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Bare, John – New Directions for Evaluation, 2005
Evaluation professionals can benefit from practice in the same way that lawyers, doctors, and other professionals improve their performance through practice. The case method enables practice through role plays and situational analyses. Cases provide openings for evaluators and program planners to experiment with new norms of communication…
Descriptors: Case Method (Teaching Technique), Role Playing, Simulation, Ethics
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Mintz, Alex; Redd, Steven B.; Vedlitz, Arnold – Journal of Conflict Resolution, 2006
The authors conducted an experiment with a group of military officers and replicated it with a group of students at a public university in the United States. The experimental scenario dealt with a decision problem in the area of counterterrorism. The authors found that while more than one-third of students recommended doing nothing, the…
Descriptors: National Security, Terrorism, Military Personnel, Leaders
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Bos, Nathan; Shami, N. Sadat – Educational Technology Research and Development, 2006
The rapid acceleration of online course offerings presents a design challenge for instructors who want to take materials developed for face-to-face settings and adapt them for asynchronous online usage. Broadcast lectures are relatively easy to transfer, but adapting content is harder when classes use small-group discussions, as in role-playing or…
Descriptors: Play, Online Courses, Feedback (Response), Computer Simulation
Kasten, Susan, Ed. – Teachers of English to Speakers of Other Languages, Inc. (TESOL), 2010
The classroom practices discussed in "Effective Second Language Writing" reflect various trends and methodologies; however, the underlying theme in this volume of the Classroom Practice Series is the need for clear and meaningful communication between ESL writers and their readers. While approaches differ, two core beliefs are constant: ESL…
Descriptors: Graduate Students, Web Sites, Electronic Publishing, Linguistics
Howell-Carter, Marya, Ed.; Gonder, Jennifer, Ed. – Online Submission, 2010
Conference proceedings of the 24th Annual Conference on the Teaching of Psychology: Ideas and Innovations, sponsored by the Psychology Department of the State University of New York at Farmingdale. The conference theme for 2010 was Fostering, Assessing, and Sustaining Student Engagement. The conference featured two keynote addresses from prominent…
Descriptors: Conferences (Gatherings), Learner Engagement, Undergraduate Students, Student Research
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Minocha, Shailey; Morse, David R. – Interactive Technology and Smart Education, 2010
Purpose: The purpose of this paper is to report on a study into how a three-dimensional (3D) virtual world (Second Life) can facilitate socialisation and team working among students working on a team project at a distance. This models the situation in many commercial sectors where work is increasingly being conducted across time zones and between…
Descriptors: Foreign Countries, Web Sites, Distance Education, Cooperation
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Carr, Diane – London Review of Education, 2010
In this paper the online construction of disability is investigated and the implications for educators working in virtual worlds are considered. Based on the analysis of data collected through interviews with deaf residents of "Second Life", it is argued that research into online identity, disability and education needs to allow room for…
Descriptors: Electronic Learning, Disabilities, Deafness, Special Needs Students
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Robbins, Russell W.; Butler, Brian S. – Journal of Information Systems Education, 2009
Like any infrastructure technology, Virtual World (VW) platforms provide affordances that facilitate some activities and hinder others. Although it is theoretically possible for a VW platform to support all types of activities, designers make choices that lead technologies to be more or less suited for different learning objectives. Virtual World…
Descriptors: Computer Assisted Instruction, Barriers, Educational Objectives, Teaching Methods
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Dengler, Mary – Journal of Geography in Higher Education, 2008
This paper identifies some of the pedagogical benefits of an active learning course delivery complemented by an online discussion forum to teach sustainability by evaluating the case of a geography master's course. The potential benefits and some challenges of an active learning course delivery to teach sustainability in geography and related…
Descriptors: Distance Education, Geography, Student Participation, Active Learning
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Griffer, Mona R.; Perlis, Susan M. – Communication Disorders Quarterly, 2007
Postsecondary educators preparing future clinicians and teachers have an important responsibility to develop cultural competence of their students in order to meet the increasing and ever-changing demands of today's global workforce and diverse workplace. In this article, the authors discuss key components to developing cultural intelligence.…
Descriptors: Intelligence, Role Playing, Multicultural Education, Speech Language Pathology
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Moon, Brian – English in Australia, 2008
"World of Warcraft" is an online computer game with over nine million players, many of them technically-minded young males. A proportion of these young males engage in spontaneous creative writing about their game adventures. They enjoy highly formulaic genres, such as the epic poem, with its complex technical requirements. This has…
Descriptors: Role Playing, Creative Writing, Fantasy, English Teachers
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Plough, India C.; Bogart, Pamela S. H. – Language Assessment Quarterly, 2008
To what extent are the discourse behaviors of examiners salient to participants of an oral performance test? This exploratory study employs a grounded ethnographic approach to investigate the perceptions of the verbal, paralinguistic and nonverbal discourse behaviors of an examiner in a one-on-one role-play task that is one of four tasks in an…
Descriptors: Feedback (Response), Graduate Students, Paralinguistics, Oral Language
O'Connor, Debra L.; Menaker, Ellen S. – Performance Improvement Quarterly, 2008
Instructional games are created when training is deliberately added to a gaming environment or when gaming aspects are deliberately incorporated into training. One type of game that is currently attracting the attention of the education and training field is the massively multiplayer online game (MMOG). Because evidence about learning outcomes…
Descriptors: Learning Theories, Educational Games, Team Training, Educational Technology
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McPhail, Peter – History and Social Science Teacher, 1975
The ways in which role playing and simulation can assist students to clarify their values and to develop more adequate values is described. (DE)
Descriptors: Elementary Secondary Education, Ethical Instruction, Instructional Innovation, Moral Development
Mossman, Harry – Educational Theatre Journal, 1975
Views the tendency of actors to take on the attitudes of the characters they play as an example of dissonance reduction and investigates dissonance arousal and retardation in terms of the actor and his perception of his performance. (MH)
Descriptors: Acting, Behavioral Science Research, Beliefs, Higher Education
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