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Luk, Jasmine C. M. – Pedagogies: An International Journal, 2013
This article discusses a study on how language use and language development can be promoted through engaging students in different participation roles in board games. Theoretically, the study is grounded in sociocultural perspectives of activity theory and the role of play as a form of human motivation. A group of Grade 4 primary students learning…
Descriptors: Foreign Countries, English (Second Language), Second Language Learning, Games
Lane, H. Chad; Hays, Matthew Jensen; Core, Mark G.; Auerbach, Daniel – Journal of Educational Psychology, 2013
In the context of practicing intercultural communication skills, we investigated the role of fidelity in a game-based, virtual learning environment as well as the role of feedback delivered by an intelligent tutoring system. In 2 experiments, we compared variations on the game interface, use of the tutoring system, and the form of the feedback.…
Descriptors: Feedback (Response), Fidelity, Intercultural Communication, Communication Skills
Shulman, Marc D. – Online Submission, 2013
This action research project report was conducted because students' lack of sportsmanship skills in elementary school physical education was negatively affecting the physical activity level of many students. The teacher was spending classroom time giving attention to conflicts dealing with negative sportsmanship issues and therefore losing…
Descriptors: Violence, Action Research, Teacher Researchers, Physical Activity Level
Perchinsky, David A. – ProQuest LLC, 2012
The purpose of this study was to examine the differences in the level of self-efficacy between starting players and role players in a college Midwest Division III men's football team. The research questions were: 1) What differences in satisfaction levels, if any, can be found among starting players and role players with coach leadership, social…
Descriptors: Self Efficacy, Role Playing, College Athletics, Athletes
Kamboj, Pooja; Singh, Sushil Kumar – Interchange: A Quarterly Review of Education, 2015
Effective teaching in schools requires flexibility, energy and commitment. Successful teaching also requires that teachers are able to address learner's needs and understand the variations in learner's styles and approaches. Teachers can accomplish these requirements while creating an optimal teaching-learning environment by utilizing a variety of…
Descriptors: Teacher Effectiveness, Instructional Effectiveness, Educational Strategies, Cognitive Style
Ward, Linda – Primary Science, 2010
Working in a school with a high proportion of dyslexic children has helped this author to discover and improve her teaching of science. Officially, dyslexia is seen as "a specific learning difficulty that hinders the learning of literacy skills. This problem of managing verbal codes in memory is neurologically based." Many children come to the…
Descriptors: Learning Disabilities, Dyslexia, Literacy, Science Instruction
Bond, Emma – Childhood: A Global Journal of Child Research, 2010
This article explores English children's use of mobile phones in managing and maintaining friendships and relationships in their everyday lives. Based on the accounts of 30 young people aged between 11 and 17, this research adopts a social constructivist perspective to offer a theoretical framework which explores how children themselves actually…
Descriptors: Constructivism (Learning), Telecommunications, Foreign Countries, Friendship
Franklin, Keri – English Journal, 2010
As teachers, the time they get to talk with peers, their friends, is an important time because there is never enough of it. Why not allow students the opportunity to chat with friends--the same courtesy the author appreciated in meetings with peers? Through talk, students can improve their conversational skills, which in turn would help their…
Descriptors: Conferences (Gatherings), Writing Skills, Writing Instruction, Interpersonal Competence
Le Messurier, Mark; Parker, Madhavi Nawana – Routledge, Taylor & Francis Group, 2011
Some children, for all manner of reasons, struggle to make friends and fit in socially. "What's the Buzz?" is a unique sixteen-lesson social skills enrichment programme designed to explicitly teach children how to think and relate to others in social situations. This lively, highly practical role-play and play-based programme targets everyday…
Descriptors: Feedback (Response), Play, Interpersonal Competence, Elementary School Students
Pozzi, Francesca – International Journal of Computer-Supported Collaborative Learning, 2011
This paper illustrates the experience gained within an online course, where a collaborative technique, namely Role Play, was used within an asynchronous text-based environment to trigger collaboration and interactions among students. In a pilot study, the technique was analyzed using an evaluation model and two different means: on the one hand,…
Descriptors: Electronic Learning, Online Courses, Learning Processes, Content Analysis
Ayyagari, Ramakrishna – Journal of Information Systems Education, 2011
Recent struggles with ERP systems (Kanaracus, 2010) highlight that teaching ERP skills is still very relevant today. Previous research suggests that knowledge of ERP concepts is more important than skills with any particular ERP package (Strong et al., 2006). However, a review of published studies in "JISE" shows a bias towards commercial ERP…
Descriptors: Course Content, Skill Development, Active Learning, Instructional Innovation
Diamond, Susannah; Middleton, Andrew; Mather, Richard – Innovations in Education and Teaching International, 2011
This paper proposes a cross-faculty simulation model for authentic learning that bridges the gap between short group-based simulations within the classroom and longer individual placements in professional working contexts. Dissemination of the model is expected to widen the use of authentic learning approaches in higher education (HE). The model…
Descriptors: Foreign Countries, Educational Games, Learning Experience, Simulation
Keskitalo, Tuulikki; Pyykko, Elli; Ruokamo, Heli – Educational Technology & Society, 2011
This study reports a case study in which a pedagogical model, namely the Global Virtual Education (GloVEd) model, which is based on the teaching-studying-learning process (TSL process) and the characteristics of meaningful learning, is developed and used to evaluate students' meaningful learning experiences during the Global Virtual Collaboration…
Descriptors: Foreign Countries, Learning Strategies, Models, Course Evaluation
Martin, Stewart – International Journal of Virtual and Personal Learning Environments, 2012
Digital technology is able to modify deep-rooted views (Martin & Vallance, 2008) and facilitate identity articulation (Bers, 2001). During adolescence young people are developing their personal identity framed through the context of family, friends and cultural and religious inheritance. The complex dynamics between…
Descriptors: Self Concept, Citizenship, Political Issues, Child Rearing
Peeples, Jennifer; Hall, Bradford J.; Seiter, John S. – Communication Teacher, 2012
Although Western cultures tend to view dolphins as friendly and benevolent, in Japanese fishing communities, "iruka" (dolphins) are often viewed as food or pests. These perspectives have led to intense conflicts between Japanese fishermen and activists from the west. This article presents an exercise that simulates intercultural conflict by asking…
Descriptors: Intercultural Communication, World Views, Ethnic Groups, Conflict

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