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Alkin, Marvin C.; Christie, Christina A. – American Journal of Evaluation, 2002
Describes the use of role play in creating an experiential learning environment for graduate students enrolled in a comparative evaluation theory course or an evaluation procedures course. The exercises require students to learn by "doing" in a safe environment. (SLD)
Descriptors: Evaluation, Graduate Students, Graduate Study, Role Playing
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Benais, Marie Helene – Canadian Modern Language Review, 1995
Presents an exercise for students of French in which the students are called upon to create a courtroom environment to try a famous historical personnage for an alleged crime. In this case, the writer Guy de Maupassant is put on trial for murder. (CK)
Descriptors: Class Activities, Classroom Techniques, Court Litigation, French
Thacker, Rebecca A. – Training and Development, 1992
Keeping sexual harassment incidents at bay in the workplace involves prevention training that teaches people how to identify harassment and how to respond, using such techniques as role play and discussion. Trainees should also be informed of the organization's policy and procedures for reporting complaints. (JOW)
Descriptors: Adult Education, Role Playing, Sexual Harassment, Training
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Morgan, Julie; Banerjee, Robin – Journal of Clinical Child and Adolescent Psychology, 2006
In an investigation of socially anxious children's social behavior and self-evaluation, 28 high socially anxious and 28 low socially anxious children, ages 11 to 13 years, appraised their performance before and after participating in a role-play task. Half of the children were given video feedback prior to giving their posttask self-evaluations.…
Descriptors: Anxiety, Children, Social Behavior, Self Evaluation (Individuals)
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Bardovi-Harlig, Kathleen; Griffin, Robert – System: An International Journal of Educational Technology and Applied Linguistics, 2005
This paper reports on the results of a pragmatics awareness activity in an ESL classroom held before learners received formal instruction in pragmatics. Five intact ESL classes consisting of 43 students from 18 language backgrounds participated in this activity. During the activity, learners worked in pairs to identify pragmatic infelicities in…
Descriptors: Speech Acts, Semantics, English (Second Language), Pragmatics
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Beale, Andrew V.; Hall, Kimberly R. – Perspectives in Peer Programs, 2005
Solutions-focused role play provides students with structured opportunities to transfer what they have learned to authentic situations they are likely to encounter as peer helpers. Rather than coming up with a single way to solve a problem, students are encouraged to explore multiple possible solutions. Peer training programs have traditionally…
Descriptors: Peer Relationship, Active Learning, Guidelines, Role Playing
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Morris, Ronald Vaughan – International Journal of Social Education, 2008
Community festivals allow students opportunities to meet key contact people and investigate local resources. Further, the excitement of the social festival is infectious; it encourages learning among people of multiple ages in a common area. Festivals serve to define the community, transmit culture, and allow the community to participate in…
Descriptors: Community Recreation Programs, Cultural Activities, Social Networks, Field Trips
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Ross, Pauline M.; Tronson, Deidre A.; Ritchie, Raymond J. – American Biology Teacher, 2008
Cellular respiration and metabolism are topics that are reportedly poorly understood by students and judged to be difficult by many teachers. Although these topics may not be required learning areas in some high school biology curricula, a grasp of fundamental concepts of cellular metabolic processes is advantageous for students undertaking (or…
Descriptors: Metabolism, Prior Learning, Biology, Misconceptions
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Richards, Debbie; Fassbender, Eric; Bilgin, Ayse; Thompson, William Forde – ALT-J: Research in Learning Technology, 2008
Empirical evidence is needed to corroborate the intuitions of gamers and game developers in understanding the benefits of Immersive Virtual Worlds (IVWs) as a learning environment and the role that music plays within these environments. We report an investigation to determine if background music of the genre typically found in computer-based…
Descriptors: Undergraduate Students, Music, Investigations, Foreign Countries
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Seifert, Kim – Intercultural Education, 2009
This paper describes a successful project that promotes the intercultural educational value of international exchange for students and youth groups. "Colored glasses" is a project of the German Youth for Understanding Committee aiming to enhance intercultural education by providing intercultural learning opportunities to students in…
Descriptors: Multicultural Education, Intercultural Communication, Teaching Methods, Cultural Pluralism
Linser, Roni; Ree-Lindstad, Nina; Vold, Tone – Online Submission, 2007
This paper outlines and analyses some key design issues we encountered in the process of creating an online role-play simulation (RPS) for a course targeting personnel involved in crisis management. Titled "Black Blizzard" the RPS aims to enable an exploration of typical issues and problems that arise in cross and multi-cultural international…
Descriptors: Educational Objectives, Online Courses, Crisis Management, Role Playing
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Dickey, Michele D. – Educational Technology Research and Development, 2007
During the past two decades, the popularity of computer and video games has prompted games to become a source of study for educational researchers and instructional designers investigating how various aspects of game design might be appropriated, borrowed, and re-purposed for the design of educational materials. The purpose of this paper is to…
Descriptors: Instructional Design, Motivation, Educational Researchers, Computers
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McLachlan, Debra A.; Burgos, Teresa; Honeycutt, Holly K.; Linam, Eve H.; Moneymaker, Laura D.; Rathke, Meghan K. – Journal of School Nursing, 2009
Emotion recognition is a critical life skill children need for mental health promotion to meet the complexities and challenges of growing up in the world today. Five nursing students and their instructor designed "Emotion Locomotion," a program for children ages 6-8 during a public health nursing practicum for an inner-city parochial school.…
Descriptors: Nursing Students, Nursing Education, Elementary School Students, Parochial Schools
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Rimmington, Glyn M.; Alagic, Mara – International Journal of Learning and Change, 2009
Learning organisations face new challenges in the 21st century. Increased flow of trade in commodities, manufactured goods and information as well as mobility of people have led to increased global interdependence, interconnectedness and cultural diversity. People and teams within learning organisations have become globally distributed with the…
Descriptors: Intercultural Communication, Communication Strategies, Perspective Taking, Cultural Pluralism
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Felix-Brasdefer, J. Cesar – Applied Language Learning, 2009
This study examines the pragmatic strategies that learners utilize to negotiate a resolution when refusing a native speaker of higher status in three asymmetric situations (+Power, +Distance). Following Pomerantz's (1984) analysis of dispreferred responses, this study focuses on refusals to an invitation, a request, and a suggestion. Refusal…
Descriptors: Interlanguage, Native Speakers, Pragmatics, Power Structure
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