NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 8,536 to 8,550 of 11,459 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Klatzky, Roberta L.; Marston, James R.; Giudice, Nicholas A.; Golledge, Reginald G.; Loomis, Jack M. – Journal of Experimental Psychology: Applied, 2006
A vibrotactile N-back task was used to generate cognitive load while participants were guided along virtual paths without vision. As participants stepped in place, they moved along a virtual path of linear segments. Information was provided en route about the direction of the next turning point, by spatial language ("left," "right," or "straight")…
Descriptors: Vision, Navigation, Physical Activities, Cognitive Processes
Teoh, Belinda Soo-Phing; Neo, Tse-Kian – Online Submission, 2007
Malaysian classrooms are progressively absorbing interactive multimedia as instructional strategies for teaching and learning. Though, till now, interactive multimedia in a Malaysian classroom is often limiting and is confined to the hybrid use of chalk-and-talk method with multimedia assisted materials, where learning is still largely…
Descriptors: Animation, Student Attitudes, Learning Strategies, Multimedia Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Milson, Andrew J.; Gilbert, Kathleen M.; Earle, Brian D. – Social Education, 2007
In the United States, people get very little news about Africa, and what news they do get is about war or famine, with little historical information or context. In this article, the authors describe how they developed and implemented a Pan-African Summit simulation project in order to give their approximately 100, 9th-grade students (in five World…
Descriptors: Foreign Countries, World Geography, Information Systems, Discovery Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Qudrat-Ullah, Hassan – Simulation & Gaming, 2007
According to the hypothesis of misperception of feedback, people's poor performance in renewable resource management tasks can be attributed to their general tendency to systematically misperceive the dynamics of bioeconomic systems. The thesis of this article is that dynamic decision performance can be improved by helping individuals develop more…
Descriptors: Feedback (Response), Computer Simulation, Evaluation Criteria, Laboratory Experiments
Peer reviewed Peer reviewed
Direct linkDirect link
Blake, C.; Scanlon, E. – Journal of Computer Assisted Learning, 2007
This paper proposes a reconsideration of use of computer simulations in science education. We discuss three studies of the use of science simulations for undergraduate distance learning students. The first one, "The Driven Pendulum" simulation is a computer-based experiment on the behaviour of a pendulum. The second simulation, "Evolve" is…
Descriptors: Distance Education, Computer Assisted Instruction, Science Education, Computer Simulation
Peer reviewed Peer reviewed
Direct linkDirect link
Herrington, Jan; Reeves, Thomas C.; Oliver, Ron – Journal of Computing in Higher Education, 2007
The development of immersive learning technologies in the form of virtual reality and advanced computer applications has meant that realistic creations of simulated environments are now possible. Such simulations have been used to great effect in training in the military, air force, and in medical training. But how realistic do problems need to be…
Descriptors: Learning Theories, Cognitive Processes, Learning Strategies, Instructional Design
Peer reviewed Peer reviewed
Direct linkDirect link
Silberman, Yaron; Bentin, Shlomo; Miikkulainen, Risto – Cognitive Science, 2007
Words become associated following repeated co-occurrence episodes. This process might be further determined by the semantic characteristics of the words. The present study focused on how semantic and episodic factors interact in incidental formation of word associations. First, we found that human participants associate semantically related words…
Descriptors: Semantics, Schizophrenia, Associative Learning, Computational Linguistics
Peer reviewed Peer reviewed
Direct linkDirect link
Maddux, Cleborne D.; Cummings, Rhoda – Educational Forum, The, 2007
A topic that currently is receiving a great deal of attention by educators is the nature and use of WebQuests--computer-based activities that guide student learning through use of the World Wide Web (Sharp 2004). Despite their popularity, questions remain about the effectiveness with which WebQuests are being used with students. This article…
Descriptors: Internet, Computer Uses in Education, Web Sites, Web Based Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Mechling, Linda C.; Ortega-Hurndon, Fanny – Education and Training in Developmental Disabilities, 2007
This study evaluated the effectiveness of computer-based video instruction (CBVI) to teach three young adults with moderate intellectual disabilities to perform complex, multiple step, job tasks in a generalized setting. A multiple probe design across three job tasks and replicated across three students was used to evaluate the effectiveness of…
Descriptors: Computer Assisted Instruction, Job Skills, Program Effectiveness, Young Adults
Morgil, Inci; Gungor Seyhan, Hatice; Ural Alsan, Evrim; Temel, Senar – Online Submission, 2008
Students perform intensive web-based applications during their education. One of these is project-based application. In this study, the effect of web based project applications on students' attitudes towards chemistry has been investigated. 42 students attending Hacettepe University, Faculty of Education, and Department of Chemistry Education have…
Descriptors: Student Attitudes, Chemistry, Computer Software, Measures (Individuals)
Peer reviewed Peer reviewed
Direct linkDirect link
Houts, Lisa M.; Taylor, James C. – Journal of College Teaching & Learning, 2008
The production and operations management class offered at California State University, Fresno underwent a transformation from being a four-unit, face-to-face course to a hybrid course. This hybrid course, which is required for all students in the Craig School of Business, includes two units of face-to-face instruction each week, with some coverage…
Descriptors: Grades (Scholastic), Academic Achievement, College Students, Blended Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Ahn, Jung-Hoon – E-Learning, 2008
The purpose of this study was to investigate the effects of engaging students in Kolb's experiential learning cycle on facilitating students' simulation game performance and knowledge application skills in learning with a business simulation game. A sample was drawn from a population of business-major undergraduate students at the School of…
Descriptors: Undergraduate Students, Observation, Experiential Learning, Learning Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Tatar, Deborah; Roschelle, Jeremy; Knudsen, Jennifer; Shechtman, Nicole; Kaput, Jim; Hopkins, Bill – Journal of the Learning Sciences, 2008
We report on the initial attempts at evaluating "at scale" a particular technological/curricular innovation that enables more students to develop deeper knowledge. The methods, issues, and findings of the current pilot experiment speak not only to the success of SimCalc MathWorlds, the focus of our research program, but also to the…
Descriptors: Constructivism (Learning), Computer Assisted Instruction, Measures (Individuals), Mathematics Teachers
Peer reviewed Peer reviewed
Direct linkDirect link
Smith, Thomas M.; VanderVeen, Steve – Christian Higher Education, 2008
We motivate and develop a theoretical framework for creating a distinctive Christian undergraduate management program that is directed toward providing (a) the necessary intellectual characteristics to do "well" and (b) the necessary emotional characteristics to do "good." This framework consists of seven propositions that connect the learning…
Descriptors: Undergraduate Study, Business Administration Education, Christianity, Beliefs
Peer reviewed Peer reviewed
Direct linkDirect link
Powell, James; Wright, Theo; Newland, Paul; Creed, Chris; Logan, Brian – British Journal of Educational Technology, 2008
Is it possible to educate a fire officer to deal intelligently with the command and control of a major fire event he will never have experienced? The authors of this paper believe there is, and present here just one solution to this training challenge. It involves the development of an intelligent simulation based upon computer managed interactive…
Descriptors: Fire Protection, Fire Science Education, Artificial Intelligence, Case Studies
Pages: 1  |  ...  |  566  |  567  |  568  |  569  |  570  |  571  |  572  |  573  |  574  |  ...  |  764