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Costello, Robert – International Journal of Adult Vocational Education and Technology, 2016
This paper offers a case study in which a traditional Learning Management System (LMS) was enhanced through learning theories and web-based technologies to support the development of doctoral students. The model being used here, can address and support a personalised learning approach to assist postgraduate students, as part of matching their…
Descriptors: Doctoral Programs, Student Research, Virtual Classrooms, Case Studies
Cao, Bingyi; Esponda-Argüero, Margarita; Rojas, Raúl – International Association for Development of the Information Society, 2016
In order to reduce the passivity of students and enhance their learning experience in large lectures, we developed a browser-based tool called Classroom Interacter to promote classroom interaction. It allows students to use their own mobile devices to participate in the learning process. The main features of Classroom Interacter include live…
Descriptors: Classroom Communication, Classroom Techniques, Learning Experience, Learning Processes
Mandinach, Ellen B.; Miskell, Ryan C.; Gheen, Margaret – WestEd, 2016
This report provides a description of a study conducted by WestEd on behalf of the Bill and Melinda Gates Foundation to examine how the affordances of the technologies in the blended learning environments of three charter schools impacted teaching and learning activities. A particular focus of the work was to examine whether the blended learning…
Descriptors: Blended Learning, Charter Schools, Technology Uses in Education, Data
Keitges, Mark J. – E-Learning and Digital Media, 2012
The increasing complexity of the network society is the result of a particular approach to design: that of mastery, control, ease of use and interconnectedness. The author analyzes this design approach for its negative and positive aspects, which he labels as "designing for dominance" and "designing for dialogue", respectively. Both of these…
Descriptors: Thinking Skills, World Views, Usability, Cognitive Science
Zogheib, Bashar; Rabaa'i, Ahmad; Zogheib, Salah; Elsaheli, Ali – Journal of Information Technology Education: Research, 2015
Although most universities and educators are relying on implementing various technological tools in the curriculum, acceptance of such tools among students is still not sufficient. The Technology Acceptance Model (TAM) has been widely used by researchers to test user's acceptance of technology in business, education and other domains. This…
Descriptors: College Students, Student Attitudes, Educational Technology, Technology Uses in Education
Ireri, Bonface Ngari; Omwenga, Elijah I. – Journal of Education and Practice, 2015
Due to the affordability, ease of use and availability of mobile devices, many people in Africa and developing countries have acquired at least a mobile device. The penetration of mobile devices places many learning institution in a position to adopt mobile learning, however there are few tools for measuring mobile learning readiness for an…
Descriptors: Learning Readiness, Handheld Devices, Outcome Measures, Benchmarking
Isiyaku, Dauda Dansarki; Ayub, Ahmad Fauzi Mohd; Abdulkadir, Suhaida – South African Journal of Education, 2015
This study has empirically tested the fitness of a structural model in explaining the influence of two exogenous variables (perceived enjoyment and attitude towards ICTs) on two endogenous variables (behavioural intention and teachers' Information Communication Technology (ICT) usage behavior), based on the proposition of Technology Acceptance…
Descriptors: Foreign Countries, Business Administration Education, College Faculty, Intention
MacDonald, Patrick; Ahern, Terence C. – Journal of Educational Computing Research, 2015
Technology offers new and innovative ways to deliver learning such as the Massive Open Online Courses (MOOCs). The MOOC offers institutes of higher education a potential delivery method for delivering online learning. This study utilized a qualitative method to gather and analyze an active observer's experience within a MOOC. The results aligned…
Descriptors: Delivery Systems, Online Courses, Electronic Learning, Open Education
Atif, Amara; Richards, Deborah; Busch, Peter; Bilgin, Ayse – Journal of Computing in Higher Education, 2015
Higher education institutions typically express the quality of their degree programs by describing the qualities, skills, and understanding their students possess upon graduation. One promising instructional design approach to facilitate institutions' efforts to deliver graduates with the appropriate knowledge and competencies is curriculum…
Descriptors: Foreign Countries, College Graduates, Computer Attitudes, Technology
Mune, Christina; Goldman, Crystal; Higgins, Silke; Eby, Laurel; Chan, Emily K.; Crotty, Linda – Journal of Library & Information Services In Distance Learning, 2015
Higher education institutions increasingly utilize learning management systems (LMS) to teach courses and programs in hybrid or online-only formats. Providing information literacy instruction in these emerging digital environments poses challenges to librarians as the delivery of instruction requires familiarity with navigating an LMS and…
Descriptors: Information Literacy, Learning Modules, Online Courses, Database Management Systems
Sanford, Kathy; Starr, Lisa J.; Merkel, Liz; Bonsor Kurki, Sarah – E-Learning and Digital Media, 2015
As video games become a ubiquitous part of today's culture internationally, as educators and parents we need to turn our attention to how video games are being understood and used in informal and formal settings. Serious games have developed as a genre of video games marketed for educating youth about a range of world issues. At face value this…
Descriptors: Video Games, Critical Viewing, Popular Culture, Adolescent Attitudes
Kajiyama, Tomoko; Echizen, Isao – Interactive Technology and Smart Education, 2015
Purpose: The purpose of this paper is to propose an effective educational system to help students assess Web site risk by providing an environment in which students can better understand a Web site's features and determine the risks of accessing the Web site for themselves. Design/methodology/approach: The authors have enhanced a prototype…
Descriptors: Web Sites, Technological Literacy, Information Literacy, Visualization
Cochrane, Robert – Research-publishing.net, 2015
English education in Japan faces numerous challenges, including an English as a Foreign Language (EFL) context, mandatory English classes, and an exam-oriented education system. Computer technology and the almost universal possession of smartphones can ease the burden of learning, but only if these tools are used effectively. Japanese university…
Descriptors: Beliefs, Handheld Devices, Technology Uses in Education, Learning Activities
Alper, Meryl; Herr-Stephenson, Rebecca – Journal of Media Literacy Education, 2013
Transmedia play is a new way to understand how children develop critical media literacy and new media literacies through their interactions with contemporary media that links stories and structures across platforms. This essay highlights five characteristics of transmedia play that make it particularly useful for learning:…
Descriptors: Media Literacy, Multimedia Materials, Children, Usability
Shin, Sun-young – ReCALL, 2013
As Tarone (1998) stated, an understanding of interlanguage variation in relation to contextual changes has been a key issue in both second language acquisition (SLA) and language assessment (LA) research. Research on interlanguage variation has shown that systematic variation is often evidenced when different phonological and syntactic forms are…
Descriptors: Portfolios (Background Materials), Electronic Publishing, Second Language Learning, Interlanguage

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