Publication Date
| In 2026 | 2 |
| Since 2025 | 1022 |
| Since 2022 (last 5 years) | 5477 |
| Since 2017 (last 10 years) | 12207 |
| Since 2007 (last 20 years) | 19563 |
Descriptor
Source
Author
Publication Type
Education Level
Audience
| Practitioners | 2968 |
| Teachers | 2469 |
| Students | 360 |
| Researchers | 321 |
| Administrators | 302 |
| Policymakers | 219 |
| Parents | 184 |
| Counselors | 84 |
| Media Staff | 49 |
| Community | 33 |
| Support Staff | 19 |
| More ▼ | |
Location
| Australia | 991 |
| Turkey | 714 |
| United Kingdom | 676 |
| Canada | 641 |
| Indonesia | 373 |
| China | 362 |
| United Kingdom (England) | 359 |
| California | 323 |
| United States | 312 |
| Spain | 235 |
| South Africa | 229 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 24 |
| Meets WWC Standards with or without Reservations | 36 |
| Does not meet standards | 31 |
Sukatiman; Ida Nugroho Saputro; Mochamad Kamil Budiarto – Journal on Efficiency and Responsibility in Education and Science, 2024
Enhancing 21st-century skills, such as creative thinking, is crucial and can be stimulated by integrating Information and Communication Technology (ICT) in the learning process. Therefore, this research aims to evaluate the effectiveness of an Articulate-based mobile application in helping students improve their creative thinking skills. The…
Descriptors: Handheld Devices, Educational Technology, Creative Thinking, Skill Development
The Effects of Skill-Based Volleyball Training Program on Running Economy in Male Volleyball Players
Eryilmaz, Selcen Korkmaz; Kaynak, Kerimhan – African Educational Research Journal, 2020
The purpose of this study was to examine the effects of a 6-week skill-based volleyball training program on the running economy (RE) of male competitive volleyball players. Ten male amateur volleyball players (age 21.1 ± 1.5 years) participated in a 6-week skill-based volleyball training program three times a week in the pre-season preparatory…
Descriptors: Skill Development, Psychomotor Skills, Team Sports, Athletes
Bernstein, Eve; Lysniak, Ulana – Journal of Leadership, Equity, and Research, 2020
Many experiences in physical education class focus around competitive activities. Middle school is an important time for students, as they shape their physical identity. Creating a foundation of skill during these activities, may promote a lifetime of future physical behaviors. Therefore, attaining physical skill can create social capital,…
Descriptors: Social Capital, Social Justice, Physical Education, Competition
Maureen, Irena Y.; van der Meij, Hans; de Jong, Ton – International Journal of Early Childhood, 2020
When storytelling is combined with play-based activities, it can provide an effective stimulus for early literacy. The present study investigated the effects of a structured storytelling approach on the development of young children's literacy and digital literacy skills. Three classes in two public kindergartens participated in an experimental…
Descriptors: Early Childhood Education, Story Telling, Emergent Literacy, Skill Development
MacKellar, Jennifer J.; Constable, David J. C.; Kirchhoff, Mary M.; Hutchison, James E.; Beckman, Eric – Journal of Chemical Education, 2020
Although principles and practices of green and sustainable chemistry have been articulated for more than 20 years, they have yet to become systemically infused into the undergraduate chemistry curriculum. The American Chemical Society Green Chemistry Institute (ACS GCI) has convened stakeholders from across the chemistry education community to…
Descriptors: Science Instruction, Sustainability, College Science, Undergraduate Study
Ergün, Erman; Gözler, Alpaslan – African Educational Research Journal, 2020
The primary purpose of this research is to ascertain the opinions of the teachers who attended the in-service training of mind games arranged by the Ministry of National Education and conducted the mind games course. To achieve this goal, the answer to the question, "What are the reasons why teachers do or do not prefer mind games?" was…
Descriptors: Teacher Attitudes, Opinions, Game Based Learning, Games
Job Quality through Upskilling? The Case of the Cleaning Industry in the Collective System of Norway
Aspøy, Tove Mogstad – Journal of Education and Work, 2020
International political discourse has implied that upskilling leads to higher productivity and growth. Combining aspects from skills theory and institutional theory, this article asks what role upskilling can play in making bad jobs better, drawing on previous research about the process of professionalising the cleaning occupation in Norway. In…
