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Peter Lampert; Peter Pany; Niklas Gericke – Journal of Biological Education, 2025
Sustaining a broad diversity of plants is key for a sustainable future. For instance, providing a variety of flowering plants in urban and agricultural landscapes mitigates the current decline of pollinators and biodiversity in general. Therefore, educating about the diversity of flowering plants has high current relevance for biology and…
Descriptors: Printing, Plants (Botany), Hands on Science, Botany
Yuchen Peng; Yuhong Lei – Language Learning & Technology, 2025
Multimodal synchronous-computer-mediated communication (SCMC) provides many possibilities for improving language learners' pragmatic competence (Maa & Taguchi, 2022). However, the research exploring how SCMC mode affects the pragmatic learning process and its outcome is limited. This study investigates the effects of SCMC modes on pragmatic…
Descriptors: Computer Mediated Communication, Synchronous Communication, Learning Processes, English (Second Language)
Murphy K. Young; Amy Gillespie Rouse – Literacy Research and Instruction, 2025
This systematic review provides an examination of the current literature on rehearsals in literacy-based methods courses for teacher preparation. We conceptualized a rehearsal as a teacher candidate teaching to a peer or group of peers, a teacher educator or mentor, live actors, or through a technology-based teaching simulation. Studies in this…
Descriptors: Literature Reviews, Literacy, Literacy Education, Preservice Teachers
Soyeon Sim; YouJin Kim; Keong Ku – TESOL Quarterly: A Journal for Teachers of English to Speakers of Other Languages and of Standard English as a Second Dialect, 2025
This study compared task-based interaction with ChatGPT and peer interaction in the effectiveness of learning L2 speech acts (requests and refusals) and explored L2 learners' perceptions towards task performance. Forty Korean EFL learners were randomly assigned to either the peer interaction group (n = 20) or the ChatGPT group (n = 20). Both…
Descriptors: Artificial Intelligence, Second Language Learning, Pragmatics, Speech Acts
Terjesen, Mark D.; Doyle, Kristene A.; DiGiuseppe, Raymond A.; Vaz, Alexandre; Rousmaniere, Tony – APA Books, 2023
Deliberate practice exercises provide trainees and students an opportunity to build competence essential rational emotive behavior therapy (REBT) skills while developing their own personal therapeutic style. These exercises present role-playing scenarios in which two trainees act as a client and a clinician, switching back and forth under the…
Descriptors: Psychotherapy, Behavior Modification, Role Playing, Feedback (Response)
Isabel María Cruz-Lorite; Daniel Cebrian-Robles; María del Carmen Acebal-Expósito; Ángel Blanco-López – Journal of Turkish Science Education, 2023
Role-playing games (RPGs) are considered a useful way of addressing socioscientific issues (SSIs) in the science classroom insofar as they allow learners to engage with an issue and possibly change their opinions on it. This study analyses changes in preservice primary teachers (PPTs) personal positions on nuclear energy following participation in…
Descriptors: Preservice Teachers, Elementary School Teachers, Student Attitudes, Attitude Change
Alsem, Sophie C.; van Dijk, Anouk; Verhulp, Esmée E.; Dekkers, Tycho J.; De Castro, Bram O. – Child Development, 2023
This multicenter randomized controlled trial investigated whether interactive virtual reality enhanced effectiveness of Cognitive Behavioral Therapy (CBT) to reduce children's aggressive behavior problems. Boys with aggressive behavior problems (N = 115; M[subscript age] = 10.58, SD = 1.48; 95.7% born in Netherlands) were randomized into three…
Descriptors: Aggression, Children, Behavior Problems, Behavior Modification
Kathleen Stürmer; Tim Fütterer; Stephanie Kron; Daniel Sommerhoff; Stefan Ufer – European Journal of Psychology of Education, 2024
To support professional competence development in teacher education, learning environments should allow learners to engage with professional tasks. It is crucial for knowledge and skill transfer in such learning environments to real-life context that preservice teachers perceive the task as authentic. However, due to a lack of prior knowledge,…
Descriptors: Preservice Teachers, Individual Characteristics, Teacher Competencies, Authentic Learning
Natasha J. Johnson – Management Teaching Review, 2024
Performance conversations are a critical and necessary part of performance management. Feedback is most effective when it is constructive and when it involves a dialogue rather than a monologue, but people often struggle with this skill. This activity includes an experiential exercise that applies a five-part process for performance feedback,…
Descriptors: Human Resources, Personnel Evaluation, Job Performance, Management Development
Amy L. Cook; Kristin M. Murphy; Lindsay M. Fallon; Alexis Ervin; Anastasiia Iun; Anna Whitehouse – Contemporary School Psychology, 2024
Research supports the use of engaging young students in shared reading opportunities beyond the school setting to scaffold children's social emotional and academic development. This article describes an exploratory mixed-methods case study examining the application of the Storybooks and Social Hooks (SASH) curriculum, which uses dialogic reading…
Descriptors: Reading Strategies, Computer Simulation, Social Emotional Learning, Technology Uses in Education
Zehui Zhan; Yao Tong; Xixin Lan; Baichang Zhong – Interactive Learning Environments, 2024
In recent years, Game-Based Learning (GBL) has been widely adopted in various educational settings. This paper aims to review empirical studies that adopt GBL in the field of AI education and explore its future research perspectives. After a systematic keyword search in the online database and a snowballing approach, a total of 125 empirical…
Descriptors: Game Based Learning, Robotics, Teaching Methods, Artificial Intelligence
Anthia Michaelides; Eleni Loizou – European Early Childhood Education Research Journal, 2024
Our theoretical framework is based on Vygotsky's Zone of Proximal Development focusing on adults' involvement in children's play and we argue that teachers' involvement is crucial in supporting children's play skills. Particularly, this study examines early childhood teachers' (ECTs) sociodramatic and imaginative play skills and their development…
Descriptors: Early Childhood Teachers, Play, Teacher Role, Early Childhood Education
Bawa, Arpit – International Journal of Game-Based Learning, 2022
Studies have shown tabletop role playing games (TRPGs) to be effective motivational learning tools that can be utilized in various subject matter. However, limited research has analyzed the elements within TRPGsthat enable them to provide motivation to the users. As such, this study conducted an in-depth examination of the elements of TRPGs…
Descriptors: Role Playing, Games, Motivation, Personal Autonomy
Humpherys, Sean L.; Bakir, Nesrin; Babb, Jeffry – Journal of Education for Business, 2022
We present a role play business simulation that fosters experiential learning of the Systems Development Life Cycle (SDLC). A web portal simulates stakeholder-to-student interactions during the analysis phase. The simulation generalizes to other business domains by overcoming learning constraints such as non-collocated and asynchronous students,…
Descriptors: Experiential Learning, Role Playing, Simulation, Business Administration Education
Lo, Jane C.; Neufeld-Kaiser, Jerry – Social Education, 2022
Project-based learning (PBL) is well known for engaging students enthusiastically and for supporting strong experiential learning. Less well known is that rigorous PBL also excels at fostering rich civic engagement--of key importance now, at a time of heightened concern about civics education. In this article, the authors will illuminate how…
Descriptors: Active Learning, Student Projects, United States Government (Course), Civics

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