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Shlechter, Theodore M.; And Others – Journal of Computer-Based Instruction, 1992
Examines the effectiveness of SIMNET (Simulation Networking), a virtual reality training simulation system, combined with a program of role-playing activities for helping Army classes to master the conditional knowledge needed for successful field performance. The value of active forms of learning for promoting higher order cognitive thinking is…
Descriptors: Computer Assisted Instruction, Computer Simulation, Instructional Effectiveness, Learning Strategies
Peer reviewedHughes, Ian – Higher Education Research and Development, 1992
In an instructional exercise at the University of Newcastle (Australia), social work students, staff, and organizations role-play in a simulated city to solve complex problems in a realistic but safe learning context. Experience suggests the extended simulation technique is effective. (MSE)
Descriptors: Classroom Techniques, Foreign Countries, Higher Education, Instructional Effectiveness
Ellington, Henry – Simulation/Games for Learning, 1992
Describes the Grampion Primary Industry Project, a curriculum development project which used games, role playing, and simulation to teach students from kindergarten through grade seven about the business world. Outcomes showed the project succeeded in achieving objectives all across the primary curriculum. Specific games are described. (three…
Descriptors: Age Differences, Business, Case Studies, Curriculum Development
Peer reviewedPapousek, Mechthild; Hwang, Shu-Fen C. – Applied Psycholinguistics, 1991
Native speakers recorded utterances in three role-play contexts: speech to presyllabic infants, foreign language instruction, and adult conversation. For babytalk, speakers neglected, reduced, or modified lexical tonal information in favor of simplified and clarified intonation contours. The implications regarding tone acquisition in children and…
Descriptors: Adults, Child Language, Females, Infants
Carlsson-Paige, Nancy; Levin, Diane E. – Child Care Information Exchange, 1992
Developmental issues, short-term solutions for children's conflicts, and goals for conflict resolution training are discussed. A step-by-step approach for teachers to use in working through a conflict with children is included, as is a list of children's books that deal with conflict resolution. (LB)
Descriptors: Aggression, Classroom Techniques, Conflict Resolution, Dramatic Play
Peer reviewedSmith, J. Lea; Herring, J. Daniel – Middle School Journal, 1994
Drama is a way of learning through role playing and problem solving. The dramatic process calls for self-awareness, communication skills, concentration, and group cooperation. A linear drama approach enables teachers to provide drama activities in a comfortable step-by-step sequence. Incorporating drama into content instruction allows students to…
Descriptors: Communication Skills, Cooperation, Drama, Educational Benefits
Peer reviewedTESOL Journal, 1993
Four short articles are combined: "Adding Discourse-Level Practice to Sentence-Level Exercises" (Eric S. Nelson); "Presenting Picture Books in the ESL Classroom" (Lijun Shen); "Role Playing in a Large Class" (Ellen Rosen); and "Calvin and Hobbes and Other Icons of Americana" (Daniel J. Conrad). (Contains seven references.) (LB)
Descriptors: Cartoons, Classroom Techniques, Discourse Analysis, English (Second Language)
Peer reviewedDaly, Joseph L. – Update on Law-Related Education, 1994
Maintains that, because definitions of justice are elusive, students should study the differences between the traditional Western concept of justice and the more recent Critical Legal Studies view. Presents a secondary-level lesson comparing these two conceptualizations of justice. (CFR)
Descriptors: Justice, Law Related Education, Laws, Learning Activities
Peer reviewedDavis, Mike – Economics, 1991
Discusses the adaptation of an English lesson to develop its potential for economic awareness. Presents a role play for students that deals with a fictitious teenager appearing before juvenile court. Emphasizes importance of allowing students to explore the economic aspects of social problems while developing English skills. Explores both social…
Descriptors: Economics, Economics Education, Elementary Secondary Education, English Curriculum
Peer reviewedStepien, William; Gallagher, Shelagh – Educational Leadership, 1993
For three years, Center for Problem-Based Learning at Illinois Mathematics and Science Academy has been developing innovative programs in various K-12 settings. Students meet an "ill-structured problem" (like thorium waste) before receiving instruction. Teachers act as coaches and tutors, probing findings, hypotheses, and conclusions;…
Descriptors: Elementary Secondary Education, Instructional Innovation, Learning Centers (Classroom), Problem Based Learning
Peer reviewedSterling, Donna R.; Graham, Rebecca J. – Science and Children, 1998
Describes a program investigating the history and technology of space exploration. Students work in space mission teams and assume the identities of the mission's astronauts. The unit includes a press conference simulation and integrates science, language arts, library skills, and cooperative group activities. (PVD)
Descriptors: Aerospace Technology, Elementary Education, Group Activities, Library Instruction
Peer reviewedSheets, Janet – RSR: Reference Services Review, 1998
Discusses training for student assistants in academic libraries, reviews the literature on role playing, and describes "The Reference Game," a role-playing exercise used to train reference student assistants at Baylor University (Texas). Description notes participant roles, preparation, rules of the game, typical questions, and…
Descriptors: Academic Libraries, College Students, Educational Games, Higher Education
Peer reviewedSileo, Thomas W.; Prater, Mary Anne; Luckner, John L.; Rhine, Barbara; Rude, Harvey A. – Teacher Education and Special Education, 1998
Discusses various learning strategies that foster preservice teachers' active participation in learning. A learning continuum is presented that considers simulated, spectator, exploratory, analytic, and generative experiences. Specific approaches are described, including role playing, service learning, and journal writing. A series of…
Descriptors: Class Activities, Educational Strategies, Higher Education, Instructional Materials
Peer reviewedKrauskopf, Sara – American Biology Teacher, 1998
Describes an extended role-playing game for middle school to post-secondary students centered around the sale of a forest and farm in Costa Rica. Takes an in-depth look at the question of what it takes to purchase and protect a tropical forest. (DDR)
Descriptors: Ecology, Environmental Education, Foreign Countries, Futures (of Society)
Peer reviewedKim, Sook-Yi – Child Study Journal, 1999
Examined effects of storytelling and pretend play on short- and long-term narrative recall in preschoolers. Found that: (1) storytelling and pretend play affected cognitive variables; (2) differences between storytelling and pretend play in facilitating narrative recall were significant; (3) encoding ability exceeded ability to make inferences;…
Descriptors: Cognitive Development, Cognitive Processes, Encoding (Psychology), Learning Processes


