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Neutens, Tom; Coolsaet, Kris; Wyffels, Francis – ACM Transactions on Computing Education, 2022
In many countries, computer programming is becoming an integral part of the secondary school curriculum. However, many teachers, especially in the first years of Flemish secondary school, have limited experience with teaching programming. To improve their knowledge about programming, many different types of professional development programs have…
Descriptors: Foreign Countries, Secondary School Curriculum, Computer Science Education, Programming
Lin, Yu-Tzu; Yeh, Martin K.-C.; Tan, Sheng-Rong – IEEE Transactions on Education, 2022
Contribution: Programming is a complex cognitive activity that involves both conceptual understanding and procedural skills, which is challenging for novices. To develop both program comprehension and implementation competency, this study proposed a live-coding-based instruction. Experts' live coding with think-aloud was recorded. Students then…
Descriptors: Programming, Coding, Video Technology, Teaching Methods
Ray, Beverly B.; Rogers, Reenay R. H.; Gallup, Jennifer – Journal of Digital Learning in Teacher Education, 2022
Research explored the change in perspectives of PK-12 social studies teachers regarding coding as a useful instructional tool. Using exploratory methods, researchers examined to what extent participants (n = 26) were willing to embrace coding as a teaching and learning strategy. Findings suggest that participants' perspectives on the utility of…
Descriptors: Elementary Secondary Education, Preschool Education, Teachers, Social Studies
Vasconcelos, Lucas; Kim, ChanMin – Educational Technology Research and Development, 2022
National and state science learning standards urge K-12 educators to offer authentic Science, Technology, Engineering, and Mathematics learning experiences. One way to fulfill this goal is to prepare preservice science teachers to integrate computer science skills, such as coding, into science education learning contexts that can benefit from it.…
Descriptors: Preservice Teachers, Science Teachers, Coding, Simulation
Kong, Siu-Cheung; Liu, Bowen – Journal of Educational Computing Research, 2023
This study implemented and evaluated the innovative use of a performance-based assessment platform to support the development of self-regulated learning (SRL) in senior primary students as they completed programming tasks. We embedded SRL support features into a performance-based assessment platform as scaffolding to help the students implement…
Descriptors: Independent Study, Elementary School Students, Performance Based Assessment, Programming
Oliveira, Gisela – International Journal of Research & Method in Education, 2023
The use of codebooks to categorise qualitative data and to increase consistency in coding between multiple researchers is a well-established strategy in qualitative research. However, due to the focus on team-based research projects, the possibilities for the use of codebooks by individual researchers are rarely discussed. With the aim of adding…
Descriptors: Guides, Data Analysis, Transfer of Training, Coding
Charalampos-S Charitsis – ProQuest LLC, 2023
The employment rate of software developers has risen significantly over the last 30 years. As a result, more students are considering computer science as a potential career path. Over the last 15 years, introductory programming course (CS1) enrollment has been increasing at a much faster rate than the increase in the number of CS faculty, with no…
Descriptors: Computer Science Education, Programming, Natural Language Processing, Computer Software
Zdawczyk, Christina; Varma, Keisha – Computer Science Education, 2023
Background and Context: A continued gender disparity has driven a need for effective interventions for recruiting girls to computer science. Prior research has demonstrated that middle school girls hold beliefs and attitudes that keep them from learning computer science, which can be mitigated through classroom design. Objective: This study…
Descriptors: Females, Computer Science Education, Gender Differences, Student Attitudes
Betül Tonbuloglu – Education and Information Technologies, 2024
The purpose of this research is to evaluate the potential of use for computer science course designs (CSCD) created by game-based learning method. Qualitative case study was used as the research design. CSCDs created for Minecraft Education Edition (MinecraftEdu) were examined in the context of various criteria by document analysis method, and…
Descriptors: Game Based Learning, Computer Science Education, Video Games, Computer Assisted Design
Ntombenhle Sylvia Mlangeni; Sadi Seyama-Mokhaneli – Research in Social Sciences and Technology, 2024
The work landscape is evolving with the advent of the Fourth Industrial Revolution (4IR), potentially rendering current jobs obsolete and necessitating new skills or retraining of existing occupations for future employment. This revolution is disrupting nearly every sector, including education, highlighting the need for education to address issues…
Descriptors: Technological Advancement, Foreign Countries, Coding, Robotics
Tolga Kurt; Burcu Anilan – Shanlax International Journal of Education, 2024
This study aims to determine the opinions of science teachers on robotics coding, which is one of the prominent applications in recent times and is expected to be integrated into education. The research was designed as a case study, one of the qualitative research methods. The study group of the research consists of 12 science teachers.…
Descriptors: Robotics, Science Teachers, Science Instruction, Usability

Arun-Balajiee Lekshmi-Narayanan; Priti Oli; Jeevan Chapagain; Mohammad Hassany; Rabin Banjade; Vasile Rus – Grantee Submission, 2024
Worked examples, which present an explained code for solving typical programming problems are among the most popular types of learning content in programming classes. Most approaches and tools for presenting these examples to students are based on line-by-line explanations of the example code. However, instructors rarely have time to provide…
Descriptors: Coding, Computer Science Education, Computational Linguistics, Artificial Intelligence
Ayodele Abosede Ogegbo; Adebunmi Yetunde Aina – Education and Information Technologies, 2024
This paper presents findings of an investigation on students' attitudes towards coding and its relationship with interest in STEM-related careers. A concurrent mixed-method research design involving a pre-intervention-intervention-post-intervention non-equivalent control group was adopted. A sample of 50 grade seven to nine South African students…
Descriptors: Student Attitudes, Coding, STEM Careers, Grade 7
Frith, Jordan – Written Communication, 2020
Infrastructures support and shape our social world, but they do so in often invisible ways. In few cases is that truer than with various documents that serve infrastructural functions. This article takes one type of those documents--technical standards--and uses analysis of one specific standard to develop theory related to the infrastructural…
Descriptors: Standards, Writing (Composition), Internet, Guidelines
Vasconcelos, Lucas; Kim, ChanMin – Educational Technology Research and Development, 2020
Learning standards for K-12 science education emphasize the importance of engaging students in practices that scientists perform in their profession. K-12 teachers are expected to engage students in scientific modeling, which entails constructing, testing, evaluating, and revising their own models of science phenomena while pursuing an epistemic…
Descriptors: Coding, Science Education, Science Instruction, Models