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Kinzie, Mable B.; And Others – Journal of Research in Science Teaching, 1993
A study of 61 high school biology students found that Interactive Video Disk (IVD) simulation was as effective as actual frog dissection in promoting student learning of frog anatomy and dissection procedures. When used as a preparation for dissection, IVD simulation helped students perform better dissections and learn more from doing dissections.…
Descriptors: Academic Achievement, Anatomy, Classroom Research, Computer Simulation

Stasz, Clarice Stoll – Simulation & Gaming, 1995
Describes the origination of the journal, "Simulation & Games" as an outgrowth of the Academic Games Project at Johns Hopkins University in the late 1960s. The Project developed simulation games, pretested them, performed teacher training, and compared the effects with traditional pedagogy. Discusses the planning and implementation…
Descriptors: Computer Games, Computer Simulation, Interdisciplinary Approach, Nontraditional Education

Hambleton, Ronald K.; Jones, Russell W. – Applied Measurement in Education, 1994
The impact of capitalizing on chance in item selection on the accuracy of test information functions was studied through simulation, focusing on examinee sample size in item calibration and the ratio of item bank size to test length. (SLD)
Descriptors: Computer Simulation, Estimation (Mathematics), Item Banks, Item Response Theory

Miller-Lachmann, Lyn; And Others – MultiCultural Review, 1995
Describes and evaluates seven computer simulation games that help students learn about United States history, geography, and other cultural groups living in the United States. These simulations help students learn by having them experience life as an explorer of an unknown land that is now part of the United States. Program evaluations are…
Descriptors: Computer Games, Computer Simulation, Cultural Awareness, Elementary Education

Fischer, Detlev; Richards, Clive – Computers & Education, 1995
Presents potential uses of cinegrams for self-directed learning; shows how these interactive animated diagrams for technical documentation and training serve as browsing tools for the exploration of interrelated engine subsystems. Describes the development of a cinegram prototype implemented in HyperCard that shows the oil system of a Rolls Royce…
Descriptors: Animation, Computer Assisted Instruction, Computer Oriented Programs, Computer Simulation
Park, Ok-choon – Educational Technology, 1994
Defines instructional roles of dynamic visual displays (DVDs), including animation and interactive video, and provides guidelines for using them in media-based instruction. Topics addressed include theoretical bases; examples of strategic applications of DVDs; six instructional conditions for using DVDs; and considerations for the design and…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Simulation, Educational Media

Towne, Douglas M.; And Others – Interactive Learning Environments, 1990
Explains the Intelligent Maintenance Training System that allows a nonprogramming subject matter expert to produce an interactive graphical model of a complex device for computer simulation. Previous simulation-based training systems are reviewed; simulation algorithms are described; and the student interface is discussed. (Contains 24…
Descriptors: Algorithms, Artificial Intelligence, Authoring Aids (Programming), Computer Assisted Instruction

Hedburg, John; Alexander, Shirley – Educational Media International, 1994
Discusses situated learning and virtual reality, focusing on the pedagogical aspects of the technology and its importance in achieving a learning environment which challenges and supports effective learning. (AEF)
Descriptors: Computer Simulation, Educational Environment, Educational Technology, Experiential Learning

Gerson, Charles W. – Journal of Educational Technology Systems, 1995
Examines simulator classification and design in light of new technology, current research, and a changing focus for using flight simulators in the military, and proposes a selective task trainer that addresses the expert's performance needs. Highlights include motor skill physiology; retention; automaticity skills; the novice to expert…
Descriptors: Computer Simulation, Computer Software, Flight Training, Literature Reviews

Milheim, William D. – Machine-Mediated Learning, 1995
An overview is provided of current trends in virtual reality research and development, including discussion of hardware, types of virtual reality, and potential problems with virtual reality. Implications for education and training are explored. (Author/JKP)
Descriptors: Computer Peripherals, Computer Simulation, Computer Software Development, Computer Uses in Education
Nester, Bradley S.; Turney, Tully H. – Collegiate Microcomputer, 1992
Describes the use of a Macintosh computer and HyperCard software to create an introduction to cell culture techniques that closely approximates a hands-on laboratory experiment. Highlights include data acquisition, data analysis, the generation of growth curves, and electronic modeling. (LRW)
Descriptors: Biology, Computer Assisted Instruction, Computer Simulation, Courseware
Lintern, Gavan – Simulation/Games for Learning, 1992
Discusses skill transfer as a human performance issue based on experiences with computerized flight simulators. Highlights include the issue of similarity; simulation and the design of training devices; an information theory of transfer; invariants for flight control; and experiments involving the transfer of flight skills. (21 references) (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Flight Training, Performance Factors

Main, Linda – Journal of Library Administration, 1992
Reviews the literature on computer simulation modeling for library management and examines whether simulation is underutilized because the models are too complex and mathematical. Other problems with implementation are considered, including incomplete problem definition, lack of a conceptual framework, system constraints, lack of interaction…
Descriptors: Administrator Attitudes, Computer Simulation, Decision Support Systems, Library Administration

Harwell, Michael R. – Journal of Educational Statistics, 1992
A methodological framework is provided for quantitatively integrating Type I error rates and power values for Monte Carlo studies. An example is given using Monte Carlo studies of a test of equality of variances, and the importance of relating metanalytic results to exact statistical theory is emphasized. (SLD)
Descriptors: Computer Simulation, Data Interpretation, Mathematical Models, Meta Analysis

Storms, Gert; Delbeke, Luc – Psychometrika, 1992
Y. Takane and J. Sergent developed a model (MAXRT) for scaling same/different judgments and response times (RTs) simultaneously. The adequacy of the assumption that RTs are distributed log-normally is considered, and the effect of a violation of this assumption is investigated via a computer simulation. (SLD)
Descriptors: Computer Simulation, Equations (Mathematics), Goodness of Fit, Mathematical Models