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Peer reviewedNorberg, Ann Marie – American Biology Teacher, 1975
Describes the following uses of computers in college biology laboratories: (1) to organize and analyze research data and (2) to simulate biological systems. Also being developed are computer simulations to systematically prepare students for independent investigations. (See also SE 515 092.) (LS)
Descriptors: Autoinstructional Aids, College Science, Computer Assisted Instruction, Educational Games
Peer reviewedScience Activities, 1975
Provides brief descriptions of a number of new materials and products for use by teachers. Brief descriptions are given for each. (LS)
Descriptors: Audiovisual Aids, Class Activities, Educational Equipment, Educational Games
Hill, Linda; Rothery, Andrew – Mathematics Teaching, 1975
Mathematical modelling activities related to everyday situations (e.g., traffic lights) can be used to develop probability concepts. (SD)
Descriptors: Educational Games, Instruction, Learning Activities, Mathematical Concepts
Furjanic, Sheila Whitney – Business Education World, 1975
Descriptors: Business Education, Business Education Teachers, Class Activities, Classroom Techniques
Peer reviewedRees, A. L. W. – English Language Teaching, 1975
Descriptors: Class Activities, Educational Games, English (Second Language), Language Instruction
Peer reviewedBork, Alfred M. – American Journal of Physics, 1975
Illustrates a sample remedial program in mathematics for physics students. Describes two computer games with successful instructional strategies and programs which help mathematically unsophisticated students to grasp the notion of a differential equation. (GH)
Descriptors: College Science, Computer Assisted Instruction, Educational Games, Higher Education
Van Scoy, Irma J. – 1990
A project was designed to achieve the following objectives: (1) to give early childhood teacher education students an opportunity to become familiar with the use of skill-building interactive games and materials, work with primary age children and observe their general abilities, and observe and evaluate a demonstration lesson; (2) to help…
Descriptors: Early Childhood Education, Educational Games, Higher Education, Preservice Teacher Education
Keep America Beautiful, Inc., New York, NY. – 1979
"Waste in Place" is an interdisciplinary, sequential curriculum for kindergarten through sixth grade. The eight units in the curriculum (one offering background information for teachers and one for each grade level) offer students the opportunity to learn about proper management of solid waste and the role of the individual in determining the best…
Descriptors: Decision Making, Educational Games, Elementary Education, Environmental Education
Meyer, Marc E. – Health Education (Washington D.C.), 1983
A sampling of puzzles and games produced by students at North Rockland High School (New York) are presented as an example of a way student-designed activities can be used to cover a specific unit within the health education curriculum. Produced by 9th and 10th graders, the unit on alcohol consists of puzzles and word games using related vocabulary…
Descriptors: Alcohol Education, Educational Games, Health Education, Learning Activities
Pauly, Martha; Soldz, Ann – 1981
This guide provides a series of activities adapted for children's solitary play. Eight different categories are presented: construction, dramatic play, arts and crafts, science, small muscle/indoor games, music and movement, language, and food-related experiences. Each activity is organized according to materials, kit construction, and kit…
Descriptors: Children, Dramatic Play, Educational Games, Handicrafts
North Carolina State Dept. of Public Instruction, Raleigh. Div. of Educational Media. – 1983
This list of instructional materials for the language arts and communication skills describes various activity cards, textbooks, workbooks, filmstrips, games, activity kits, foreign language books, recordings, and supplementary texts that can be used with students from kindergarten through grade 12. The list concludes with a directory of…
Descriptors: Communication Skills, Educational Games, Educational Media, Elementary Secondary Education
Carlson, Ronald P., Ed. – 1984
This book describes physical education activity teaching ideas for the secondary school level. The first section describes curriculum ideas in such areas as adapted physical education, quality control, elective physical education, and advanced physical education. Section II describes instructional ideas involving peer teaching, skill improvement,…
Descriptors: Adapted Physical Education, Athletics, Educational Games, Health Education
Pelow, Randall A. – 1981
The purpose of this paper is to provide teachers with four adaptable designs that can be used to reinforce geographic-social studies knowledge. Adaptable designs are defined as structural formats that can be used repeatedly to teach different concepts and skills. The paper first discusses the advantageous features of adaptable designs and presents…
Descriptors: Class Activities, Concept Teaching, Educational Games, Elementary Secondary Education
Auburn Univ., AL. Cooperative Extension Service. – 1982
A six-part marine science simulation game for 4-H members concerning land use in a hypothetical community is provided. The major problem is to decide what are some possible uses of a three-mile (1,250 acre) Marsh Beach which the city recently purchased. Members assume the roles of decision-makers in the simulated environment and compete for…
Descriptors: Decision Making, Educational Games, Elementary Secondary Education, Environmental Education
Armstrong, Richard; And Others – 1982
This material is a product of a cooperative project of the Cincinnati Public Schools, the Detroit Public Schools, and CEMREL, Incorporated. The Teaching of Problem Solving (TOPS) project began in the 1980-81 school year under CEMREL's contract with the Basic Skills Improvement Office of the United States Department of Education. The approach used…
Descriptors: Calculators, Educational Games, Elementary Education, Elementary School Mathematics


