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Greenhalgh, Spencer P.; Koehler, Matthew J.; Boltz, Liz Owens – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2019
Although board, card, and other analog games can serve as useful educational technologies, little research exists to support teachers' efforts in finding analog games that are pedagogically appropriate or likely to be well-received by their students. In this study, the authors retrieved data associated with 208 educational games from the…
Descriptors: Educational Games, Instructional Design, Instructional Effectiveness, Models
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Nikulin, Christopher; Lopez, Gabriela; Piñonez, Eduardo; Gonzalez, Luis; Zapata, Pia – Educational Technology Research and Development, 2019
Innovation projects has established as an emerging field of research, a number of issues have emerged; among the others, measurability and predictability of product development. Moreover, whilst great relevance has been given to aspects such as innovation factors, product results, cognitive knowledge, poor attention has been given to other…
Descriptors: Cognitive Processes, Difficulty Level, Measurement, Instructional Design
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Mavilidi, Myrto F.; Zhong, Lijia – Educational Psychology Review, 2019
This manuscript presents an interview with John Sweller, Fred Paas, and Jeroen van Merrienboer about cognitive load theory. It presents the views of these main founders of the theory on the progress from the first major publication on the theory in 1998 (Sweller, Van Merrienboer, & Paas, "Educational Psychology Review," 10(3),…
Descriptors: Cognitive Processes, Difficulty Level, Theories, Barriers
Nall, La Keshia Lynn – ProQuest LLC, 2019
The ability to effectively manage learning design projects, consult with stakeholders (such as sponsors, subject matter experts, and learners), and direct projects to completion is a vital part of an instructional designer's role. Although the need for project management education and experience is reiterated in the literature and in…
Descriptors: Instructional Design, Program Administration, Best Practices, Models
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Jieun Lim – Educational Technology & Society, 2024
This study compares the interaction patterns of a novice and an experienced instructor using Social Network Analysis (SNA) and content analysis and explores how students' interactions, degrees of satisfaction, and cognitive presence differ according to the different interaction patterns of the two instructors. Results showed some differences in…
Descriptors: Beginning Teachers, Experienced Teachers, Interaction, Student Satisfaction
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Gail Matthews-Denatale; Laurie Poklop; Rachel Plews; Mary English – Teaching & Learning Inquiry, 2024
In summer 2020, Northeastern University developed a fully online curricular pathway for incoming fall first-year undergraduate students who could not learn in residence. This pathway included 18 Global Challenge (GC) courses, each designed around project-based learning (PBL), grounded in a complex problem defined by Northeastern University…
Descriptors: Active Learning, Student Projects, Electronic Learning, Faculty Development
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Carl-Emil Marstrander Askildsen; Knut Løndal – European Physical Education Review, 2024
Teachers are designers and an essential act of the profession is the crafting of learning experiences to meet specific purposes. In this study, we follow a Norwegian physical education (PE) teacher in the design and teaching of a unit informed by a pedagogical model called the practising model (PM). Two research questions guided the study: (1) How…
Descriptors: Physical Education, Physical Education Teachers, Units of Study, Instructional Design
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Erin E. Turner; Amy Been Bennett; Monica Granillo; Nishaan Ponnuru; Amy Roth Mcduffie; Mary Q. Foote; Julia M. Aguirre; Elzena McVicar – Mathematical Thinking and Learning: An International Journal, 2024
Mathematical modeling is a high-leverage topic; it is critical to students' participation in STEM education and supports civic engagement. Until recently, research on modeling at the elementary level has been underemphasized, particularly research on supports and challenges for teachers who engage in designing authentic modeling tasks. In this…
Descriptors: Elementary School Teachers, Instructional Design, Mathematics Instruction, Mathematical Models
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Knut Aukland; Inge Andersland; Martin Smith-Gahrsen; Eva Mila Lindhardt; Anne Siri Kvia; Simon Simchai Hansen – Journal of Beliefs & Values, 2024
This paper reports from a symposium exploring the application of Virtual Reality (VR) in RE. The contributors presented empirical case-studies of interventions and instructional designs that had been tested in classroom settings ranging from primary to teacher education. The presentations illustrate the ways in which VR can be understood as a…
Descriptors: Computer Simulation, Teaching Methods, Religious Education, Moral Values
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Ma. Louise Antonette N. De Las Peñas; Mark Anthony C. Tolentino; Maria Alva Q. Aberin; Agnes D. Garciano; Juan Carlo F. Mallari; Jumela F. Sarmiento; Debbie Marie B. Verzosa – International Association for Development of the Information Society, 2024
This paper discusses two "GeoGebra" applets, "Radical" and "Parabola," that are designed to strengthen the conceptual understanding of specific topics in algebra. The design and pedagogical basis of the applets are presented. The integration of the applets in teaching Grade 9 mathematics in a partner high school in…
Descriptors: Computer Software, Teaching Methods, Mathematics Instruction, Concept Formation
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Terje Berg; Hakim Lyngstadås – Accounting Education, 2024
This article addresses how and why introductory management accounting courses could contribute to sustainable literacy. Drawing on pragmatic constructivism we develop a course design. We base our discussions on teaching experience from two Business Schools. The proposed course design discusses sustainability around five common themes; (i)…
Descriptors: Accounting, Professional Education, Management Development, Sustainability
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Pablo Aránguiz-Mesías; Guillermo Palau-Salvador; Jordi Peris-Blanes – International Journal of Sustainability in Higher Education, 2024
Purpose: This paper aims to explore how young students experience the contribution of a pedagogical assemblage based on design thinking (DT) while contributing to the transition to a more just and sustainable university. Design/methodology/approach: This qualitative research considers the case of two pedagogical experiences developed at…
Descriptors: Foreign Countries, College Students, College Faculty, Sustainable Development
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Maya Autret; Autumn Bermea; Jacqueline Bible; Kristin Matera; Brad van Eeden-Moorefield – Family Science Review, 2024
This paper details the redesign and implementation of an introductory Family Science and Human Development (FSHD) undergraduate course. The redesign implemented a flipped classroom approach, grounded in constructivist theory and active learning methods. A flipped classroom approach shifts traditional lecture-based classwork to an…
Descriptors: Flipped Classroom, Introductory Courses, Family and Consumer Sciences, Undergraduate Study
Nicole E. Kitchen – ProQuest LLC, 2024
The problem addressed in this study was that online training designers experience barriers when implementing evaluations to assess knowledge transfer after 3-6 months. This qualitative exploratory case study aimed to explore online training designers' experiences and perceptions regarding the barriers faced when working with project stakeholders…
Descriptors: Instructional Design, Program Implementation, Program Evaluation, Training
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Rena Denya Agustina; Riki Purnama Putra; Milla Listiawati – Journal on Efficiency and Responsibility in Education and Science, 2024
The evolution of learning design continues, focusing on blended laboratory approaches incorporating technology. The Sophisticated Thinking Laboratory (STB-LAB) and Gather Town are key tools in implementing collaborative learning in this context. This study assesses the effectiveness of blended laboratory implementation using STB-LAB and Gather…
Descriptors: Cooperative Learning, Learning Laboratories, Blended Learning, Gamification
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