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Duvall, Matthew; Matranga, Anthony; Foster, Aroutis; Silverman, Jason – International Journal of Game-Based Learning, 2016
This study reports on the effects of a mobile game designed in conjunction with an art museum to develop children's understanding of line, shape, and color. Four researchers (two graduate students and two professors at a private university in the mid-Atlantic region of the United States) examined 8 children, ages 6 to 13, for conceptual change in…
Descriptors: Electronic Learning, Educational Experience, Grounded Theory, Research Methodology
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Sias, Christina; Wilson- Lopez, Amy; Mejia, Joel – Technology and Engineering Teacher, 2016
Many youth do not pursue engineering because they do not see how it connects to their lives and interests. Concerned about this problem, the National Research Council (2012) suggested ways that teachers can make engineering more relevant and accessible to youth who have not traditionally pursued careers in this field. According to the National…
Descriptors: Student Characteristics, Engineering, Design, Student Interests
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Silander, Megan; Moorthy, Savitha; Dominguez, Ximena; Hupert, Naomi; Pasnik, Shelley; Llorente, Carlin – Society for Research on Educational Effectiveness, 2016
Persistent inequalities in the academic learning trajectories of underserved students have led to a growing interest in interventions for young children who are at higher risk for academic difficulties later on. This study's primary goal was to understand how the integration of video, computer games and associated hands-on activities impacts…
Descriptors: Randomized Controlled Trials, Information Technology, Video Games, Computer Games
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Laborda, Jesús García; Royo, Teresa Magal – Research-publishing.net, 2016
Online testing is becoming a popular way to deliver language tests, partly because of its reduced cost, partly because of the high quality of test data collection. In language tests, interface validation has received a limited attention in professional literature (García, Magal, da Rocha, & Fernández, 2010). This paper will show the validation…
Descriptors: Handheld Devices, Technology Uses in Education, Educational Technology, Computer Software
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Dann, Christopher Ewart; Allen, Bill – Journal of Technology and Teacher Education, 2015
One of the more demanding tasks faced by teacher educators and mentors is providing high-quality feedback for preservice students during their professional learning. The limited formative assessment currently available impacts on their professional learning. This paper reports on research into how iPhones® have been used by preservice students,…
Descriptors: Foreign Countries, Preservice Teachers, Handheld Devices, Telecommunications
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Pollard, Andrew – English Teaching Forum, 2015
For many people, mobile phones are a part of modern life. Although the purpose of this technology revolves around language and communication, its application to language learning still appears to be underutilized. This is changing, as the widespread use of this handheld technology offers numerous opportunities to use functions that are ideal for…
Descriptors: Telecommunications, Computer Oriented Programs, Handheld Devices, Computer Mediated Communication
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Order, Simon – Journal of University Teaching and Learning Practice, 2015
Some educators have expressed a belief that smart phones and tablet devices will revolutionize teaching in technology-based music instruction. Arguably, such devices are the next step in music pedagogy. Some have suggested that the emergence of the iPad in the music technology landscape will democratize music making further in the same way that…
Descriptors: Educational Technology, Music Education, Music, Creativity
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Loizides, Fernando; Kartapanis, Iosif; Sella, Francesca; Papadima-Sophocleous, Salomi – Research-publishing.net, 2015
In this paper we present the initial stages of a project entitled Minority Language Applications (Mi.L.A) which aims to facilitate material for children with autism in a multilingual setting using interactive multimedia that increase both the awareness as well as the access to information for patients who need it. Pilot testing the applications…
Descriptors: Autism, Technology Uses in Education, Children, Communication Skills
Calder, Nigel; Campbell, Anthony – Mathematics Education Research Group of Australasia, 2015
This paper reports on a research project that examined the beliefs and attitudes of reluctant 16 to 18-year-old learners when using apps in their numeracy and literacy programmes. In particular, it considers the students' change of attitude towards numeracy learning. The data were consistent that the use of apps in the numeracy programme was…
Descriptors: Attitude Measures, Adolescents, Computer Oriented Programs, Educational Technology
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Lawrence, Cameron; Firth, David; Balyeat, Jake – Information Systems Education Journal, 2013
Smartphones are fundamentally transforming almost all aspects of modern life. This case study examines moral and ethical issues surrounding the use of powerful smartphones that can be used to discreetly capture the activities of unsuspecting people. This case shows how a standard iPhone, coupled with widely available apps, can be used in a…
Descriptors: Privacy, Ethics, Telecommunications, Handheld Devices
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Attard, Catherine – Australian Primary Mathematics Classroom, 2013
iPads are beginning to appear in more and more primary classrooms, yet it is difficult to find teaching ideas that promote deep mathematical understanding. Catherine Attard provides a list of teaching considerations to be used when using iPads and two practical ideas for using them.
Descriptors: Mathematics Instruction, Handheld Devices, Technology Uses in Education, Elementary School Mathematics
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Bernardelli, Alessio – Primary Science, 2013
A few years ago, the sight of the letters APP would have made teachers in England think of the Assessing Pupils' Progress assessment approach introduced by the government. Now, when they see those same letters they mostly think about smartphone and tablet applications, shortened to "apps." With the thousands of apps available in the…
Descriptors: Elementary School Science, Science Instruction, Computer Oriented Programs, Educational Technology
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Schneiter, Kady; Symanzik, Jurgen – Journal of Statistics Education, 2013
This article describes an applet that facilitates investigation of Simpson's Paradox in the context of a number of real and hypothetical data sets. The applet builds on the Baker-Kramer graphical representation for Simpson's Paradox. The implementation and use of the applet are explained. This is followed by a description of how the applet has…
Descriptors: Computer Oriented Programs, Computer Uses in Education, Statistics, Visual Aids
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Chang, Chi-Cheng; Liang, Chaoyun; Chen, Yi-Hui – Computers & Education, 2013
This study explored the reliability and validity of Web-based portfolio self-assessment. Participants were 72 senior high school students enrolled in a computer application course. The students created learning portfolios, viewed peers' work, and performed self-assessment on the Web-based portfolio assessment system. The results indicated: 1)…
Descriptors: Computer Oriented Programs, High School Students, Portfolio Assessment, Internet
Moore, Pamela Richardson – ProQuest LLC, 2012
An understanding of school administrators' personal innovativeness relative to technology acceptance is essential to the implementation of technology programs. School administrators serve as visionary instructional leaders whose beliefs about technology impact technology integration at their schools. The purpose of the "ex post…
Descriptors: Administrators, Computer Attitudes, Correlation, Measures (Individuals)
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