Descriptors: Foreign Countries, Service Occupations, Sanitation, Skill Development
Ismail, Mariam N. – Journal of Chemical Education, 2020
Hydrothermal synthesis and characterization of titanosilicate ETS-10 was used as a means to prepare students for a research-focused independent term project as part of a 200-level descriptive inorganic chemistry course. Students spent the first 7 weeks of the course learning synthesis and characterization techniques that are common for metal oxide…
Descriptors: Inorganic Chemistry, Independent Study, Undergraduate Students, Research Projects
Heisserer, Nick; Maestas, Stacy; McClure, Jennifer; McDowell, Steven; Taylor, Kristen – College and University, 2020
The American Association of Collegiate Registrars and Admissions Officers' (AACRAO's) Strategic Enrollment Management Endorsement Program, or SEM-EP, is a well-defined, self-paced professional development program and career advancement track for in-service enrollment service professionals. Designed to promote industry competency and readiness, the…
Descriptors: Enrollment Management, Registrars (School), Professional Development, Educational Benefits
Patahuddin, Sitti Maesuri; Rokhmah, Siti; Ramful, Ajay – Mathematics Education Research Journal, 2020
A major challenge in the field of spatial reasoning is the translation of decades of accumulated research findings from the domain of psychology and mathematics education into the school mathematics curriculum. This study aimed to operationalise a heuristic termed visualise-predict-check (VPC) for the teaching of spatial visualisation and explore…
Descriptors: Spatial Ability, Visualization, Mathematics Instruction, Heuristics
Muukkonen, Hanni; Lakkala, Minna; Lahti-Nuuttila, Pekka; Ilomäki, Liisa; Karlgren, Klas; Toom, Auli – Scandinavian Journal of Educational Research, 2020
The necessity to learn competence for collaborative knowledge work during higher education (HE) is accepted widely, but continued work is required to explicate how to define and assess such competence. In this article, the development and validation of a questionnaire for assessing the development of collaborative knowledge work competence is…
Descriptors: Questionnaires, Cooperation, Test Construction, Test Validity
Cengizel, Elif; Cengizel, Çagdas Özgür; Öz, Elvan – African Educational Research Journal, 2020
The aim of this study is to investigate the effect of 4-month basketball training on speed, agility and jump in youth male basketball players. A total of 14 male basketball players from the youth category participated in the study voluntarily. Before the research, parents' consent documents were obtained from the parents of the players. The study…
Descriptors: Team Sports, Physical Activities, Training, Psychomotor Skills
Wang, Ya-Ling; Hou, Huei-Tse; Tsai, Chin-Chung – Educational Gerontology, 2020
There is a growing body of research which explores the benefits to the elderly of playing digital games for knowledge acquisition, various skills enhancement and well-being. However, few systematic literature reviews have highlighted and updated the trends and findings regarding digital games designed for older users and learners. Also, a forced…
Descriptors: Computer Games, Older Adults, Skill Development, Classification
Huttar, Carol M.; BrintzenhofeSzoc, Karlynn – Journal of Social Work Education, 2020
The use of virtual reality and computer simulation are gaining ground in social work as viable teaching methods. Traditionally recognized as ancillary to classroom learning, they are being incorporated strategically into course curricula. A systematic review was undertaken to answer the questions, How are virtual reality and computer simulation…
Descriptors: Computer Simulation, Social Work, Teaching Methods, Journal Articles
Kim, Suehye – Adult Education Quarterly: A Journal of Research and Theory, 2020
This study builds an empirical research model that explores societal and individual antecedents of adult learning and examines the adult learning effect on problem-solving skills in the Organization for Economic Cooperation and Development (OECD) countries. Considering national differences, it uses multilevel data sources available from the…
Descriptors: Problem Solving, Young Adults, Disadvantaged, Nonformal Education

Peer reviewed
Direct link
