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Yu-Cheng Lin; Huei-Tse Hou – Educational Psychology, 2023
The research objective of this study is to understand the effects of different types of learning scaffolding on learning effectiveness, flow, anxiety, motivation, and emotions. The research design was to divide the 96 students into three groups: mobile scaffolding game-based learning group, general game-based learning group, and video learning…
Descriptors: Scaffolding (Teaching Technique), Game Based Learning, Instructional Effectiveness, Learning Experience
Zhang, Kang; Shao, Zhijing; Lu, Yun; Yu, Ying; Sun, Wei; Wang, Zeyu – IEEE Transactions on Learning Technologies, 2023
As metaverse becomes one of the most popular buzzwords in technology, there is still a lack of support to integrate true metaverse learning experiences in massive open online courses (MOOCs). This article introduces a new framework of massive open metaverse courses (MOMCs) and its major enabling technologies, which add immersive and 3-D learning…
Descriptors: MOOCs, Learning Experience, Guidelines, Educational Technology
Skinner, Timothy J. – ProQuest LLC, 2023
There have been few, if any, metacognitive studies conducted on what community college students think about their learning when augmented reality technology is introduced to the learning environment. This qualitative collective case study looked at how emerging technologies, specifically augmented reality, within a community college classroom…
Descriptors: Community College Students, Student Attitudes, Metacognition, Simulated Environment
Keren Dali; Garrett Hohmann – Journal of Education for Library and Information Science, 2023
Building on the concept of transformative learning and exploring the role of reflection in graduate professional education, this article uses student and educator reflections from the graduate course on reading practices to narrate four stories of learning. These stories, structured based on the "4Ls" model of reflection, describe what…
Descriptors: Transformative Learning, Reflection, Reading Instruction, Information Science Education
Olivia G. Stewart – Issues and Trends in Learning Technologies, 2023
In a post-COVID world, online education is more important than ever. Understanding how to make digital learning environments more humanized for learners can lead to more engaged learners. This study explored the experiences of 56 online graduate students to understand what components of asynchronous, traditionally formatted online courses centered…
Descriptors: Higher Education, Online Courses, Electronic Learning, Humanization
Early Learning Network - University of Nebraska-Lincoln, 2023
Early childhood researchers from across the U.S. came together to form the Early Learning Network (ELN) in 2016 with the mission to identify policies and practices that narrow opportunity gaps and help children maintain early learning success. Early Learning Network teams are excited to share what they have learned--and what it means for early…
Descriptors: Early Childhood Education, Educational Practices, Educational Research, Preschool Education
Min Ching Chen; Tak-Wai Chan; Yu Hsin Chen – Interactive Technology and Smart Education, 2024
Purpose: Podcasting is a new mobile technology application for language learning. Drawing upon the stimulus-organism-response model and the interest driven creator (IDC) theory from e-learning, this study aims to develop and test an integrative conceptual framework. This study investigates contextual and environmental stimuli effects (content…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Audio Equipment
Jacqueline M. Swank – RMLE Online: Research in Middle Level Education, 2024
School-based outdoor learning is an experiential learning approach that involves the integration of the natural environment with the learning process. This study focused on investigating the effect of a school-based outdoor learning experience on mood among 83 sixth grade students. The researcher found a positive correlation between time spent…
Descriptors: Grade 6, Middle School Students, Outdoor Education, Experiential Learning
Joseph T. Wong; Edward Chen; Natalie Au-Yeung; Bella S. Lerner; Lindsey Engle Richland – Education and Information Technologies, 2024
Traditionally, learning among young students has taken place within structured, physical classroom settings. However, the emergence of distance learning has introduced a diverse range of learning methods, including online, hybrid, and blended approaches. When the COVID-19 pandemic led to extended delays in in-person instruction, use of educational…
Descriptors: Electronic Learning, Learning Experience, Attention Span, Interests
Jennifer Keys Adair; Natacha Ndabahagamye Jones – Educational Forum, 2024
United States policymakers and education leaders continue to assess young children as if their learning contexts are neutral and harmless. This article draws upon examples from the multi-sited Civic Action and Young Children study to show why contexts that actively refuse deficit, racist thinking and support agency have the best chance of showing…
Descriptors: Early Childhood Education, Equal Education, Decolonization, Racism
Taw Kuei Chan – Education and Information Technologies, 2024
The synchronous hybrid learning model, which involves simultaneous face-to-face and remote learning, suffers from a disparity in the lesson experience and outcomes provided by the different learning modes. Moreover, the online medium allows little opportunity for teachers to exhibit non-verbal immediacy behaviours to improve cognitive engagement…
Descriptors: Computer Software, Learning Experience, Blended Learning, Teaching Methods
XiaoShu Xu; Zhiyou Li; Wilson Cheong Hin Hong; Xinyu Xu; YunFeng Zhang – Education and Information Technologies, 2024
This review provides a critical assessment of Personal Learning Environments (PLEs) and personalized learning within formal education by juxtaposing their beneficial effects against the potential issues that could impede their effective use. Through meticulous screening and reviewing procedures, 53 articles were thematically analyzed and the main…
Descriptors: Individualized Instruction, Independent Study, Definitions, Barriers
Fanding Gao; Hongda Yin – Education and Information Technologies, 2024
This study aimed to comparatively evaluate the quality of experience and satisfaction of tourists using virtual reality (VR) and less immersive technologies. Visitors to the Hainan Provincial Museum in Haikou City were introduced to interactive cultural exhibitions of ethnic heritage. They were then invited to participate in a VR experience of…
Descriptors: Learning Experience, Educational Quality, Technology Uses in Education, Ethnic Groups
Sri Yulianti Ardiningtyas; Ranta Butarbutar; Sukardi Weda; Sahril Nur – Interactive Learning Environments, 2024
Speaking English as a foreign language (EFL) requires the proper instructional techniques and tactics. Since then, other techniques, including online scaffolding or more knowledgeable other in the speaking improvement, have been used. The current research employs scaffolding to teach speaking in comparison to teacher-guided. The goal of this…
Descriptors: English (Second Language), Scaffolding (Teaching Technique), Electronic Learning, Speech Skills
Carrie A. Minahan – ProQuest LLC, 2024
The purpose of this quantitative correlational retrospective cohort study was to investigate Doctor of Physical Therapy (DPT) student use of practice quizzes (self-study retrieval practice) and their relationship to academic achievement as a part of self-regulated learning in a foundational science course in the first year of doctoral curriculum.…
Descriptors: Physical Therapy, Allied Health Occupations Education, Doctoral Students, Academic Achievement

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