NotesFAQContact Us
Collection
Advanced
Search Tips
What Works Clearinghouse Rating
Does not meet standards4
Showing 3,616 to 3,630 of 5,930 results Save | Export
Gill, Walter; Butler, Karen Hayes – 1987
The use of video recording and role playing are considered as instructional methodologies to support school discipline management systems, foster the positive self-concepts of students, and improve school achievement. Research in the following fields is detailed: (1) interventions intended to maintain school discipline and improve classroom…
Descriptors: Behavior Change, Classroom Techniques, Discipline, Elementary Secondary Education
Amo, Scott A.; Mills, Teri G. – 1987
A training program is described that was developed to improve administrators' supervisory skills in conducting classroom observations and conferences with teachers. The program includes training in the seven phases of clinical supervision and their respective skill components, including an understanding of the six forces that affect conferences.…
Descriptors: Administrators, Elementary Secondary Education, Feedback, Management Development
Martin, June M. – 1982
This research project analyzed the manifest and hidden curriculum of a sixth-grade writing project to determine how it transmitted societal values. Entitled "Right is Write", the writing project was a simulation game in which students played roles of writers, agents, editors, and publishers interacting to produce, evaluate, buy, and sell…
Descriptors: Case Studies, Curriculum, Economics, Educational Research
Institute for Political/Legal Education, Sewell, NJ. – 1975
Methods for preparing and conducting a simulation game that teaches the practical aspects of lobbying to high school students are provided. A prerequisite to the game is that students have learned the theoretical concepts of lobbying. "Lobbying" can be played in three class sessions if materials are distributed and roles assigned before the first…
Descriptors: Citizenship Education, Federal Government, High Schools, Learning Activities
Williams, Fred D. – 1984
An adventure game is a role-playing game that usually, but not always, has some fantasy aspect. The role-playing aspect is the key element because players become personally involved when they assume a role, and defeat becomes personal and less acceptable than in other types of games. Computer-based role-playing games are extremely popular because…
Descriptors: Computer Assisted Instruction, Computer Software, Design Requirements, Educational Games
National Foundation for the Improvement of Education, Washington, DC. Resource Center on Sex Roles in Education. – 1977
The materials included in this booklet are designed for use by participants in Application Sessions A and B for Community Groups working with elementary-secondary schools. These materials are initial drafts prepared for field testing only. They are not the final products to be delivered at the completion of the project. The materials are organized…
Descriptors: Change Strategies, Community Resources, Community Role, Elementary Secondary Education
1976
This manual, with accompanying facilitator's guide, presents a program for drug education designed for use by groups of families led by volunteer facilitators. The program offers an approach toward building better communications and understanding among family members. The program consists of six group sessions based on learning experiences…
Descriptors: Alcohol Education, Communication Skills, Discussion Groups, Drug Education
Peer reviewed Peer reviewed
Engin, Ann W.; Klein, Illane R. – Journal of School Psychology, 1975
A modified Solomon design was employed to study the effects of a school psychology simulation package on the enacted and written response of a group of school psychology preservice students. Results suggest that simulation as an integral part of a school psychology training program is an effective method of instruction. (Author)
Descriptors: Counselor Training, Higher Education, Humanistic Education, Laboratory Training
Efran, Jay S.; Korn, Paul R. – J Consult Clin Psychol, 1969
Descriptors: Affiliation Need, Peer Relationship, Role Playing, Self Evaluation
Schindler-Rainman, Eva; Lippitt, Ronald – 1975
This resource booklet is intended to present a new set of tools and procedures for making meetings more participative. It is aimed at anyone who plans programs, meetings, conferences, classes, workshops, seminars, or conventions--from corporation presidents to managers to youth group leaders. Unit 1 identifies some of the issues and problems…
Descriptors: Check Lists, Conferences, Guidelines, Leadership
Greb, Edward M.; And Others
Simulation--a teaching strategy which enables students to vicariously test both their powers of observation and decision making abilities--is suggested as a device to prepare students for the rapid changes they are likely to encounter as adults. Guidelines are offered for developing classroom simulations in this paper. Social and cultural topics…
Descriptors: Adjustment (to Environment), Futures (of Society), Problem Solving, Relevance (Education)
Foster, Robert J.; Danielian, Jack – 1966
The document examines three kinds of human relations training techniques and their possible application in preparing American personnel for the cross-cultural aspects of overseas assignments. The objective is to describe each technique, examine it with respect to possible use in area training, and summarize experimental evidence of its…
Descriptors: Adult Counseling, Case Studies, Cross Cultural Training, Foreign Culture
BENNETT, WILLIAM S., JR. – 1962
THE RELATIONSHIP BETWEEN THE CLASSES OF COGNITIVE PHENOMENA WAS INVESTIGATED, I.E., THE MOTIVATIONAL STRUCTURE AND THE DEGREE OF PERCEIVED ROLE DISPARITY OF TEACHERS. ONE ELEMENT OF MOTIVATION, CALLED "ORIENTATION FOR CHANGE," WAS RELATED TO DIFFERENT TYPES OF ROLE DISPARITY, INCLUDING "OPTIMISM" OR THE EXTENT IN WHICH THE…
Descriptors: Attitudes, Behavior, Cognitive Measurement, Comparative Analysis
RIESSMAN, FRANK – 1965
AMONG A NUMBER OF SPECIFIC TECHNIQUES FOR TEACHING THE DISADVANTAGED ARE (1) THE DIALECT GAME, IN WHICH THE CHILD'S SLANG, "HIP" TALK OR MISPRONUNCIATION IS USED AS THE BASIS FOR LEARNING MORE CONVENTIONAL TERMINOLOGY OR FOR CONVEYING MEANINGS TO HIM WHICH HE OTHERWISE WOULD NOT GRASP, (2) THE HELPER PRINCIPLE (6TH-GRADERS CAN BE HELPFUL…
Descriptors: Disadvantaged Youth, Innovation, Inservice Teacher Education, Learning Processes
Ashby-Davis, Claire; And Others – 1975
This document contains three module clusters on participatory governance of education and the teaching profession, written for use by teacher education institutions as instructional packages for practicing teachers pursuing graduate studies. In a general overview of the module clusters, a rationale for the program of study, cluster structure,…
Descriptors: Affective Objectives, Change Strategies, Educational Practices, Governance
Pages: 1  |  ...  |  238  |  239  |  240  |  241  |  242  |  243  |  244  |  245  |  246  |  ...  |  396