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Burston, Jack – CALICO Journal, 2014
Despite the large number of published articles dealing with Mobile-Assisted Language Learning (MALL) applications over the past two decades, very few relate to the curricular integration of mobile technologies beyond initial projects. This situation raises a primary research question as to whether or not MALL implementation publications reflect…
Descriptors: Electronic Learning, Handheld Devices, Language Acquisition, Computer Assisted Instruction
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Piotrowski, Chris – College Student Journal, 2014
Recent reviews of the literature indicate that the scope of research on cell or mobile phones covers a vast typology (Piotrowski & Kass, 2013). The majority of this research is concentrated in the technology, education, and social sciences fields. However, there is a dearth of bibliometric studies on cell phones related to business. To that…
Descriptors: Handheld Devices, Telecommunications, Bibliographic Databases, Content Analysis
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Rosehfeld, Barbara; O'Connor-Petruso, Sharon A. – College Student Journal, 2014
Mobile phones are used around the world, however, there are no definitive rules regarding their appropriate use. In the absence of such codification, the researchers surveyed 225 American and 115 Chinese college students to understand their perceptions of etiquette and appropriate use of mobile phones both in the classroom and in other public…
Descriptors: Handheld Devices, Telecommunications, College Students, Comparative Analysis
Mahon, Karen – Center on Innovations in Learning, Temple University, 2014
Students' access to smartphones continues to grow. Use of tablets and e-readers continues to grow in the classroom. Whenever a large purchase of mobile devices is made for education, the very next question asked is, "Now what?" It is the planning for and using of the devices as part of an overall approach to the curriculum, locally, that…
Descriptors: Handheld Devices, Technology Uses in Education, Expenditures, State Departments of Education
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Florian Schimanke; Robert Mertens; Oliver Vornberger – Interactive Technology and Smart Education, 2014
Purpose: The purposes of this paper are to implement a spaced repetition algorithm into a learning game, analyze the pros and cons of this implementation and make different considerations about designing the game to make the algorithm work in an optimal way. While games offer a promising way of engaging and motivating learners to deal with a…
Descriptors: Repetition, Educational Games, Video Games, Handheld Devices
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Aladjem, Ruthi; Jou, Bibiana – Journal of Learning Spaces, 2016
One of the challenges of teaching and learning a foreign language is that students are not being sufficiently exposed to the target language. However, it is quite common to find linguistic and cultural exponents of different foreign languages in authentic contexts (termed the "Linguistic landscape"). Using the Linguistic landscape as a…
Descriptors: Second Language Learning, Second Language Instruction, Informal Education, Social Media
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O'Connor, Jane; Fotakopoulou, Olga – Contemporary Issues in Early Childhood, 2016
The rise in personal ownership of touch-screen technology such as iPads and smartphones in the UK in recent years has led to the increasing use of such technology by babies and very young children. This article explores this practice via an online parental survey with 226 UK parents of children aged 0-3 years within the context of the current…
Descriptors: Handheld Devices, Foreign Countries, Parent Surveys, Online Surveys
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Chiu, Thomas K. F.; Churchill, Daniel – Interactive Learning Environments, 2016
Beliefs, attitudes and anxiety levels of schoolteachers are important factors influencing the acceptance, adoption and integration of mobile devices in teaching. To understand how to sustain device use, we need to understand what influences teachers and how such factors can change. We adopted a quasi-experimental design using pre- and…
Descriptors: Technology Integration, Adoption (Ideas), Handheld Devices, Beliefs
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Gibson, Lenwood; Musti-Rao, Shobana – Intervention in School and Clinic, 2016
The importance of effective and efficient feedback is paramount during the student teaching experience. This experience is a vital component of many teacher preparation programs. During these limited experiences, supervisors deliver performance feedback that is designed to improve the way student teachers implement evidence-based practices and/or…
Descriptors: Feedback (Response), Student Teachers, Technology Uses in Education, Delivery Systems
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Diliberto-Macaluso, Kristen; Hughes, Alan – Teaching of Psychology, 2016
The current study examined the impact of mobile applications or apps on student learning in an introduction to psychology course. Students were assigned to complete a learner-centered worksheet activity on the brain and central nervous system using either an interactive 3-D Brain app or their online course textbook. We measured student learning…
Descriptors: Telecommunications, Computer Oriented Programs, Handheld Devices, Introductory Courses
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Middleton, Andrew – Research in Learning Technology, 2016
Audio needs to be recognised as an integral medium capable of extending education's formal and informal, virtual and physical learning spaces. This paper reconsiders the value of educational podcasting through a review of literature and a module case study. It argues that a pedagogical understanding is needed and challenges technology-centred or…
Descriptors: Audio Equipment, Technology Uses in Education, Educational Technology, Literature Reviews
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Gleason, Benjamin – Learning, Media and Technology, 2016
This study is an empirical study into the new literacy practices of five teenage "Twitter" users on Twitter. Qualitative methods were used to describe the most prominent ways of participating on "Twitter." Results indicate that teenagers used "Twitter" for self-expression, communication, friendship maintenance, and…
Descriptors: Social Media, Adolescents, Literacy, Qualitative Research
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Ok, Min Wook; Kim, Min Kyung; Kang, Eun Young; Bryant, Brian R. – Intervention in School and Clinic, 2016
Computers can be an effective teaching method for students with learning disabilities (LD). The use of mobile devices as education tools for students with disabilities has received considerable attention in special education recently. Parents, teachers, and professionals look for effective applications (i.e., apps) that meet the needs of their…
Descriptors: Instructional Material Evaluation, Learning Disabilities, Scoring Rubrics, Accessibility (for Disabled)
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Kumcagiz, Hatice; Gündüz, Yüksel – International Journal of Higher Education, 2016
This study was carried out to examine the relationship between university students' levels of psychological well-being and smartphone addiction. The study group consists of a total of 408 students (303 female and 105 male) selected by random sampling method and studying at the departments of Primary Education, Science Teaching, Art and Crafts…
Descriptors: Well Being, Psychological Patterns, Handheld Devices, Telecommunications
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Kawai, Junya; Mitsuhara, Hiroyuki; Shishibori, Masami – Interactive Technology and Smart Education, 2016
Purpose: Evacuation drills should be more realistic and interactive. Focusing on situational and audio-visual realities and scenario-based interactivity, the authors have developed a game-based evacuation drill (GBED) system that presents augmented reality (AR) materials on tablet computers. The paper's current research purpose is to improve…
Descriptors: Simulated Environment, Educational Games, Emergency Programs, Computer Simulation
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