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Showing 811 to 825 of 6,482 results Save | Export
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Chun-Ying Chen – ACM Transactions on Computing Education, 2025
This study examined the effects of worked examples with different explanation types and novices' motivation on cognitive load, and how this subsequently influenced their programming problem-solving performance. Given the study's emphasis on both instructional approaches and learner motivation, the Cognitive Theory of Multimedia Learning served as…
Descriptors: Models, Learning Motivation, Cognitive Processes, Difficulty Level
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MiJeong Kim; JaMee Kim; WonGyu Lee – Education and Information Technologies, 2025
In the digital age, computational thinking (CT)-based problem-solving skills have emerged as essential competencies. Particularly, students with intellectual disabilities need equal educational opportunities and high-quality informatics education to cultivate CT-based problem-solving skills. However, research on the enhancement of CT-based…
Descriptors: Intellectual Disability, Programming, Computation, Thinking Skills
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Isidor Kokalari; Kosta Lili – Science Education International, 2025
Physics, even though it is guided by simple principles, tends for many topics to be obscured in the mathematics redundancy. MATLAB®, as interactive software for computer algebra, has already had an important impact on the way physics is taught by educators. It has also had a substantial impact on the way research is performed by students to…
Descriptors: Computer Software, Physics, Science Instruction, Teaching Methods
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Ni Cheng; Siti Zuraidah Md Osman – Journal of Education and e-Learning Research, 2025
This study explores the current status of computational thinking (CT) skills among first-year university students and examines whether any differences exist across genders, geographic backgrounds and academic disciplines with programming learning experience given the growing interest in computational thinking (CT) in recent years. It also…
Descriptors: Computation, Thinking Skills, College Freshmen, Algorithms
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Elina Hannula; Kati Sormunen; Kai Hakkarainen; Tiina Korhonen – Education and Information Technologies, 2025
Transdisciplinary invention projects based on traditional and digital fabrication technologies engage young people in designing and making complex artifacts and constitute a central aspect of future-oriented education. In Finland, comprehensive school students (aged 7-15) from all over the country can practice their inventive skills in the annual…
Descriptors: Student Experience, Student Projects, Intellectual Property, Programming
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Aykut Durak; Vahide Bulut – Technology, Knowledge and Learning, 2025
The study uses the partial least squares-structural equation modeling (PLS-SEM) algorithm to predict the factors affecting the programming performance (PPE) (low, high) of the students receiving computer programming education. The participants of the study consist of 763 students who received programming education. In the analysis of the data, the…
Descriptors: Prediction, Low Achievement, High Achievement, Academic Achievement
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Morgan M. Fong; David DeLiema; Virginia J. Flood; Oia Walker-van Aalst – International Journal of Computer-Supported Collaborative Learning, 2025
Working solutions to problems are not definitive end points. As a result, code that is technically correct can still be treated as needing revising -- a practice in computer programming known as refactoring. We document how late elementary to middle school students and their undergraduate instructors weigh the possibility of refactoring working…
Descriptors: Computation, Thinking Skills, Norms, Computer Science Education
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Charlotte Pierce; Clinton J. Woodward; Andrew Trevillian; Q. Tien Pham – ACM Transactions on Computing Education, 2025
Capstone courses, where students work on a large group project at the end of their degree, are common in computing. Many accreditation and industry bodies explicitly require or recommend them. Over the past two decades, capstone courses specifically focused on game development have become increasingly popular. Game development offers students the…
Descriptors: Foreign Countries, Computer Science Education, Programming, Design
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Anara Karymsakova; Gulsim Kapbar; Kamalbek Berkimbayev; Gulmira Bakirova – Open Education Studies, 2025
The objective of this study was to examine the effectiveness of a practice-oriented approach in teaching Python programming to students in Kazakhstan. The study participants comprised students from a control group (CG) and an experimental group (EG), with 89 students in each group. The mean age of the participants was 20 years. The sample included…
Descriptors: Programming, Foreign Countries, Educational Innovation, Instructional Effectiveness
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Shmallo, Ronit Shmallo; Shrot, Tammar – Journal of Information Systems Education, 2020
A class diagram is one of the most important diagrams of Unified Modeling Language (UML) and can be used for modeling the static structure of a software system. Learning from errors is a teaching approach based on the assumption that errors can promote learning. We applied a constructive approach of using errors in designing a UML class diagram in…
Descriptors: Programming Languages, Programming, Information Systems, Engineering Education
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Cárdenas-Cobo, Jesennia; Puris, Amilkar; Novoa-Hernández, Pavel; Galindo, José Angel; Benavides, David – IEEE Transactions on Learning Technologies, 2020
Learning computer programming is a challenging process. Among the current approaches for overcoming this challenge, visual programming languages (VPLs), such as Scratch, have shown very promising results for beginners. Interestingly, some higher education institutions have started to use VPLs to introduce basic programming concepts, mainly in CS1…
Descriptors: Computer Science Education, Programming, Programming Languages, Teaching Methods
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Zhang, Xihui; Crabtree, John D.; Terwilliger, Mark G.; Jenkins, Janet T. – Journal of Information Systems Education, 2020
A solid foundation in computer programming is critical for students to succeed in advanced computing courses, but teaching such an introductory course is challenging. Therefore, it is important to develop better approaches in order to improve teaching effectiveness and enhance student learning. In this paper, we present 26 tips for teaching…
Descriptors: Programming, Programming Languages, Introductory Courses, Computer Science Education
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Threekunprapa, Arinchaya; Yasri, Pratchayapong – International Journal of Instruction, 2020
Computational thinking (CT) has become a necessary skill of students in the 21st century. Various learning approaches have been developed to foster CT among school students. However, these approaches predominantly rely on computer devices and internet connection and fail to promote advanced computer concepts necessary for programming. Therefore,…
Descriptors: Computation, Thinking Skills, Coding, Flow Charts
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Bakki, Aicha; Oubahssi, Lahcen; George, Sébastien; Cherkaoui, Chihab – Technology, Knowledge and Learning, 2020
The work presented in this paper examines part of a broader issue in the field of technology-enhanced learning and focused on Massive Open Online Courses environments (MOOC). The main goal is to provide an approach, models and tools to assist teachers in the scenario design process and the operationalization of pedagogical scenarios in a…
Descriptors: Online Courses, Programming, Integrated Learning Systems, Models
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Hoteit, Bilal; Abdallah, Ali; Faour, Ahmad; Awada, Imad Alex; Sorici, Alexandru; Florea, Adina Magda – International Association for Development of the Information Society, 2020
Social robot in service is radically changing the ways of performing tasks and it becomes a distinct and valuable nascent. To achieve persist autonomy, robotic systems implement a closed-loop consisting of at least planning, reasoning and acting phases. From the continual loop perspective, this paper presents the ROSPlan framework, as a task…
Descriptors: Robotics, Artificial Intelligence, Man Machine Systems, Computer Software
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