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Janetta Adelle Robins Boone – ProQuest LLC, 2024
This dissertation aimed to expand knowledge and practical uses of educational technology tools in high-stakes team training environments. This study depicted the real-world impacts of virtual reality (VR) technology on learning and training for the Royal New Zealand Police Academy and those training teams in high-stakes environments.…
Descriptors: Cognitive Processes, Difficulty Level, Police Education, Police
Lewis Doyle; Peter R. Harris; Matthew J. Easterbrook – Social Psychology of Education: An International Journal, 2024
A growing body of research has demonstrated that teachers' judgements may be biased by the demographics and characteristics of the students they teach. However, less work has investigated the contexts in which teachers may be most vulnerable to bias. In two pre-registered experimental studies we explored whether the quality of students' work, and…
Descriptors: Teacher Attitudes, Bias, Context Effect, Cognitive Processes
Allison M. Kroesch; Neet Priya Bajwa; Beth L. MacDonald; Cassandra Mattoon; Agnes M. Gonzalez Hatch; Amanda L. Cullen; Edward S. Mooney; Julien Corven – Mathematics Teacher: Learning and Teaching PK-12, 2024
Students, even as young as kindergarten, are natural problem solvers (Carpenter et al., 2017). Even before they learn to count, they can make sense of mathematical problems and real- world situations (National Council of Teachers of Mathematics, 2022). Kindergartners can make sense of complex story problems, including Separate Start Unknown…
Descriptors: Kindergarten, Young Children, Problem Solving, Difficulty Level
Mingyan Xu – ProQuest LLC, 2024
Online education crowdfunding attracts public school teachers with its enormous outsourcing opportunities, but its success is constantly challenged by information asymmetry and information overload. To assist the teachers in successfully collecting teaching funds in crowdfunding, three studies are conducted to address the two challenges.…
Descriptors: Fund Raising, Donors, Difficulty Level, Information Literacy
Renske Weeda; Sjaak Smetsers; Erik Barendsen – Computer Science Education, 2024
Background and Context: Multiple studies report that experienced instructors lack consensus on the difficulty of programming tasks for novices. However, adequately gauging task difficulty is needed for alignment: to select and structure tasks in order to assess what students can and cannot do. Objective: The aim of this study was to examine…
Descriptors: Novices, Coding, Programming, Computer Science Education
Julius Meier; Peter Hesse; Stephan Abele; Alexander Renkl; Inga Glogger-Frey – Instructional Science: An International Journal of the Learning Sciences, 2024
Self-explanation prompts in example-based learning are usually directed backwards: Learners are required to self-explain problem-solving steps just presented ("retrospective" prompts). However, it might also help to self-explain upcoming steps ("anticipatory" prompts). The effects of the prompt type may differ for learners with…
Descriptors: Problem Based Learning, Problem Solving, Prompting, Models
Meng Qi Wu; Violet V. Cieslik; Safoura Askari; Allyson F. Hadwin; Moira Hood – Journal of Psychoeducational Assessment, 2024
Research that uses self-report measures to examine the complexity of self-regulated learning (SRL) and academic challenges for adolescents is limited. This study examined the psychometric property of the Self-Regulated Learning Profile and Self-Diagnostic (SRL-PSD) instrument and addressed the multi-components of SRL and academic challenges for…
Descriptors: Foreign Countries, Middle School Students, Independent Study, Learning Processes
Jenna Starck; Oleg A. Sinelnikov; Kevin Andrew Richards – Journal of Teaching in Physical Education, 2024
Purpose: Using the assessment literacy framework, the purpose of this study was to explore preservice teachers understanding and enactment of the message system during an early field experience. Method: Six PTs employed SE seasons totaling 540 min. Seven qualitative data methods were utilized. Data analysis included deductive and inductive…
Descriptors: Preservice Teachers, Assessment Literacy, Preservice Teacher Education, Physical Education
Lea Nemeth; Frank Lipowsky – European Journal of Psychology of Education, 2024
Interleaved practice combined with comparison prompts can better foster students' adaptive use of subtraction strategies compared to blocked practice. It has not been previously investigated whether all students benefit equally from these teaching approaches. While interleaving subtraction tasks prompts students' attention to the different task…
Descriptors: Prior Learning, Subtraction, Cognitive Processes, Difficulty Level
Ahmed Hosny Saleh Metwally; Ronghuai Huang; Paula Toledo Palomino; Ahmed Mohamed Fahmy Yousef – Education and Information Technologies, 2024
Gamifying online homework activities and learning assignments is an effective approach to facilitate students' engagement and enjoyment. While incorporating game elements to gamify homework and learning assignments promoted positive psychological and learning outcomes, the mere use of these elements brings several flaws associated with the gameful…
Descriptors: Gamification, Homework, Instructional Effectiveness, Motivation
Esther Putman – ProQuest LLC, 2024
Human space exploration is entering a new era through the design of missions that venture further from earth for longer durations, such as missions to the Moon and Mars. Mission success during long duration exploration missions (LDEM) requires astronauts to flawlessly execute exceptionally complex skills across a multitude of tasks, presenting new…
Descriptors: Computer Simulation, Training, Space Exploration, Skill Development
K. C. Culver; Nathaniel Bray; John Braxton – Research in Higher Education, 2024
The assumption that honors programs are more academically challenging is rarely interrogated. Using multi-institutional, longitudinal quantitative data from a larger study, we use quasi-experimental methods to examine students' experiences of course rigor, including workload and cognitive challenge, for honors participants compared to…
Descriptors: Honors Curriculum, Students, Student Attitudes, Cognitive Processes
Jason Webb – ProQuest LLC, 2024
The goal of this qualitative study was to answer the question: How do educators make sense of learning in virtual reality? This study utilized multimedia learning theory and cognitive load theory to explore how educators understand virtual reality in education. Pre- and post-interviews as well as a VR experience were conducted with 13 educators…
Descriptors: Electronic Learning, Computer Simulation, Technology Uses in Education, Multimedia Instruction
Crystal Ann Belmont Stott – ProQuest LLC, 2024
The purpose of this qualitative descriptive study was to explore how rural K-12 leaders in Utah describe their leadership practices. The theoretical framework was based on Robert Greenleaf's Servant Leadership Theory. This study explored three research questions pertaining to: How Rural K-12 leadership practices were described, challenges that…
Descriptors: Elementary Secondary Education, Rural Schools, Leadership Styles, Difficulty Level
Gonzalo Martinez-Munoz; Miguel Angel Alvarez-Rodriguez; Estrella Pulido-Canabate – IEEE Transactions on Education, 2024
In this article, student video visualization profiles are analyzed with two objectives: 1) to identify difficult sections in videos and 2) to predict student performance based on their video visualization profiles. For identifying critical sections in videos two novel indicators are proposed. The first one is designed to measure the complexity of…
Descriptors: Video Technology, Visualization, Electronic Learning, Profiles