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Lewis, Michael – Zielsprache Englisch, 1980
Outlines a method for classroom presentation of model dialogues which uses the problem-solving approach to stimulate students' awareness and production of functional elements suited to a variety of attitudes and situations. Gives examples illustrating classroom activities designed for each phase of the teaching-learning process. (MES)
Descriptors: Advanced Courses, Classroom Techniques, Dialogs (Language), English (Second Language)
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Di Pietro, Robert J. – TESOL Quarterly, 1981
Proposes a taxonomy for the many roles a second language learner must play in real-life interactions. Three types of roles are established and illustrated via dialogs: social, emotive, and maturational. Students practice these roles, and in doing so, acquire the grammatical structures of the target language. (Author/PJM)
Descriptors: Dialogs (Language), English (Second Language), Language Usage, Notional Functional Syllabi
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Byers, C. Richard – American Biology Teacher, 1979
Describes a role-playing game that can be used by high school teachers to teach ecology. The procedures of the game are accompanied by pointers for teachers. (SA)
Descriptors: Class Activities, Ecology, Educational Games, Educational Resources
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Baker, Robert Lee, Jr. – Business Education Forum, 1978
Describes a variety of activities for the basic business classroom, such as having guest speakers, question-and-answer sessions, simulations, role playing, debates, small group work, field trips, games, and individualized instruction. Includes a report of business teachers' knowledge of and attitudes toward these activities. (MF)
Descriptors: Business Education, Class Activities, Classroom Techniques, Educational Games
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Gremmen, Hans; Potters, Jan – Journal of Economic Education, 1997
Presents the results of a study that measured the efficacy of an international economics simulation among undergraduates. The simulation consisted of a macroeconomics game where students develop economic policies for four hypothetical countries. A multiple choice test and posttest questionnaire suggests that classroom games are more effective than…
Descriptors: Comprehension, Economics Education, Educational Games, Fundamental Concepts
Berger, Gilles – Francais dans le Monde, 1996
A classroom approach using music to enhance the enjoyment of literature in the French language class is discussed. Two short stories by Guy de Maupassant were tape-recorded by a professional actor, with background music added. Students listened to the tapes and completed a written exercise in which they answered vocabulary, comprehension, and…
Descriptors: Classroom Techniques, French, French Literature, Grammar
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Hurwitz, Sally C. – Childhood Education, 2003
Asserts that play is an important medium for young children's learning, one that contributes to the child's cognitive, physical, emotional, and social development. Discusses the qualities that distinguish play from other activities, the skills children develop from exposure to a variety of play experiences at home and in the classroom, and…
Descriptors: Childrens Games, Cognitive Development, Dramatic Play, Early Childhood Education
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Larson, Joanne – Issues in Applied Linguistics, 1996
Demonstrates how students who are not directly participating in instruction are key contributors to the social construction of literacy knowledge. Argues for a reconceptualization of classroom language and literacy practices from current dyadic-based frameworks to more expanded multi-party participation frameworks allowing for flexible access to…
Descriptors: Change Strategies, Class Activities, Functional Literacy, Interaction Process Analysis
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Holsbrink-Engels, Geralien A. – Simulation & Gaming, 1997
Examines design and evaluation of computer-based role-playing. University students (n=41) were divided into two groups to use instructional programs with and without computer-based role-playing. Findings indicated that computer-based role-playing enhanced interpersonal skills development by employing a conversational model, offering opportunities…
Descriptors: College Students, Computer Assisted Instruction, Computer Games, Computer Simulation
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Doyle, Brooke Graham – Social Education, 2001
Describes a lesson that integrates U.S. history and economics to teach students about hyperinflation in the Confederacy during the U.S. Civil War. States that the students analyze primary documents, examine graphs, and participate in a role playing exercise. Includes copies of the primary sources and information on assessment. (CMK)
Descriptors: Civil War (United States), Economics Education, Educational Strategies, History Instruction
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Kress, Gerard C., Jr.; Ehrlichs, Melvin A. – Journal of Dental Education, 1990
In a preclinical course in pediatric dentistry, 76 students were taught child behavior management through role playing of 7-10 common management situations. Pre- and postcourse measures of student confidence found that, although older students were more confident, all gained significantly from the training. Other student characteristics were also…
Descriptors: Age Differences, Behavior Modification, Children, Dental Schools
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Hickey, M. Gail – Social Education, 1990
Demonstrates how role-playing in a mock trial situation allows children to view critically both sides of an issue and introduce them to trial procedure. Offers pre-trial activities, ways to teach students to see both sides of a situation, themes for mock trials, and supporting resources. (GG)
Descriptors: Class Activities, Creative Teaching, Critical Thinking, Dramatic Play
Tabensky, Alexis; Mesana, Corinne – Francais dans le Monde, 1990
An extracurricular program in an Australian university French language program that brings together adults of varying ages and nationalities for oral language development activities is described. The program uses improvisation, psychodrama and role playing, and suggestopedia all together to develop a theme or in alternation, for creativity and…
Descriptors: Adult Students, Expressive Language, Extracurricular Activities, Foreign Countries
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Weisz, Eva – College Teaching, 1990
The incorporation of social interaction methods of teaching and the notion of the teacher as a performing artist in an undergraduate education course is described. Techniques used include icebreakers, group process, learning in pairs, role playing and discussion, and experiential activities. (MSE)
Descriptors: Class Activities, Classroom Environment, Classroom Techniques, College Instruction
Kolb, David C. – Camping Magazine, 1989
Suggests staging simulated accidents for emergency planning and training. Describes planning and staging simulated accidents for outdoor programs. Offers tips on role playing and how to create imitation "wounds." Describes implementation of plan, emphasizing value of proper supervision and evaluation upon completion. (TES)
Descriptors: Accidents, Camping, Crisis Management, Emergency Programs
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