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Hoang, Diem Thi Ngoc; McAlinden, Maggie; Johnson, Nicola F. – Innovation in Language Learning and Teaching, 2023
Purpose: This paper aimed to explore the potential of virtual reality (VR) to develop the oral proficiency of English as Foreign Language (EFL) students and their perceptions of using VR mobile technology in EFL learning. Design/methodology/approach: Drawn from an ecological perspective utilizing a mixed methods design, 23 students in an…
Descriptors: Computer Simulation, Handheld Devices, Electronic Learning, Technology Uses in Education
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Roohani, Ali; Heidari Vincheh, Maryam – Computer Assisted Language Learning, 2023
Mobile-assisted language learning (MALL), which provides access to learning without the constraints of place and time, is worthy of exploration for pedagogical purposes. Given the use of gaming applications and social media as potential instructional methods for MALL, this study investigated the effect of these two methods, along with traditional…
Descriptors: Educational Technology, Telecommunications, Handheld Devices, Game Based Learning
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Liu, Ke; Wang, Jing; Wei, Xinyi; Lei, Li – Youth & Society, 2023
Phubbing, the ignoring of one's companions to pay attention to one's phone, is ubiquitous. Yet far less is known about its interpersonal transmission. Based on the social learning theory and the theory of normative social behavior, this cross-sectional study tested the associations between perceived parental phubbing and teenagers' phubbing. Two…
Descriptors: Telecommunications, Handheld Devices, Antisocial Behavior, Correlation
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Dillon, Thomas; Wells, Donald – English Teaching, 2023
This study examined effects of pronunciation training using automatic speech recognition technology on common pronunciation errors of Korean English learners. Participants were divided into two groups. One group was given instruction and training about the use of automatic speech recognition for pronunciation practice. The other group was not…
Descriptors: Pronunciation, English (Second Language), Second Language Instruction, English Language Learners
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Alwaely, Suad Abdalkareem; Minnullina, Rosalia; Fedorova, Elena; Lazareva, Yuliya – Cogent Education, 2023
Not only children but also adults now spend much more time in front of the screen (computers, laptops, tablets, phones, TVs, Play Station, other game consoles, etc.) for various reasons: work, study, a lot of free time, communication, entertainment, information retrieval. The aim of this paper is to examine how the time spent in front of the…
Descriptors: Foreign Countries, Secondary School Students, Parents, Addictive Behavior
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Jung Youn, Soo – Language Testing, 2023
As access to smartphones and emerging technologies has become ubiquitous in our daily lives and in language learning, technology-mediated social interaction has become common in teaching and assessing L2 speaking. The changing ecology of L2 spoken interaction provides language educators and testers with opportunities for renewed test design and…
Descriptors: Test Construction, Test Validity, Second Language Learning, Telecommunications
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Chu, Wei Wei; Ong, Eng Tek; Ayop, Shahrul Kadri; Mohd Azmi, Mohd Syahriman; Abdullah, Arman Shah; Abd Karim, Nor Suriya; Tho, Siew Wei – Research in Science & Technological Education, 2023
Background: Recent studies have highlighted the application of STEM (Science, Technology, Engineering, and Mathematics) knowledge into daily life via hands-on practical works. The limitations of the existing conventional laboratory work can be potentially overcome by the implementation of the innovative use of smartphones as an experimental tool…
Descriptors: STEM Education, Secondary School Students, Telecommunications, Handheld Devices
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Dai, Yuanjun; Wu, Zhiwei – Computer Assisted Language Learning, 2023
Although social networking apps and dictation-based automatic speech recognition (ASR) are now widely available in mobile phones, relatively little is known about whether and how these technological affordances can contribute to EFL pronunciation learning. The purpose of this study is to investigate the effectiveness of feedback from peers and/or…
Descriptors: Educational Technology, Technology Uses in Education, Telecommunications, Handheld Devices
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Arndt, Henriette L.; Granfeldt, Jonas; Gullberg, Marianne – Language Learning, 2023
This paper introduces the Lang-Track-App, a smartphone application and backend system to aid second language acquisition researchers in implementing the experience sampling method (ESM). Surveying research participants with the Lang-Track-App multiple times per day can yield exceptionally rich data that can be analyzed in multiple ways. This…
Descriptors: Computer Oriented Programs, Handheld Devices, Second Language Learning, Second Language Instruction
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Ruvalcaba, Yanet; Mercer Kollar, Laura M.; Everett Jones, Sherry; Mercado, Melissa C.; Leemis, Ruth W.; Ma, Zhen-Qiang – Journal of School Health, 2023
Background: Sexting is common among adolescents and is associated with numerous health risk behaviors and negative psychosocial constructs. This study examined the relationships between high school students' experiences with sexual violence victimization, dating violence victimization, and engagement in risky sexual behaviors with experiences of…
Descriptors: Telecommunications, Handheld Devices, Sexuality, Adolescents
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Clinton-Lisell, Virginia – Scientific Studies of Reading, 2023
Purpose: The purpose of this study was to examine if reading purpose (study or entertainment) varied the effect of reading medium on comprehension and accuracy of perceptions of comprehension. A secondary purpose was to examine how mind wandering relates to reading medium and reading purpose. An unanticipated purpose was examining the role of…
Descriptors: Undergraduate Students, Reading, Objectives, Comprehension
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Rodríguez, C. A.; Valderrama, Steven; Vargas, David; Eliseo, Maria Amelia; Fracchia, Claudia Carina; Roa, Katherine – Journal of Educators Online, 2023
The different commercial and open-source LMSs do not support pre-built activities for students in Augmented Reality (AR). To solve this challenge, this work combines AR technology and the Moodle platform to enhance the capabilities to motivate students during the learning process. For this, we developed and configured an AR app to receive and…
Descriptors: Case Studies, Learning Management Systems, Computer Simulation, Student Motivation
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Izkair, Ayad Shihan; Lakulu, Muhammad Modi – Journal of Information Technology Education: Research, 2023
Aim/Purpose: The main aims of this research are to explore the moderating effects of gender on the relationships of such factors and the intention to use mobile learning, to examine the factors that influence m-learning acceptance in the universities and higher education institutions (HEI) in Iraq, and to investigate the influence of the intention…
Descriptors: Electronic Learning, Foreign Countries, Higher Education, Gender Differences
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O'Grady, Rhiannon Julia; Cassany, Daniel; Knight, Janine – Changing English: Studies in Culture and Education, 2023
This article is an exploration of two podcast composition projects carried out in English literature classes at a private, not for profit secondary school in Catalunya. Despite a growing body of research that indicates the richness of meaning making offered by multimodality, written texts remain central in many formal educational settings. Factors…
Descriptors: Foreign Countries, Secondary School Students, Private Schools, English Literature
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Roslan, Rosfuzah; Mohd Ayub, Ahmad Fauzi; Ghazali, Norliza; Zulkifli, Nurul Nadwa; Md Latip, Siti Noor Haslina; Abu Hanifah, Siti Syuhada – Journal of Information Technology Education: Research, 2023
Aim/Purpose: The main purpose of this study is to identify the factors affecting the continuance use intention of gamified m-learning applications by Higher Education Institution (HEI) learners in Malaysia. Background: Mobile learning (m-learning) has been a popular choice among learners in HEIs due to its convenient 'on-the-go' concept. On the…
Descriptors: Intention, College Students, Gamification, Educational Technology
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