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Silvia, Paul J.; Christensen, Alexander P.; Cotter, Katherine N. – New Directions for Child and Adolescent Development, 2016
A major question for research on the development of creativity is whether it is interested in "creative potential" (a prospective approach that uses measures early in life to predict adult creativity) or in children's creativity for its own sake. We suggest that a focus on potential for future creativity diminishes the fascinating…
Descriptors: Creativity, Motivation, Models, Creativity Tests
Kim, Jin-Young – Journal of Engineering Education, 2020
Background: Future scientists in engineering fields are expected, and even demanded, to be creative and innovative. Longitudinal studies pertaining to how creativity and academic achievement grow and develop over time remain limited. Purpose: This study examines (a) relationships between the creative potential of first-year engineering students…
Descriptors: Longitudinal Studies, Engineering Education, Creativity, Grades (Scholastic)
Rojas, Joanne P.; Tyler, Kenneth M. – Creativity Research Journal, 2018
Within the investment theory of creativity (Sternberg & Lubart, 1996), creativity is defined as a 2-part process of "buying low" by investing in unusual ideas and then "selling high" by convincing others of the value or usefulness of these new ideas. This process requires both creative ideation and perseverance. The purpose…
Descriptors: Creativity Tests, Behavior Rating Scales, Psychometrics, Creativity
Azevedo, Ivete; de Fátima Morais, Maria; Martins, Fernanda – Journal of Creative Behavior, 2019
The "Future Problem Solving Program International" (FPSPI) is an internationally applied educational program that involves young people. Its theoretical foundation is both the Creative Problem Solving Model and the Futurist Thinking. It aims to promote creative and critical thinking through a futurist approach to problems. This study…
Descriptors: Creative Thinking, Creativity Tests, Futures (of Society), Problem Solving
Lu, Chia-Chen – International Journal of Technology and Design Education, 2017
Environmental experience can enhance the ideas of design students. Thus, this type of experience may interfere with the influence of design students' cognitive style on creativity. The aim of this study was to examine the influence of environmental experience on the relationship between innovative cognitive style and industrial design students'…
Descriptors: Design, Experience, Cognitive Style, Innovation
Sokienah, Yaman Yousef – ProQuest LLC, 2017
Learning spaces play an important role in the learning process, as the surrounding environment helps to shape human behavior. Specifically, researchers have suggested that, as a social species, humans interacting in open and social spaces improves their behavior and interaction. Moreover, creativity is one quality that might change depending on…
Descriptors: Creativity, Creative Thinking, Creativity Tests, Educational Environment
Tomassoni, Rosella; Treglia, Eugenia; Tomao, Manuela – Creativity Research Journal, 2018
The purpose of this research was to compare the creative performance of students belonging to 2 different cultures, Italian and Ugandan. The participants were 462 children between the ages of 6 and 14 (231 in each group). The children were distributed across the age groups, between the 1st and 7th years of primary school. This study used a…
Descriptors: Foreign Countries, Comparative Education, Creativity, Cultural Differences
Román, Pedro Ángel Latorre; Vallejo, Antonio Pantoja; Aguayo, Beatriz Berrios – Creativity Research Journal, 2018
The purpose of this study was to evaluate the effectiveness of an aerobics games class on creativity in children during the school day. Participants were 96 students (age = 9.84 ± 1.12 years), 48 girls and 48 boys. The students were randomly assigned to the experimental group (EG, n = 48) or the control group (CG, n = 48). The Prueba de…
Descriptors: Exercise, Creativity, Games, Children
Basarmak, Ugur – Malaysian Online Journal of Educational Technology, 2019
This research was aimed at finding answers to the question how preservice teachers use creative thinking skills in a digital teaching material development process. The mixed method using both quantitative and qualitative methods was preferred in the research. The Torrance Tests of Creative Thinking (TTCT) Figural Form A was applied to the…
Descriptors: Preservice Teachers, Creative Thinking, Thinking Skills, Instructional Materials
Kovalkov, Anastasia; Paassen, Benjamin; Segal, Avi; Gal, Kobi; Pinkwart, Niels – International Educational Data Mining Society, 2021
Promoting creativity is considered an important goal of education, but creativity is notoriously hard to define and measure. In this paper, we make the journey from defining a formal creativity and applying the measure in a practical domain. The measure relies on core theoretical concepts in creativity theory, namely fluency, flexibility, and…
Descriptors: Creativity, Theory Practice Relationship, Evaluators, Specialists
Cenberci, Selin – Journal of Education and Training Studies, 2018
New ideas and inventions are needed in the globalizing world in order that societies can be survived. To achieve this, there is a need for teachers and prospective mathematics teachers who will guide these students, who have creative ideas, make new inventions and generate new ideas in the educational environment where individuals are educated.…
Descriptors: Mathematics Instruction, Mathematics Teachers, Preservice Teachers, Creative Thinking
Kasirer, Anat; Mashal, Nira – Creativity Research Journal, 2018
This study focused on the cognitive abilities that contribute to creative metaphor generation. A concept explanation task was used to test conventional and novel (creative) metaphor generation. Conceptual fluency and similarities were measured using the Tel-Aviv Creativity Test (TACT). The main goal was to investigate how fluency of ideas and…
Descriptors: Cognitive Ability, Creative Thinking, Figurative Language, Concept Formation
Avcu, Yunus Emre; Er, Kemal Oguz – International Journal of Educational Methodology, 2020
This study aimed to develop an instructional design that focuses on programming teaching for gifted and talented students and to investigate its effects on the teaching process. During the development of the instructional design; the steps of Morrison, Ross and Kemp Instructional Design Model were followed. Embedded experimental design, one of the…
Descriptors: Foreign Countries, Instructional Design, Information Technology, Computer Software
Baer, John – Roeper Review, 2015
Although creativity and expertise are related, they are nonetheless very different things. Expertise does not usually require creativity, but creativity generally does require a certain level of expertise. There are similarities in the relationships of both expertise and creativity to domains, however. Research has shown that just as expertise in…
Descriptors: Creativity, Expertise, Creativity Tests, Interdisciplinary Approach
Moffat, David C.; Crombie, William; Shabalina, Olga – International Journal of Game-Based Learning, 2017
It is said that playing video games might make people more creative. There is some evidence of an association, but no so far general theory about any psychological causes, or other key factors. In this study, we test the possibility that different sorts of video games may have different effects, on different types of creativity; or none at all.…
Descriptors: Video Games, Creativity, Teaching Methods, Creative Thinking

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