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Jarvis, Donald K. – Foreign Language Annals, 1975
Techniques discussed include cultural asides, culture capsules, and cultural slots. Other devices, discussed in detail, are instructional games, inquiry techniques, andacting techniques. Content sources for French, German, Hispanic and Russian cultures are also provided. (Author/RM)
Descriptors: Cultural Awareness, Cultural Differences, Educational Games, Language Instruction
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Rustad, Ken; Rogers, Charlotte – Counselor Education and Supervision, 1975
Describes a curriculum and presents the research results of a primary prevention model designed and used to promote personal growth of high school students. Intervention served as an operational translation of cognitive-development theory. Used practicum-seminar format to practice active listening-empathic responding. (Author)
Descriptors: Counseling Services, Developmental Programs, Group Counseling, Interpersonal Competence
Haley, Gay Lyons – 1982
A major component of the creative problem solving process is divergent production, or the generation of alternative solutions to an open ended problem. Such solutions may be expressed in different forms or creative response styles: the verbal mode of expression involves stating solutions; the kinetic mode involves demonstrating solutions; and the…
Descriptors: Blacks, Cognitive Style, Creativity, Creativity Research
Dresbach, Debra – 1979
These learning activities on civil law are intended to supplement the secondary level Scholastic materials "Living Law." Case studies, simulations, and role-play activities are included. Information provided for each activity includes a brief overview, background information, teacher instructions and a description of each activity.…
Descriptors: Case Studies, Consumer Education, Consumer Protection, Housing
Mertz, Gayle – 1980
Designed for third and fourth grade students in Boulder County (Colorado) schools, this manual provides objectives and activities and lists resources for legal education. Four concepts form the focus for Grade 3: understanding how rules are made and why they are necessary, authority and its use and abuse, matching responsibilities with rights, and…
Descriptors: Citizenship Education, Educational Games, Educational Objectives, Elementary Education
Shaffer, Warren F.; Penwarden, Jeffry R. – 1981
Twenty-two junior, senior, and graduate students from an introductory counseling class for nonmajors were introduced to the verbal psychotherapies, and randomly divided into treatment and control groups. The groups were treated identically and received the usual instructional program except for the treatment group receiving 30 minutes of…
Descriptors: Algorithms, Control Groups, Counseling Techniques, Counselor Training
Little, Verda L. – 1978
The relationship between self-control and role-taking deficits as exhibited by 37 female institutionalized juvenile delinquents was assessed by Chandler's measure of social egocentrism. Subjects, matched on the basis of their scores on the Matching Familiar Figures (MFF) Test, were randomly assigned to treatment or control groups. The treatment…
Descriptors: Basic Skills, Behavior Development, Behavior Patterns, Delinquency
Gothberg, Helen M. – 1977
The development and evaluation of materials for a series of three workshops designed to increase the interpersonal communication skills of the librarian during the reference interview are described. The completed package for this project, "Librarians Communicate," consisted of a three-part 51-minute videocassette tape and a 50-page…
Descriptors: Case Studies, Communication Skills, Educational Games, Educational Media
Hazler, Richard J.; Singer, Mark J. – 1979
This paper offers a rationale and introduction to three innovative techniques which provide initial counseling experiences to trainees in the helping professions. The development of a cooperative program with the drama department to train and utilize drama students as coached clients is described as the first technique. The second technique is…
Descriptors: Counseling Techniques, Counselor Training, Experiential Learning, Graduate Students
BORGATTA, EDGAR F.; EVANS, ROBERT R. – 1967
TO DETERMINE WHETHER STATUS-POSITIONS MAY BE CHARACTERIZED BY CERTAIN GENERAL BEHAVIORAL DISPOSITIONS AND PERSONALITY TRAITS, FACTOR ANALYSIS WAS EMPLOYED IN A STUDY OF THE RELATIONSHIPS OF 52 STATUS-POSITIONS, INCLUDING SELECTED ETHNIC, OCCUPATIONAL, AGE, SEX, AND FAMILIAL CATEGORIES, WITH 28 PERSONALITY AND BEHAVIORAL CHARACTERISTICS, AS…
Descriptors: Behavior Patterns, Behavior Rating Scales, Factor Analysis, Individual Characteristics
CATE, CHAS. A.; AND OTHERS – 1961
THE ADJUSTMENT OF CHILDREN AS MANIFESTED IN THEIR SELF-CONCEPTS AND THEIR CLASSROOM BEHAVIOR WAS INVESTIGATED. IT WAS HYPOTHESIZED THAT THE OPPORTUNITY FOR CHILDREN TO OBSERVE PHOTOGRAPHS OF THEMSELVES IN SCHOOL WITHIN A POSITIVE FRAME OF REFERENCE WOULD ENABLE THEM (1) TO DEVELOP A MORE POSITIVE SELF-CONCEPT, (2) TO DEVELOP A MORE POSITIVE…
Descriptors: Classroom Research, Elementary School Students, Films, Grade 6
Moore, Bettye Ann; And Others – 1976
This trainee's manual is designed to assist those helping professionals responsible for the vocational rehabilitation of drug abusers, including counseling, job development, and job placements. The learning modules focus on the following areas of concern: (1) client assessment, treatment planning, vocational guidance and counseling, and ancillary…
Descriptors: Career Counseling, Drug Abuse, Guides, Job Development
Play Schools Association, New York, NY. – 1970
This pamphlet provides guidelines for hospital play and recreation programs for children. A rationale for providing play activities for hospitalized children is developed and an administrative perspective on play in the hospital setting is Presented. A hospital play program initiated in 1957 by the Play Schools Association at an initial equipment…
Descriptors: Art Materials, Children, Guides, Hospitalized Children
Abt, Clark C. – 1967
Educational games present the complex realities of simultaneous interactive processes more accurately and effectively than serial processes such as lecturing and reading. Objectives of educational gaming are to motivate students by presenting relevant and realistic problems and to induce more efficient and active understanding of information.…
Descriptors: Ability Grouping, Decision Making, Educational Games, Interaction Process Analysis
Densmore, Jerry – 1977
Teaching sociology through role playing involves students in acting out roles learned in the socialization process. The content of the game is the simulation of an area of social reality, either simple or complex. Participation in this activity presents students with alternative world views, develops problem solving and behavioral skills, and…
Descriptors: Class Activities, Games, Group Activities, Guidelines
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