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Romero-Rodríguez, Soledad; Moreno-Morilla, Celia; García-Jiménez, Eduardo – British Journal of Guidance & Counselling, 2022
This research analyses childhood career development learning through a qualitative career assessment. To help children to make meaning of the career influences, culturally sensitive procedures were used. A case-study design has been carried out, using techniques such as mapping, family portrait, role-playing and self-portrait to unveil the process…
Descriptors: Career Development, Preschool Children, Family Influence, Role Playing
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Johnson, Aaron; Billups, M. Judi; Poddar, Amit – Marketing Education Review, 2022
The role-play is a valued experiential tool used by university sales programs to engage students and better prepare them for a potential career in sales. However, in-class role-play activities have the potential to create scheduling dilemmas. Mandatory, internal role-play competitions are proposed as a solution to these logistical issues while…
Descriptors: Role Playing, Sales Occupations, Student Attitudes, Career Choice
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Bijani, Houman; Abbasi, Masoumeh – International Journal of Assessment Tools in Education, 2022
This study is intended to explore an applicable and effective model of simulated situation for English as a Foreign Language (EFL) learners and also investigate the effects of the simulated environment on Willingness to Communicate (WTC) of the learners. To carry out this study, 300 elementary level EFL learners were chosen. A Key English Test…
Descriptors: English (Second Language), Second Language Instruction, Communication Skills, Student Attitudes
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Flandin, Simon, Ed.; Vidal-Gomel, Christine, Ed.; Becerril Ortega, Raquel, Ed. – Professional and Practice-based Learning, 2022
This book offers various ways in which analyzing professional experience and activity in simulation training makes it possible to describe practice-based learning affordances and processes. Research has been conducted in various simulation programs in the domains of healthcare, victim rescue and population protection, involving healthcare workers,…
Descriptors: Simulation, Experiential Learning, Learning Activities, Allied Health Occupations Education
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Núñez-Pacheco, Rosa; Espinoza-Montoya, Claudia; Yucra-Quispe, Liz-Marjorie; Turpo-Gebera, Osbaldo; Aguaded, Ignacio – Journal of Technology and Science Education, 2023
Video games have become an important element of contemporary life. The need to use them in the field of education has given rise to the appearance of serious video games, which have been specially designed to achieve objectives at different educational levels and generate spaces for educational innovation. The purpose of this work is to…
Descriptors: Video Games, Game Based Learning, Engineering Education, Student Attitudes
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Owiredu, Joshua Kwabena; Asamoah, Evans; Ankomah, Richard; Aduamah, Diana Amoabea – Science Education International, 2023
Achieving deeper and permanent learning has always been the focus of teaching force. This purpose is independent of the teaching level or subject matter. Pre-service teachers' lack of interest and inability to connect learning levels are partly cited for their inability to develop this deeper and permanent learning of science concepts. In this…
Descriptors: Simulation, Role Playing, Preservice Teachers, Teacher Education Programs
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Aura, Isabella; Järvelä, Simo; Hassan, Lobna; Hamari, Juho – Journal of Educational Research, 2023
This study examines the effects of a role-play-based pedagogical method in Finland on the twenty-first century skills propensity among 6th graders (12-year-olds). The approach entails a simulation of a society in a gamified learning environment as part of their formal education. Structural Equation Modeling was employed to analyze the students' (N…
Descriptors: Role Playing, 21st Century Skills, Teaching Methods, Grade 6
Heinze, Robert Lawrence – ProQuest LLC, 2023
Purpose: The purpose of this quality improvement (QI) project was to develop an activity to address paroxysmal sympathetic hyperactivity (PSH), a sequela of traumatic and acquired brain injury (TBI/ABI), and evaluate pre-/post-activity knowledge and comfort levels. Participants were also asked to approximate intent to change future practice and…
Descriptors: Nursing Education, Nurses, Teaching Methods, Patients
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Flaherty, Hanni B. – Journal of Social Work Education, 2023
Practitioners are required to have both practice knowledge of theoretical approaches and professional competence and skills. For student social workers, acquiring the former has been traditionally associated with academic teaching. With practice placement learning, the latter has required unique consideration with the incorporation of the online…
Descriptors: Computer Simulation, Role Playing, Social Work, Counselor Training
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Angxuan Chen; Jiyou Jia; Yuzhen Li; Lingyu Fu – Journal of Educational Computing Research, 2025
Role-play activities are considered a useful instructional design in enhancing the speaking performance of foreign language learners. However, in the traditional classroom context, learners may not readily have access to interlocutors for role-play activities. In this study, we proposed a designed method that integrated the GenAI agent into…
Descriptors: Foreign Countries, College Students, English (Second Language), Second Language Instruction
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Todd Whitney; Justin T. Cooper; Kate Snider – Journal of Special Education Technology, 2025
Students with disabilities are being educated in the general education setting at an ever-increasing rate; therefore, it becomes imperative that educator preparation programs ensure that pre-service teachers are equipped to meet the needs of all students. Teacher education scholars have encouraged educator preparation programs to maximize the…
Descriptors: Students with Disabilities, Preservice Teachers, Preservice Teacher Education, Inclusion
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Heiser, Robert S.; McArthur, David – Journal of Instructional Pedagogies, 2020
Confidence and enthusiasm are considered critical to sales performance, as well as job performance and satisfaction. However, the literature has little discussion of how confidence and enthusiasm impact the overall sales process. We examine the National Collegiate Sales Contest (NCSC) scoring system within marketing classes and note that there are…
Descriptors: Salesmanship, Self Esteem, Marketing, Business Administration Education
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Rafael Leonardo da Silva – International Journal of Designs for Learning, 2020
On Fighting Shadows (OFS) is a two-dimensional roleplaying game that tells the story of Marvin, a young adult that experiences hidden disabilities, focusing on hydrocephalus and its possible mental health implications, such as anxiety and depression. Developed with the goal of being both informational and engaging, OFS aims to increase awareness…
Descriptors: Role Playing, Consciousness Raising, Disabilities, Game Based Learning
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Kendall Herbert; Ling Mei Cong; David Goodwin – Accounting Education, 2024
Despite recognition of the high value placed on interpersonal skills (IPS) by education, business and government stakeholders, this area of skills development only has a limited place within MBA programs. This paper introduces and tests the effectiveness of a mock-business simulation named 'Practice Aspects of Management' incorporated into an…
Descriptors: Masters Degrees, Graduate Students, Business Administration Education, Accounting
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Agnese Ilaria Telloni – International Journal of Mathematical Education in Science and Technology, 2024
We present a model for roleplaying (RP) for university students that is aimed at fostering the interactions of each learner with the teacher and coursemates, self- and peer-assessment, as well as an awareness and meaningful learning of mathematics. Specific features of our model are its focus on metacognition and individualized learning, based on…
Descriptors: Advanced Courses, Mathematics Instruction, Metacognition, Engineering Education
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