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Emmanuel Dumbuya – Online Submission, 2025
The exponential growth of online learning has catalyzed significant pedagogical innovations and transformed the educational landscape. This paper explores the emerging trends in online learning, including the shift towards blended learning, the rise of personalized learning, and the integration of technology-enhanced pedagogical practices. The…
Descriptors: Educational Trends, Electronic Learning, Educational Innovation, Teaching Methods
Jana Gonnermann-Müller; Jule M. Krüger – Journal of Computer Assisted Learning, 2025
Background: Despite the numerous positive effects of augmented reality (AR) on learning, previous research has shown ambiguous results regarding the cognitive demand on the learner arising from, for example, the overlay of virtual elements or novel interaction techniques. At the same time, the number of evidence-based guidelines on designing AR is…
Descriptors: Computer Simulation, Computer Assisted Design, Difficulty Level, Cognitive Processes
Matthew Moreno; Lucia Patino-Melo; Keerat Grewal; Reinhard Pekrun; Susanne Lajoie; Allyson Hadwin; Jeffrey Wiseman; Ryan Brydges; Gerald M. Fried; Ning-Zi Sun; Elene Khalil; Sayed Azher; Jason M. Harley – European Journal of Psychology of Education, 2025
Medical simulation education allows trainees to work together in teams, and to practise assuming the roles of leader and followers, while completing real-world scenarios designed to develop the skills needed to be effective in clinical practice. Despite the importance of residents developing leadership skills to optimize performance and patient…
Descriptors: Medical Education, Group Dynamics, Teamwork, Crisis Management
Alex Cameron; Abu Alam; Madhu Khurana; Jordan Allison; Nasreen Anjum – IEEE Transactions on Education, 2025
Modern day organizations face a continuous challenge in ensuring that their employees are cognizant with malware and cyber attacks, since it has the potential to cause financial, legal, and reputational damage to them. Current awareness training exists in a multitude of forms to equip employees and organizations to protect themselves against…
Descriptors: Computer Security, Crime Prevention, Information Security, Gamification
Mingya Huang; David Kaplan – Journal of Educational and Behavioral Statistics, 2025
The issue of model uncertainty has been gaining interest in education and the social sciences community over the years, and the dominant methods for handling model uncertainty are based on Bayesian inference, particularly, Bayesian model averaging. However, Bayesian model averaging assumes that the true data-generating model is within the…
Descriptors: Bayesian Statistics, Hierarchical Linear Modeling, Statistical Inference, Predictor Variables
Elizabeth Bourne; Amani Bell – Innovations in Education and Teaching International, 2025
This research explores students' perceptions of the knowledge and skills gained from a 12-day simulated placement that could transfer to future placements and workplaces. Using thematic analysis we constructed five themes that collectively highlight the broad range of generic and profession-specific knowledge and skills that speech and language…
Descriptors: Transfer of Training, Student Attitudes, Speech Language Pathology, Allied Health Occupations Education
Adam Patterson; Cathy Temple; Nikki Anderson; Chris Rogalski; Kevin Mentzer – Information Systems Education Journal, 2025
This research examines the implementation of virtual reality into an effective speaking course at a small business college in New England. The researchers detail how they piloted the use of MetaQuest 2 headsets to students for round-the-clock availability of public speaking software in an Effective Speaking course. Students were administered a…
Descriptors: Computer Simulation, Speech Instruction, Public Speaking, Experiential Learning
Júlio Panzera-Gonçalves; Cleida Aparecida Oliveira – Anatomical Sciences Education, 2025
Learning Cell Biology is challenging for both sighted and visually impaired students due to its abstract nature and reliance on bidimensional depictions in textbooks, which often fail to capture the biological complexity of cell structures and functions. To implement inclusive learning environments and address the shortage of learning materials…
Descriptors: Teaching Methods, Computer Simulation, Anatomy, Science Education
Seokmin Kang; Chun-Hao Chang; Sungyeun Kim – Educational Technology & Society, 2025
Virtual tools are rapidly supplementing physical tools in classrooms. Although extensive research has compared the benefits of using virtual and physical manipulatives, few studies have systematically explored the learning benefits of using a physical and a virtual tool. As the major learning goal in science, technology, engineering, and…
Descriptors: Educational Technology, Technology Uses in Education, Manipulative Materials, STEM Education
Hussein Karam Hussein Abd El-Sattar – Education and Information Technologies, 2025
Daily living activities (DLAs) are crucial for people with autism spectrum disorder (ASD). Immersive learning technologies (ILTs), such as virtual reality (VR), augmented reality (AR), serious games (SGs), and the metaverse, are emerging and expanding globally as a result of the COVID-19 pandemic. In the virtual world, metaverse technology is…
Descriptors: Autism Spectrum Disorders, Students with Disabilities, Daily Living Skills, Computer Simulation
Brian Shambare; Thuthukile Jita – International Journal of Virtual and Personal Learning Environments, 2025
In many Global South countries, including South Africa, the adoption of Virtual Lab (VL) remains largely conceptual. This paper emphasizes the necessity of understanding teachers' perceptions of VL before implementation to mitigate risks of abandonment or underutilization post deployment. Guided by the Technology Acceptance Model (Davis, 1989),…
Descriptors: Foreign Countries, Science Education, Educational Technology, Computer Simulation
Trudi Lord; Paul Horwitz; Amy Pallant; Christopher Lore – Educational Technology Research and Development, 2025
This study employs the Experiential Learning Theory framework to investigate students' use of a wildfire simulation. We analyzed log files automatically generated by middle and high school students (n = 1515) as they used a wildfire simulation and answered associated prompts in three simulation-based tasks. We first analyzed students' log files to…
Descriptors: Natural Disasters, Fire Protection, Simulation, Experiential Learning
Sevil Hanbay-Tiryaki; Fatih Balaman – International Journal of Contemporary Educational Research, 2025
This study aims to explore Web 3.0 technology, a transformative internet evolution that has just begun impacting our lives and is expected to play a pivotal role in shaping the future, alongside the Metaverse and its potential applications in education. Through insights gathered from five field experts via semi-structured interviews, this study…
Descriptors: Web 2.0 Technologies, Technology Uses in Education, Educational Technology, Computer Simulation
Shaorong Ji; Nur Azlina Mohamed Mokmin; Jiawei Wang – Education and Information Technologies, 2025
The traditional educational approaches in art classrooms have increasingly fallen short of addressing the needs of learners in an era marked by rapid technological advancements. Augmented reality (AR), as a leading representative of these emerging technologies, has recently been integrated into traditional educational methods, repeatedly…
Descriptors: Computer Simulation, Influence of Technology, Visual Aids, Communications
Yimiao Yan; Yibin Zheng; Xindong Ye – Education and Information Technologies, 2025
As an effective teaching method, digital storytelling has gained significant prominence in the field of education in recent years. In contemporary digital storytelling instruction, stories are often presented through interactive whiteboards, computers, smartphones, or tablets. The introduction of immersive virtual reality (IVR) technology makes…
Descriptors: Teaching Methods, Story Telling, Electronic Learning, Self Control