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Danesi, Marcel – Italica, 1985
Looks at devices that stimulate intralinguistic thinking patterns, that is, patterns that can only be induced by the structures and forms of the target language without any dependency upon native-language patterns. Focuses on problem-solving activities that help the learner develop modes of thought that can be solved "Italian." (SED)
Descriptors: Educational Games, Italian, Language Processing, Problem Solving
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Robinson, J. N. – Economics, 1985
An overview on the use of games and simulations in economics and management is provided. Emphasis is on game design and evaluation. (Author/RM)
Descriptors: Administrator Education, Business Education, Design, Economics Education
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Rothwell, J. Dan – Communication Education, 1986
Describes an exercise called "Building Blocks' that demonstrates the risky shift and polarization effects of small group discussion. (PD)
Descriptors: Class Activities, Decision Making, Educational Games, Group Discussion
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Silvern, Steven B. – Educational Research Quarterly, 1986
Video games may allow educators to reach children who have never before been incorporated into an educational experience within the confines of school. A distinction is made between types of arcade style games and educational games in Piagetian terms: practice games, symbolic games, games with rules, and games of construction. (LMO)
Descriptors: Class Activities, Computer Assisted Instruction, Computer Software, Educational Games
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Rings, Lana – Unterrichtspraxis, 1983
Describes a classroom game designed to help students use and improve speaking and listening skills in a second language, by having one student describe a picture and another try to reproduce it from the description. (EKN)
Descriptors: Class Activities, Communicative Competence (Languages), Educational Games, German
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Cairns, John C. – Journal of Chemical Education, 1984
Describes a science olympiad recommended as an alternative to the science fair, providing organizational details and funding notes. Discusses the competitive events which specifically include chemistry, events from other academic areas, and events designed just for fun which still provide a flavor of science. (JM)
Descriptors: Biology, Chemistry, Competition, Educational Games
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Priester, Sharon – Arithmetic Teacher, 1984
A variation of a commercial game is described; it helps students practice computation with decimals. The rules are presented, with special cards pictured. (MNS)
Descriptors: Decimal Fractions, Drills (Practice), Educational Games, Elementary Education
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Strein, William; Kachman, William – Journal of Research and Development in Education, 1984
The effects of microcomputer games on the cooperative behavior of young children were explored in this article. Children played mildly competitive, cooperative, and individualistic computer games. Results are discussed. (DF)
Descriptors: Competition, Cooperation, Educational Games, Individualized Programs
Wholf, Frances – Instructor, 1984
The Play and Learn program uses graphics in the playground to create a learning environment where children explore basic skills. The playground encourages student participation in large and small groups or cross-age tutoring. Several different graphics are illustrated and explained. (DF)
Descriptors: Basic Skills, Discovery Learning, Educational Games, Elementary Education
Willis, Jerry; Kuchinskas, Gloria – Computers, Reading and Language Arts, 1983
Discusses the theoretical foundations, history, and advantages of educational simulations. Describes two computer simulation programs. (FL)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computers, Educational Games
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Jensen, Rosalie – Arithmetic Teacher, 1984
Several games are given to improve skills in comparison, estimation, and linear measurement. Rule variations are included. (MNS)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Learning Activities
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Ewbank, William A.; Ginther, John L. – Arithmetic Teacher, 1984
A collection of games and puzzles that teachers can use to replace or supplement the usual textbook subtraction examples involving large numbers is given. Most of the nine activities are self-checking. (MNS)
Descriptors: Algorithms, Computation, Drills (Practice), Educational Games
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Lemire, David – Counselor Education and Supervision, 1976
Counselor education is sometimes exciting and sometimes frustrating. Students in the counselor education program at Idaho State University have formulated a way of dealing with the frustrations associated with graduate education in counseling. "The Candidacy Game" was developed as a result of the pressures facing graduate students in the program.…
Descriptors: Counselor Training, Educational Games, Educational Media, Games
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Chinn, Phyllis Zweig – Arithmetic Teacher, 1976
Ways of combining mathematics and coding are discussed, with a wide variety of applications given. (DT)
Descriptors: Educational Games, Elementary School Mathematics, Elementary Secondary Education, Instruction
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Bruni, James V.; Silverman, Helene J. – Arithmetic Teacher, 1977
Paper folding and coloring activities are presented which involve the use of rectangular and square regions as models for basic fraction concepts. Rules for a fraction game also are included. (DT)
Descriptors: Educational Games, Elementary Education, Elementary School Mathematics, Fractions
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