Watcharaphong Soongpankhao; Suwanna Kemdang – Journal of Education and Learning, 2025
Thai performing arts play a crucial role in Thailand's tourism industry. This article discusses Thai Dancing Arts' role in promoting Thailand's creative tourism, relevant models, and theories. The article also displays a prototypical example of the Thai dancing lesson in conjunction with the use of technology. Additionally, the article delves into…
Descriptors: Foreign Countries, Tourism, Theater Arts, Dance
Ben Williamson; Carolina Valladares Celis; Arathi Sriprakash; Jessica Pykett; Keri Facer – Learning, Media and Technology, 2025
Futures of education are increasingly defined through predictive technologies and methods. We conceptualize 'algorithmic futuring' as the use of data-driven digital methods and predictive infrastructures to anticipate educational futures and animate actions in the present towards their materialization. Specifically, we focus on algorithmic…
Descriptors: Algorithms, Prediction, Investment, Educational Technology
Xiaona Xia; Wanxue Qi – Technology, Pedagogy and Education, 2025
One challenging issue in improving the teaching and learning methods in MOOCs is to construct potential knowledge graphs from massive learning resources. Therefore, this study proposes knowledge graphs driving online learning behaviour prediction and multi-learning task recommendation in MOOCs. Based on the knowledge graphs supported by…
Descriptors: Graphs, Knowledge Level, MOOCs, Prediction
Jan Schneider; Bibeg Limbu; Natalie Kiesler – Journal of Computing in Higher Education, 2025
Educational Technologies (EdTech) and Technology-Enhanced Learning (TEL) are established fields of academic research with the potential to transform educational practices and outcomes. Yet, they are currently facing several problems that undermine their efficacy and relevance. In this discussion paper, we examine recurrent complaints of…
Descriptors: Educational Technology, Technology Uses in Education, Technology Integration, Electronic Learning
Mark Brenden; Patrick L. Bruch Jr.; Thomas Reynolds – Review of Education, Pedagogy & Cultural Studies, 2025
This essay challenges the broad, ongoing neoliberal transformation of higher education as expressed in contemporary literacy pedagogies based in and around Learning Management Systems. Building on Chantal Mouffe's conception of agonistic democracy, we seek to model and encourage an alternative--a critical literacy that highlights competing…
Descriptors: Hidden Curriculum, Higher Education, Learning Management Systems, Neoliberalism
Noah L. Schroeder; Robert O. Davis; Eunbyul Yang – Journal of Educational Computing Research, 2025
Pedagogical agents are virtual characters that instructional designers include in learning environments to help students learn. Research in the area has flourished for thirty years, yet there are still critical questions about the efficacy of pedagogical agents for influencing learning and affect. As such, we conducted an umbrella review to…
Descriptors: Educational Technology, Technology Uses in Education, Artificial Intelligence, Intelligent Tutoring Systems
P. Prabhu; J. Sujathamalini; Tarak Halder – Education and Information Technologies, 2025
Adaptive technology has a transformed education, particularly for students with visual impairments. These students confront particular problems that frequently impede their ability to learn and fully participate in the classroom. However, by utilizing adaptive technology, these children will have access to a variety of tools and resources that…
Descriptors: Technology Uses in Education, Students with Disabilities, Visual Impairments, Technological Literacy
David J. Robertson; William J. McGeown; Andrew Wodehouse; Gillian Lang; William Woodside; Janine Capaldi – International Journal of Science Education, Part B: Communication and Public Engagement, 2025
Science communication is a key component of the academic process. Science centres provide researchers with an opportunity to convey their findings directly to the public, who in turn can be sure that they are receiving information from a trusted source. Therefore, this paper focuses on a new researcher-led public engagement project situated within…
Descriptors: Foreign Countries, Science Education, Educational Technology, Exhibits
Stefanie Panke – Journal of Teacher Education, 2025
The autoethnographic study investigates the transformative impact of generative AI on educational research, instructional design, and teaching practices over a 5-month period (May-October 2024). By integrating AI tools into every phase of the research process, the study examines AI's role as both a research partner and a subject of inquiry. Field…
Descriptors: Ethnography, Artificial Intelligence, Computer Software, Instructional Design
Mikkel Godsk; Karen Louise Møller – Education and Information Technologies, 2025
There is a widespread agenda of improving teaching and learning in higher education by engaging students with educational technology. Based on a large-scale literature review, the article presents 61 specific, research-based recommendations for realising the engagement potential of eight types of educational technologies in higher education. These…
Descriptors: College Students, Learner Engagement, Technology Uses in Education, Educational Technology
John P. Rech; Jena Cottam; Anthony DeAnda; Charlize Lichlyter; Mya Maxwell – Strategies: A Journal for Physical and Sport Educators, 2025
Gamification is a commonly used strategy in physical education (PE) to enhance students' learning experiences. The gamification of digital or video games is used to increase the relevance of PE teachings and physical activity in general. This article describes Kingdom Ball, a gamification of elements from the popular online game, Clash of Clans®.…
Descriptors: Gamification, Physical Education, Educational Technology, Video Games
Abdullah Balikçi – i.e.: inquiry in education, 2025
School administration interaction with technology is increasing day by day. In light of new developments, school administration interaction with technology needs to be understood. The aim of this research is to understand the interaction between school administration and technology. Twenty-one school administrators participated in this qualitative…
Descriptors: School Administration, Technology Uses in Education, Educational Technology, Foreign Countries