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Gemmel, Philipp M.; Goetz, McKenna K.; James, Nicole M.; Jesse, Kate A.; Ratliff, Britni J. – Journal of Chemical Education, 2020
Student learning and course performance are often improved when students actively engage with content. However, pedagogical practices that foster active engagement often rely on student-student and student-instructor interactions that may be difficult to adapt to an online environment. Here we describe a Collaborative Learning program that…
Descriptors: COVID-19, Pandemics, Cooperative Learning, Chemistry
G., Abigail Jennifer; Lipin, R. – Journal of Chemical Education, 2020
Innovative and contemporary methods have established "digital mode of chemistry learning" as a known medium in the pre-COVID era. Developing countries, however, had less exposure and reliance on digital platforms, while the COVID-19 pandemic has impacted the digital translation from conventional classroom setup, making it a mandate…
Descriptors: Chemistry, Science Instruction, COVID-19, Pandemics
Gunter, Melissa D.; Raymond, Kate M. – Mathematics Teacher: Learning and Teaching PK-12, 2020
Many teachers labor to distinguish between productive and unproductive struggle; they believe that struggle is productive when it engages students in thinking and communicating metacognitively, which is when students think and communicate about their problem-solving processes, strategies, challenges, and successes. One method that helps ensure…
Descriptors: Classroom Communication, Metacognition, Mathematics Instruction, Instructional Effectiveness
Boticki, Ivica; Uzelac, Nino; Dlab, Martina Holenko; Hoic-Božic, Nataša – Educational Media International, 2020
This paper presents a system architecture for synchronous mobile Computer-Supported Collaborative Learning (mCSCL). The paper builds on the notion of content-independent mCSCL by adding the technology support designed according to the contemporary design principles to support young learners. The specifics of the presented architecture are the…
Descriptors: Computer Assisted Instruction, Cooperative Learning, Synchronous Communication, Computer Mediated Communication
Kalavite, Telesia – Waikato Journal of Education, 2020
Cooperative Pedagogy specific to Tongans can enhance students' academic success in New Zealand's tertiary education. Tongan students' success depends on teachers' recognition and understanding of Tongan students' sociocultural context which involves their pule'anga (bureaucracy), famili/kainga (family), siasi (church) and fonua (country)…
Descriptors: Cooperative Learning, Undergraduate Students, Graduate Students, Postsecondary Education
Dahdal, Sohail – Journal of Educational Technology Systems, 2020
WhatsApp, the message-sharing social media app, is commonly used by students to collaborate on class assignments. This article examines the use of WhatsApp as part of a course gradable assignments and weekly pre- and postlecture discussions. This study is based on a survey and interviews conducted with undergraduate university students in the UAE…
Descriptors: Foreign Countries, Social Media, Computer Mediated Communication, Handheld Devices
Stone, Jeffrey A.; Jackson, D. K.; Kaschak, Michelle – International Journal on E-Learning, 2020
This article describes the design and initial implementation of a multidisciplinary, integrative learning course on the art and science of virtual worlds. The course combines complementary disciplines -- Computing, Physics, and Narrative Art -- in a single general education course for first-year students. The course attempts to incorporate…
Descriptors: Interdisciplinary Approach, General Education, Computer Simulation, Art Education
Briggs, Michael – Journal of College Science Teaching, 2020
Many methods have been developed for managing groups in active learning classes, but little research has been done on the effect of group structure itself. Results are presented for an active learning physics class in which half of the class was placed in academically homogeneous groups while the other half was in heterogeneous groups. Students…
Descriptors: Homogeneous Grouping, Heterogeneous Grouping, Active Learning, Physics
Sumardi, Lalu; Rohman, Arif; Wahyudiati, Dwi – International Journal of Instruction, 2020
This paper sheds some light on the extent to which the teaching and learning process in the primary school context has met the characteristics of 21st-century learning, and factors affecting it. This case study research garnered the data from 120 elementary school teachers of 40 primary schools, 20 of which were municipal primary schools, while…
Descriptors: 21st Century Skills, Elementary School Teachers, Foreign Countries, Student Centered Learning
Syed, Ghazal Kazim; Panhwar, Manzoor-ul-Mustafa – Journal of Education and Educational Development, 2020
Teaching literature through new techniques and judging its relevance in terms of students' perceptions in an under-researched and significant area of study. This study aims to explore students' response to new teaching methodologies being used in a literature classroom, as part of an international research project. This international project was a…
Descriptors: Reader Response, Student Attitudes, Classics (Literature), Teaching Methods
Hargreaves, Eleanore; Elhawary, Dalia; Mahgoub, Mohamed – Education 3-13, 2020
This paper explores learning from the perspective of primary pupils in Egypt. The article explores models of learning and teaching and how pupils respond to traditional models and to changes within those. Qualitative data was collected from 57 interviews with 81 primary pupils in Alexandria, Egypt. Our research approach was interpretivist and our…
Descriptors: Conventional Instruction, Elementary School Students, Children, Foreign Countries
Hong, Jon-Chao; Hwang, Ming-Yueh; Tsai, Chi-Ruei; Tai, Kai-Hsin; Wu, Yu-Feng – International Journal of Science and Mathematics Education, 2020
According to social dilemma theory, students may be characterized as being indifferent to reciprocal behavior and disengaged from interacting with the board gaming process. Given a common goal, students' prosociality can affect the collective efficacy and goal achievement motivation that reflects their flow experience in a cooperative-competitive…
Descriptors: Prosocial Behavior, Goal Orientation, Structural Equation Models, Computer Games
Chen, Jyun-Chen; Huang, Yun; Lin, Kuen-Yi; Chang, Yu-Shan; Lin, Hung-Chang; Lin, Chien-Yu; Hsiao, Hsien-Sheng – Journal of Computer Assisted Learning, 2020
This study combined virtual reality (VR) technology, the 6E (Engage, Explore, Explain, Engineer, Enrich, and Evaluate) model, and STEM (Science, Technology, Engineering, and Mathematics) education to develop a hands-on activity aimed at helping students to achieve "learning by doing." The participants were 162 tenth-grade students,…
Descriptors: Hands on Science, Computer Simulation, STEM Education, Experiential Learning
de Aldama, Carlos; Pozo, Juan-Ignacio – Journal of Educational Computing Research, 2020
For some years now, the scientific community has been studying how videogames foster acquisition of mental representations of the world around us. Research to date suggests that the efficiency of videogames as learning tools largely depends on the instructional design in which they are included. This article provides empirical evidence related to…
Descriptors: Physics, Science Instruction, Video Games, Educational Technology
England, Trevor K.; Nagel, Gregory L.; Salter, Sean P. – Journal of Education for Business, 2020
Managers now emphasize the importance of soft interpersonal skills for success in business. The authors provide an active learning approach to collaboratively teach students basic soft skills that are needed in most careers. There are initial startup costs for the instructor, but this effort soon reaps extraordinary rewards for students. In the…
Descriptors: Cooperative Learning, 21st Century Skills, Skill Development, Business Administration Education

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