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Poondej, Chanut; Lerdpornkulrat, Thanita – Australian Educational Computing, 2016
In the literature, the potential efficacy of the gamification of education has been demonstrated. The aim of this study was to explore the influence of applying gamification techniques to increase student engagement in learning. The quasi-experimental nonequivalent-control group design was used with 577 undergraduate students from six classes. The…
Descriptors: Foreign Countries, Undergraduate Students, Educational Games, Learning Activities
Lee, Hung-Shan; Liu, Shiang-Yao; Yeh, Ting-Kuang – Journal of Biological Education, 2016
This study was designed to exemplify how hands-on based teaching strategies enhanced students' knowledge and positive attitudes towards sharks. Hands-on activities for sharks' biological and morphological features were carried out. Eleven elementary school students from a remote area in Taiwan were recruited and assigned to the hands-on condition.…
Descriptors: Animals, Biology, Hands on Science, Teaching Methods
Lin, Guan-Yu – EURASIA Journal of Mathematics, Science & Technology Education, 2016
The present study investigates the effects that Facebook-based online peer assessment with micro-teaching videos can have on attitudes toward peer assessment and perceived learning from peer assessment. The study recruited a sample of 31 university students who were enrolled in a teacher-training course. Using assessees' microteaching videos, the…
Descriptors: Social Media, Peer Evaluation, Microteaching, Learning
Zach, Sima; Yazdi-Ugav, Orly; Zeev, Aviva – School Psychology International, 2016
This study aimed to examine to what extent academic achievements, learning disorders, behavior problems and loneliness explain the variance of students' social skills. The differences between students diagnosed with learning disorders and students without learning disorders in all four variables were examined. Participants were 733 elementary…
Descriptors: Academic Achievement, Behavior Problems, Predictor Variables, Learning Problems
Shahbari, Juhaina Awawdeh; Peled, Irit – Canadian Journal of Science, Mathematics and Technology Education, 2016
This study analyzes the development of percentages knowledge by seventh graders given a sequence of activities starting with a realistic modeling task, in which students were expected to create a model that would facilitate the reinvention of percentages. In the first two activities, students constructed their own pricing model using fractions and…
Descriptors: Mathematics Instruction, Mathematics Education, Mathematical Concepts, Grade 7
Bikic, Naida; Maricic, Sanja M.; Pikula, Milenko – EURASIA Journal of Mathematics, Science & Technology Education, 2016
The aim of the study was to examine the effects of problem-based learning which was established on differentiation of content at three levels of complexity in the processing of the content of Analytical geometry in the plane. In this context, an experimental research was conducted, on a sample of secondary school students (N = 165) in order to…
Descriptors: Problem Based Learning, Geometry, Mathematics Instruction, Secondary School Mathematics
Okpube, Nnaemeka Michael; Anugwo, M. N. – International Journal of Evaluation and Research in Education, 2016
This study investigated the Card Games and Algebra tic-Tacmatics on Junior Secondary II Students' Achievement in Algebraic Expressions. Three research questions and three null hypotheses guided the study. The study adopted the pre-test, post-test control group design. A total of two hundred and forty (240) Junior Secondary School II students were…
Descriptors: Games, Algebra, Mathematics Instruction, Secondary School Students
Zadahmad, Manouchehr; Yousefzadehfard, Parisa – International Journal of Web-Based Learning and Teaching Technologies, 2016
Mobile Cloud Computing (MCC) aims to improve all mobile applications such as m-learning systems. This study presents an innovative method to use web technology and software engineering's best practices to provide m-learning functionalities hosted in a MCC-learning system as service. Components hosted by MCC are used to empower developers to create…
Descriptors: Telecommunications, Computer Software, Handheld Devices, Internet
Liu, Duo; Chung, Kevin K. H.; McBride, Catherine – Journal of Research in Reading, 2016
The present study investigated the relationships between socioeconomic status (SES) and word reading in both Chinese (L1) and English (L2), with children's cognitive/linguistic skills considered as mediators and/or moderators. One hundred ninety-nine Chinese kindergarteners in Hong Kong with diverse SES backgrounds participated in this study. SES…
Descriptors: Chinese, English (Second Language), Second Language Learning, Second Language Instruction
Martin, Beth Ann; Allen, Scott J. – Journal of Leadership Education, 2016
This research assesses the Know, See, Plan, portions of the Know, See, Plan, Do (KSPD) model for curriculum design in leadership education. There were 3 graduate student groups, each taught using 1 of 3 different curriculum designs (KSPD and 2 control groups). Based on a pretest, post-test design, students' performance was measured to assess their…
Descriptors: Models, Curriculum Design, Leadership Training, Graduate Students
Mosley, Pauline; Ardito, Gerald; Scollins, Lauren – American Journal of Engineering Education, 2016
The principal purpose of this investigation is to study the effect of robotic cooperative learning methodologies on middle school students' critical thinking, and STEM interest. The semi-experimental inquiry consisted of ninety four six-grade students (forty nine students in the experimental group, forty five students in the control group), chosen…
Descriptors: Robotics, Cooperative Learning, Student Interests, STEM Education
Al-Sayed, Rania Kamal Muhammad; Abdel-Haq, Eman Muhammad; El-Deeb, Mervat Abou-Bakr; Ali, Mahsoub Abdel-Sadeq – Online Submission, 2016
The present study aimed at developing English language planning strategy of second year distinguished governmental language preparatory school pupils using the a WebQuest model. Fifty participants from second year at Hassan Abu-Bakr Distinguished Governmental Language School at Al-Qanater Al-Khairia (Qalubia Governorate) were randomly assigned…
Descriptors: Foreign Countries, English (Second Language), Second Language Instruction, Web Sites
Stroik, Linda R. – ProQuest LLC, 2016
The purpose of this quantitative quasi-experimental group comparison study using a repeated measures comparison group design with random assignment of subjects to groups was to investigate the effects of handwriting instruction on reading progress for learners in grade 1 and grade 2. At three points in time, the number of words each student read…
Descriptors: Statistical Analysis, Quasiexperimental Design, Comparative Analysis, Handwriting
Cuddy, Lucas Stebbins – ProQuest LLC, 2016
Using a primarily experimental design, this study investigated whether discussion boards in online community college philosophy classes can be designed in the Blackboard course management system to lead to higher order thinking. Discussions were designed using one of two teaching techniques: the activation of prior knowledge or the use of peer…
Descriptors: Philosophy, Control Groups, Experimental Groups, Thinking Skills
Edwards, Jan R.; Rosin, Peggy – Language, Speech, and Hearing Services in Schools, 2016
Purpose: The purpose of this study was to evaluate the efficacy of a curriculum supplement designed to enhance awareness of Mainstream American English (MAE) in African American English- (AAE-) speaking prekindergarten children. Method: Children in 2 Head Start classrooms participated in the study. The experimental classroom received the Talking…
Descriptors: African American Students, Black Dialects, Early Intervention, Preschool Children

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