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Schnepp, Jerry; Rogers, Christian – Journal of Information Technology Education: Innovations in Practice, 2017
Aim/Purpose: To examine the early perceptions (acceptability) and usability of EASEL (Education through Application-Supported Experiential Learning), a mobile platform that delivers reflection prompts and content before, during, and after an experiential learning activity. Background: Experiential learning is an active learning approach in which…
Descriptors: Usability, Computer Software Evaluation, Handheld Devices, Experiential Learning
Galván-Fernández, Cristina; Rubio-Hurtado, María José; Martínez-Olmo, Francesc; Rodríguez-Illera, José Luis – Journal of New Approaches in Educational Research, 2017
The study analyzes the improvement in generic competences through e-portfolio/PLE platform and didactic planning. The new version of the platform, Digital Folder, contains utilities for students and teachers and some PLE components that help the learning process through e-portfolios. Didactic planning is compared for students from the University…
Descriptors: Electronic Publishing, Portfolio Assessment, Courseware, Usability
Kocakoyun, Senay; Bicen, Huseyin – Cypriot Journal of Educational Sciences, 2017
In this study, a mobile application was developed for courses at undergraduate level. The application has not only been developed and used, but has also been used practically for 8 weeks. In other words, the findings are based on a practical experience rather than a theoretical basis. This study aimed to determine the opinions of students who…
Descriptors: Undergraduate Students, Computer Software Evaluation, Computer System Design, Courseware
Maich, Kimberly; van Rhijn, Tricia; Woods, Heather; Brochu, Kimberly – Canadian Journal of Learning and Technology, 2017
This study examined the perceptions of teachers in rural Newfoundland (NL) about their current ability to support the use of assistive technology (AT) in their classrooms, and identified possible training needs that could be accomplished remotely. Thirty-two educators from rural areas of NL completed an online survey with a mix of closed- and…
Descriptors: Assistive Technology, Rural Schools, Teacher Attitudes, Educational Needs
AlKhuder, Shaikha B.; AlAli, Fatma H. – International Journal of Virtual and Personal Learning Environments, 2017
Training and education have evolved far beyond black boards and chalk boxes. The environment of knowledge exchange requires more than simple materials and assessments. This article is an attempt of parsing through the different aspects of e-learning, understanding the real needs, and conducting the right requirements to build the appropriate…
Descriptors: Electronic Learning, Needs Assessment, Design Requirements, Computer System Design
Wansink, Bjorn; Akkerman, Sanne; Wubbels, Theo – Journal of Curriculum Studies, 2017
This paper studies the teacher perceived applicability of historical topics for interpretational history teaching and the criteria teachers use to evaluate this applicability. For this study, 15 expert history teachers in the Netherlands striving for interpretational history teaching were purposefully selected. Teachers were asked to mention…
Descriptors: History Instruction, Historical Interpretation, Evaluation Criteria, Expertise
Souleles, Nicos – British Journal of Educational Technology, 2017
There is continuous debate on the role of digital media tools in art and design Higher Education, and in particular their potential contribution towards teaching and learning. The related literature indicates that there is a dichotomy between digital and traditional tools. This study investigates the views of a cohort of art and design students…
Descriptors: Art Education, Design, Handheld Devices, Task Analysis
Mallchok, Malia M. – ProQuest LLC, 2017
The purpose of this qualitative design case study was to determine the design elements that can lead to technology acceptance of a mobile multimedia tour at an informal historical site. Using rapid prototyping, a tour prototype was developed using a low-cost Website building platform. The tour was then tested with thirteen participants in two…
Descriptors: Multimedia Materials, Electronic Learning, Qualitative Research, Historic Sites
Deng, Shengli; Fang, Yuling; Liu, Yong; Li, Hongxiu – Information Research: An International Electronic Journal, 2015
Introduction: The popularity of social question and answer sites has made it an important and convenient source for obtaining knowledge. This study quantifies how three different system characteristics (interface design, interaction and answer quality) affect users' perceptions (perceived usefulness, perceived ease of use and perceived enjoyment),…
Descriptors: Users (Information), Experience, Information Services, Influences
Hamdan, Mohd Najib; Ali, Ahmad Zamzuri Mohamad – Malaysian Online Journal of Educational Technology, 2015
The talking-head animation is an instructional animation capable of improving the communication skills through enhancing the pronunciation skills; whereby a word is pronounced correctly and accurately. This had been proven by several researches, which indicate that learning with interactive animation is much more advantageous than conventional…
Descriptors: Courseware, Animation, Visual Aids, College Students
Al Hassan, Esam Idress K. – World Journal of Education, 2015
The purpose of this study was to identify the perspectives of using Internet on the scientific research among the Postgraduate Students at the University of Khartoum. The researcher used the descriptive analytical method, the population consisted of all Postgraduate students at the University of Khartoum (Master & Ph.D.), registered during the…
Descriptors: Foreign Countries, Scientific Research, Internet, Mass Media Use
Nielsen, Sara E.; Yezierski, Ellen – Journal of Chemical Education, 2015
Though the Chemistry Self-Concept Inventory (CSCI) was developed to study one aspect of the affective domain in college chemistry students, the instrument on which it was based, the Self-Description Questionnaire III, was developed for use with late adolescents. As such, we explored data generated from administering the CSCI to high school…
Descriptors: High School Students, Secondary School Science, Chemistry, Self Concept Measures
Sarrab, Mohamed; Al-Shihi, Hafedh; Al-Manthari, Bader – Turkish Online Journal of Distance Education, 2015
The majority of M-learning (Mobile learning) applications available today are developed for the formal learning and education environment. These applications are characterized by the improvement in the interaction between learners and instructors to provide high interaction and flexibility to the learning process. M-learning is gaining increased…
Descriptors: Telecommunications, Handheld Devices, Educational Technology, Technology Uses in Education
Schwebel, David C.; Pennefather, Jordan; Marquez, Brion; Marquez, Jessie – Health Education Journal, 2015
Objective: Playground injuries result in over 200,000 US pediatric emergency department visits annually. One strategy to reduce injuries is improved adult supervision. The Stamp-in-Safety programme, which involves supervisors stamping rewards for children playing safely, has been demonstrated in preliminary classroom-based work to reduce child…
Descriptors: Playgrounds, Safety, Preschool Children, Injuries
Olmedo-Moreno, Eva María; López-Delgado, Adrian – International Association for Development of the Information Society, 2015
The increasing use of ICT devices, such as smartphones and tablets, needs development of properly software or apps to facilitate socio-educative life of citizens in smart cities: Adaptive educational resources, leisure and entertainment facilities or mobile payment services, among others. Undoubtedly, all that is opening a new age with more…
Descriptors: Technology Uses in Education, Visual Impairments, Usability, Educational Technology

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