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Dietze, Stefan; Gugliotta, Alessio; Domingue, John – Journal of Interactive Media in Education, 2007
IMS Learning Design (IMS-LD) is a promising technology aimed at supporting learning processes. IMS-LD packages contain the learning process metadata as well as the learning resources. However, the allocation of resources--whether data or services--within the learning design is done manually at design-time on the basis of the subjective appraisals…
Descriptors: Learning Strategies, Learning Processes, Metadata, Resource Allocation
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Smarkola, Claudia – Journal of Educational Computing Research, 2007
This study investigated 160 student teachers' and 158 experienced teachers' self-reported computer usage and their future intentions to use computer applications for school assignments. The Technology Acceptance Model (TAM) was used as the framework to determine computer usage and intentions. Statistically significant results showed that after…
Descriptors: Computer Attitudes, Student Teachers, Student Teacher Attitudes, Teacher Attitudes
Smith, Peter, Ed. – Association Supporting Computer Users in Education, 2014
The Association Supporting Computer Users in Education (ASCUE) is a group of people interested in small college computing issues. It is a blend of people from all over the country who use computers in their teaching, academic support, and administrative support functions. ASCUE has a strong tradition of bringing its members together to pool their…
Descriptors: Conferences (Gatherings), Conference Papers, Computer Uses in Education, Small Colleges
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Swan, Gerry – Australasian Journal of Educational Technology, 2009
This paper is a report on the findings of a study conducted on the implementation of a portfolio system at the University of Kentucky. Interviews were conducted with faculty members and university supervisors about the use of a portfolio management tool that had been implemented in the teacher education program. Factors such as small program size…
Descriptors: Portfolios (Background Materials), Interpersonal Communication, Teacher Education Programs, Management Information Systems
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San Diego, Jonathan P.; McAndrew, Patrick – Journal of Interactive Media in Education, 2009
Two small studies, one an "eye-tracking" study and the other a "remote observation" study, have been conducted to investigate ways to identify two kinds of online learner interactions: users flicking through the web pages in "browsing" action, and users engaging with the content of a page in "learning"…
Descriptors: Observation, Flow Charts, Eye Movements, Use Studies
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Fuglestad, Anne Berit – Journal of Computers in Mathematics and Science Teaching, 2009
Computers and calculators are in general widely used in Norwegian schools, but with limited use in specific school subjects, as particularly in mathematics teaching. Various reports from surveys and research projects indicate that teachers' competence with ICT is a crucial point, and that teachers' lack of knowledge of how to utilise software for…
Descriptors: Mathematics Education, Research Methodology, Mathematics Instruction, Knowledge Base for Teaching
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Cheng, Gary – Journal of Educational Technology Systems, 2009
Electronic portfolio (ePortfolio) is no longer a new term in the area of educational research. It has been widely adopted by various tertiary institutions as a learning and assessment tool in different countries. A major feature of an ePortfolio is that it supports lifelong learning by archiving and showcasing selected artifacts from individual…
Descriptors: Foreign Countries, English (Second Language), Curriculum Implementation, Program Implementation
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Tarng, Wermhuar; Change, Mei-Yu; Ou, Kuo-Liang; Chang, Ya-Wen; Liou, Hsin-Hun – Journal of Educational Technology Systems, 2009
The objective of this article is to investigate the computer animation and virtual reality technologies for developing a virtual marine museum. The museum consists of three exhibition areas. The first area displays fishes in freshwater, including creeks, rivers, and dams in Taiwan. The second area exhibits marine ecology and creatures of different…
Descriptors: Animation, Animals, Learning Motivation, Museums
Blais, Jean-Guy; Laurier, Michel – 1995
This study deals with the assessment of the unidimensionality of a set of items through the procedure developed by W. Stout and others (1991) and implemented in the computer program DIMTEST. This study examines a special feature of DIMTEST: the possibility for the user to assess the unidimensionality of a set of items by specifying a subset…
Descriptors: Computer Software, Evaluation Methods, Foreign Countries, French
Suprise, S. J.; Mitchell, N. L. – 1994
Although interactive video instruction is a powerful educational tool which provides students practical and engaging experiences in the classroom, its effectiveness depends upon its pedagogical design and strategic instructional use. In order to utilize the established advantages of interactive video instruction, instructional designers must apply…
Descriptors: Attention, Computer Assisted Instruction, Computer Software Development, Feedback
Kafai, Yasmin – 1995
The artifacts (instructional games) created by a class of fourth-grade students engaged in designing educational games are analyzed. To facilitate the analysis, these artifacts were compared with products created by students in a similar design context who were creating instructional software. In both situations, inner-city fourth graders were…
Descriptors: Computer Assisted Instruction, Computer Games, Computer Software Development, Elementary School Students
Bishop, M. J.; Cates, Ward Mitchell – 1996
This paper chronicles the evolution of a metaphorical graphical user interface (MGUI) at Lehigh University (Pennsylvania). From its inception, "The Funeral of Edgar" has been a guided exploration of Edgar Allan Poe's poem, "The Raven," aimed at modeling high school students' critical and analytical reading skills. This product…
Descriptors: Computer Assisted Instruction, Computer Software Development, Grade 9, High Schools
Harvey, James, Ed. – 1995
This report summarizes one of a series of workshops organized by RAND's Critical Technologies Institute, on behalf of the U.S. Department of Education, to take advantage of the experience of those already implementing new technologies in the schools. The workshop consisted chiefly of dialogues with educators and experts from the private sector who…
Descriptors: Budgeting, Computer Software Development, Educational Technology, Elementary Secondary Education
Donohoe, Alycia; And Others – 1995
This technology glossary was developed to aid new users of technology as well as those beginning to become familiar with computers. It contains 230 definitions written in concise lay terms intended to help words become meaningful and alive for the user. The glossary defines terms as appropriate to IBM-type and Macintosh computer programs. A…
Descriptors: Adult Basic Education, Adult Literacy, Citations (References), Computer Software
Jones, Margie; Liu, Min – 1996
Interactive multimedia programs have found their way into the hands of young children. This case study attempts to determine how two year old children interact with interactive multimedia technology, and addresses the following questions: is it appropriate to include the interactive multimedia technology in the same context as other objects like…
Descriptors: Ability, Age, Appropriate Technology, Case Studies
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