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DeVries, David L.; And Others – 1977
While many school systems are desegregating by altering the racial composition of their schools, fear, mistrust, and a lack of understanding characterize interactions among many students of different racial backgrounds. Recent research suggests that multi-racial cooperative student teams represent one way of improving race relations. The results…
Descriptors: Class Activities, Classroom Desegregation, Cross Cultural Training, Desegregation Methods
Marquez, Nancy, Ed.; And Others – 1977
Games, both from the folklore heritage of children in Spanish-speaking countries and those created in the classroom, are excellent ways to teach language to children because they accomplish their language goals while entertaining and involving the children, often physically. Most games, because they are rigidly patterned and repetitious, are…
Descriptors: Childrens Games, Educational Games, Elementary Education, Games
PDF pending restorationMuraishi, Shozo – 1976
The Language Play Method (LPM), a teaching method developed to systematically instruct preschool children in the structure of Japanese and Hiragana letters, is described in this paper. LPM develops three fundamental abilities which contribute to oral skill and literacy in kindergartners: the ability to recognize letters, the ability to decode…
Descriptors: Character Recognition, Decoding (Reading), Educational Games, Elementary Education
Berrios, Ana Teresa; And Others – 1980
This curriculum guide provides a detailed description of the program in English as a second language (ESL) in the Newark Public Schools. After an introduction that describes the audiolingual method of teaching foreign languages and that defines briefly the cognitive approach to language instruction and the "silent way," the guide…
Descriptors: Audiolingual Methods, Bilingual Education, Class Activities, Cross Cultural Training
Peer reviewedLong, Maxine M., Ed.; McCleary, William J., Ed. – English Record, 1982
The study and teaching of literature is the emphasis of this special journal issue. The nine articles included in the issue discuss the following: (1) time and social class in William Faulkner's "A Rose for Emily," (2) Robert Frost's "Yankee Ironist," (3) an approach to teaching "Moby Dick," (4) using games to review…
Descriptors: Adolescent Literature, Educational Games, English Instruction, English Literature
Naughton, Patrick W. – 1978
The paper describes a method of using simulation games with inverted maps to teach college undergraduates basic cartographic and spatial knowledge in geography. The author discusses the nature of simulation gaming in terms of the conflicting needs for structure and open-endedness, then identifies his major objective in developing the new approach.…
Descriptors: Cartography, Educational Games, Geographic Regions, Geography Instruction
Matthews, Carolyn H. – 1979
Metric instructional units, including objectives, pretests, posttests, and resource materials, were developed for grades 1 through 5. Metric objectives and a metric test were developed for teachers. Books, charts, games, and kits used as resources in the units were evaluated according to SI guidelines. Five teachers, one from each grade level,…
Descriptors: Achievement, Educational Games, Elementary Education, Elementary School Mathematics
Barth, Beth; And Others – 1971
Presented is a series of activity cards developed in order to help children explore mapping ideas in a variety of ways. Children work with concrete materials such as blocks, puzzles, checkerboards, and three-dimensional graphs. Concepts covered include scale, the usefulness of symbols, and relationships. The games can be used with individuals,…
Descriptors: Educational Games, Elementary Education, Elementary School Science, Interdisciplinary Approach
Mosley, Glenn Richard – 1976
Based on the need to provide effective, relevant, and more engaging teaching techniques in the church, a study examined whether or not the effectiveness of secular instructional games used in adult religious education is greater than the effectiveness of religious instructional games in facilitating self-actualization. The experimental group of…
Descriptors: Adult Education, Church Programs, Comparative Analysis, Doctoral Dissertations
Robinson, Bryan E. – 1977
A simulation game designed as a tool for teaching parenting skills is described. This board game, called MANDALA, guides participants through the process of rearing a child from conception to adolescence. Assuming the parenting role, players must cope with true-life experiences of their child. A throw of the dice sends players through the various…
Descriptors: Child Development, Child Rearing, Educational Games, Educational Media
PDF pending restorationBagley, Carole A. – 1977
This report summarizes the year's activities of a project at two adult correctional institutions which utilized computers in their educational programs to supplement the existing GED, basic math, language arts, reading, and vocational skills and awareness curriculums. The computer is used as a supplement to the educational programs by providing…
Descriptors: Adult Education, Computer Assisted Instruction, Computer Oriented Programs, Correctional Education
Main, Dana B.; Plant, Mark – 1973
This paper directs attention to the use of the EQUATIONS game as a research tool to study certain kinds of mathematical behavior, for example, the kinds of mathematical problems which players prefer to consider and to force their opponents to consider. Mathematical equations that meet certain game rule constraints constitute a problem space. A…
Descriptors: Class Activities, Cognitive Development, Educational Games, Game Theory
Burie, Audrey Ann; Heltshe, Mary Ann – 1975
Designed for use in a self-contained or open space classroom with students from pre-school through age 8, this book contains: reading readiness games for developing visual motor skills, visual discrimination, and perception, and for promoting mental development; basic reading skills games that teach word perception, phonetic analysis, structural…
Descriptors: Basic Reading, Content Area Reading, Early Childhood Education, Educational Games
Nelson, Doreen G. – 1974
The program outlined in this manual is an interdisciplinary method of teaching required curriculum (plus additional skills) to elementary students within the framework of a series of activities that relate subject matter to real-life situations. The activities of the program are divided into four slightly overlapping phases or topic areas, each…
Descriptors: Creative Development, Creative Thinking, Curriculum Guides, Educational Games
Masciantonio, Rudolph – 1976
This gamebook is intended to assist the grade school (FLES) Latin teacher to introduce the reading and writing of English derivatives and cognates after these have been mastered audiolingually in Philadelphia's Latin course "Voces de Olympo (Echoes from Mt. Olympus): A Humanistic Approach to Latin for Children in the Sixth Grade." Games are…
Descriptors: Class Activities, Classical Languages, Curriculum Guides, Educational Games


