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Dembo, Steve – District Administration, 2008
This article describes an online experience that has not only created a fantasy world for the general public but has enabled some tech-savvy educators to create virtual educational opportunities. Second Life, or SL, is a 3-D Internet-based virtual world created by Linden Lab and populated by nearly 1,000,000 active users worldwide since 2003.…
Descriptors: Computer Simulation, Fantasy, Virtual Classrooms, Educational Opportunities
Eden, Sigal – European Journal of Special Needs Education, 2008
Over the years deaf and hard-of-hearing children have been reported as having difficulty with time conception and, in particular, the proper arrangement of events in a logical, temporal order. The research examined whether deaf and hard-of-hearing children perceive a temporal sequence differently under different representational modes. We compared…
Descriptors: Deafness, Partial Hearing, Time Perspective, Computer Simulation
Shute, Valerie J.; Masduki, Iskandaria; Donmez, Oktay – Technology, Instruction, Cognition and Learning, 2010
The first challenge of accomplishing the goals of any successful instructional system depends on accurately assessing learners and leveraging the information to improve learning (e.g., Conati, 2002; Park & Lee, 2003; Shute, Lajoie, & Gluck, 2000; Snow, 1994). This paper describes an approach for modeling key competencies and developing…
Descriptors: Student Evaluation, Evaluation Methods, Feedback (Response), Thinking Skills
Communication and Education in a Virtual World: Avatar-Mediated Teaching and Learning in Second Life
Mon, Lorri – International Journal of Virtual and Personal Learning Environments, 2010
Education within Second Life frequently recapitulates the "sage on the stage" as students sit their avatars down in chairs in the virtual world and listen to or read an instructor's lecture while watching a slideshow. This conceptual article explores alternative active learning techniques supporting independent and collaborative learning…
Descriptors: Virtual Classrooms, Computer Mediated Communication, Computer Simulation, Teaching Methods
Vallance, Michael; Martin, Stewart; Wiz, Charles; van Schaik, Paul – International Journal of Virtual and Personal Learning Environments, 2010
Science education is concerned with the meaningful pursuit of comprehension, knowledge and understanding of scientific concepts and processes. In Vygotskian social constructivist learning, personal interpretation, decision-making and community cooperation fosters long-term understanding and transference of learned concepts. The construction of…
Descriptors: Instructional Design, Science Instruction, Science Education, Computer Simulation
Meishar-Tal, Hagit; Schencks, Mat – International Journal of Virtual and Personal Learning Environments, 2010
This paper discusses the pedagogical and technological aspects of assessing wiki-based collaborative learning activities. The first part of the paper presents a general framework of collaborative learning assessment. The framework is based on four aspects of assessment, characterized by four questions: who, what, how and by whom. The second part…
Descriptors: Cooperative Learning, Collaborative Writing, Web Sites, Teaching Methods
Webber, Sheila – International Journal of Virtual and Personal Learning Environments, 2010
This article discusses activities carried out in the virtual world of Second Life (SL) as part of a compulsory class in the first year of an undergraduate programme. The paper identifies the contribution of SL to the students' learning environment and an Inquiry Based Learning (IBL) approach to programme design. The reasons for taking an IBL…
Descriptors: Blended Learning, Inquiry, Virtual Classrooms, Computer Simulation
Emmanouilidou, Kyriaki; Antoniou, Panagiotis; Derri, Vassiliki – Turkish Online Journal of Distance Education, 2010
Teachers' continuing professional development, that is an essential part of their professional career, is the subject of constant demand of them and of each educational reform interest. The rapid growth of technology and the choices of teaching and learning that it provides give possibilities for synchronous and asynchronous methods of distance…
Descriptors: Physical Education Teachers, Teacher Attitudes, Professional Continuing Education, Faculty Development
Kok, Ayse – Turkish Online Journal of Distance Education, 2010
The purpose of this proposed research study is to empirically explore the nature of virtual communities of practice (CoP) in a global organisation within the context of its International Corporate Volunteer (ICV) Program. This study investigates whether and how the use of virtual CoP evolves and becomes embedded within this organization. Following…
Descriptors: Computer Simulation, Communities of Practice, Case Studies, Volunteers
Wolfenstein, Moses – ProQuest LLC, 2010
Over the course of the last several decades, K-12 educational systems have begun to adopt digital technologies to support teaching and learning. These tools have enabled the rise of online schools as well as fundamentally changing practices of school leadership. However little attention has been given to how instructional leadership is changed…
Descriptors: Elementary Secondary Education, Instructional Leadership, Technology Uses in Education, Role Playing
Valente, Alice M. – ProQuest LLC, 2010
High fidelity simulation is a well documented adjunctive teaching method in medical and nurse practitioner programs, but few studies of effectiveness on this technology on the development of competency have emphasized pre-licensure associate degree level programs. This study explored student competency in the application of the nursing process…
Descriptors: Nursing, Associate Degrees, Data Analysis, Competence
Stoerger, Sharon M. – ProQuest LLC, 2010
The purpose of this dissertation is to examine teaching and learning in virtual worlds such as "Second Life" (SL). This research is designed to address the following questions: What are the pedagogical practices in virtual worlds? What are the strengths and weaknesses of these practices? How do these practices change at different course levels?…
Descriptors: Evidence, Constructivism (Learning), Education Courses, Distance Education
Iseli, Markus R.; Koenig, Alan D.; Lee, John J.; Wainess, Richard – National Center for Research on Evaluation, Standards, and Student Testing (CRESST), 2010
Assessment of complex task performance is crucial to evaluating personnel in critical job functions such as Navy damage control operations aboard ships. Games and simulations can be instrumental in this process, as they can present a broad range of complex scenarios without involving harm to people or property. However, "automatic"…
Descriptors: Performance Tests, Performance Based Assessment, Decision Making Skills, Military Training
Bartels, Daniel M.; Rips, Lance J. – Online Submission, 2010
People tend to attach less value to a good if they know a delay will occur before they obtain it. For example, people value receiving $100 dollars tomorrow more than receiving $100 in 10 years. We explore one reason for this tendency (due to Derek Parfit, 1984): In terms of psychological properties, such as beliefs, values, and goals, the decision…
Descriptors: Cost Effectiveness, Psychological Characteristics, Psychological Needs, Personality Change
Morse, Shona – Journal of European Industrial Training, 2010
Purpose: The aim of this paper is to give a critical assessment of a study designed to investigate the potential of a new method for teaching HRD students about performance appraisal. It is argued that this approach is in the vanguard of developments in IT and learning. Design/methodology/approach: The paper takes the form of an explorative study…
Descriptors: Foreign Countries, Interviews, Personnel Evaluation, Program Effectiveness

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