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Xu, Weiqi; Wu, Yajuan; Ouyang, Fan – International Journal of Educational Technology in Higher Education, 2023
Pair programming (PP), as a mode of collaborative problem solving (CPS) in computer programming education, asks two students work in a pair to co-construct knowledge and solve problems. Considering the complex multimodality of pair programming caused by students' discourses, behaviors, and socio-emotions, it is of critical importance to examine…
Descriptors: Cooperative Learning, Problem Solving, Computer Science Education, Programming
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Simsek, Bilal – International Journal of Modern Education Studies, 2023
The aim of this study is to analyse the effects of the multimodal texts created from print texts through the addition of digital mode on the students's summarizing skills. Through the ROAR the digital modes were integrated into the print texts and the multimodal texts were produced. There are two such texts, one of them is an informative text, and…
Descriptors: Multimedia Materials, Printed Materials, Reading Skills, Documentation
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Wang, Yanqing; Wang, Fuxing; Mayer, Richard E.; Hu, Xiangen; Gong, Shaoying – Journal of Computer Assisted Learning, 2023
Background: How to improve learning with online multimedia lessons has attracted widespread concern. Prior studies have attempted to help students learn by breaking a video lesson into several segments. However, there has been a debate about whether learners can use pause time effectively and whether prompting them to engage in different types of…
Descriptors: Multimedia Instruction, Multimedia Materials, Prompting, Documentation
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Phanuwat Kongkhen; Pinanta Chatwattana – Higher Education Studies, 2023
The design of the project-based learning, or PjBL, via brainstorming with metaverse to promote multimedia production skills is based on the integration of the concepts of project-based learning processes via brainstorming with virtual world technologies for use in the instruction management. Thereby, the instruction management in this way is said…
Descriptors: Student Projects, Active Learning, Teaching Methods, Brainstorming
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Lee, Dong-min – Journal of Geography, 2023
This study aims to investigate the potential of narrative-based geospatial technologies (NGSTs) in the teaching of regional geography to preservice geography teachers (PGTs). Reflective journals gathered from students who took a StoryMaps-based European regional geography class were analyzed using phenomenography. The results showed that NGSTs are…
Descriptors: Preservice Teachers, Geography Instruction, Geographic Information Systems, Physical Geography
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Li Ye; Xueyan Zhou; Simin Yang; Yongxin Hang – Interactive Learning Environments, 2023
Traditional pattern teaching is an essential part of cultivating artistic quality, which is confronted with cognitive and motivational problems of teenagers. As a teaching strategy, schema theory attaches importance to the students' knowledge construction, which can reduce the cognitive difficulties caused by the increase of knowledge difficulty.…
Descriptors: Schemata (Cognition), Multimedia Materials, Educational Games, Instructional Design
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Edward Cromarty; Mary Alice Young; Simone Elias – Journal of Research Initiatives, 2023
This article examined the use of film in higher education to inspire imagination and motivate learning in students with learning differences. It highlighted the benefits of film in enhancing education and fostering imagination and diverse, critical thinking. The findings demonstrated that film is a pedagogical instrument that may assist students…
Descriptors: Higher Education, Students with Disabilities, Learning Disabilities, Imagination
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Rahat Zaidi; Pramod K. Sah – SAGE Open, 2024
This article presents a scoping review of literacy research that employs multilingual and multimodal literacy narratives and discussions as tools for enabling immigrant youth to explore their intersectional identities and experiences of inequality. It encourages a re-examination of emerging educational/societal issues, incorporating these…
Descriptors: Affordances, Multilingualism, Multiple Literacies, Immigrants
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Laduona Dai; Veronika Kritskaia; Evelien van der Velden; Reinder Vervoort; Marlieke Blankendaal; Merel M. Jung; Marie Šafár Postma; Max M. Louwerse – Journal of Computer Assisted Learning, 2024
Background: The integration of Text-to-Speech (TTS) and virtual reality (VR) technologies in K-12 education is an emerging trend. However, little is known about how students perceive these technologies and whether these technologies effectively facilitate learning. Objectives: This study aims to investigate the perception and effectiveness of TTS…
Descriptors: Computer Simulation, Assistive Technology, Elementary Education, Technology Uses in Education
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Xia Xiao; Ziqi Fang; Shuaiyi Zou; Chengde Zhang; Xinzhong Chen – Interactive Learning Environments, 2024
Online learning has been greatly widespread since the explosion of COVID-19. However, due to the lack of interaction between teachers and students in online courses, it is very difficult for students to focus on course content and complete the learning. Therefore, we developed a novel intelligent multilevel knowledge graph to help students quickly…
Descriptors: Cues, Graphs, Visual Aids, Electronic Learning
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Rui Du – International Journal of Information and Communication Technology Education, 2024
In the context of the multimedia era, college counselors and college students should make progress together. This article aims to explore the practical issues of applying multimedia and visual-image technology to the training of college counselors. We propose a three-dimensional multimedia visual image recognition technology based on convolutional…
Descriptors: Multimedia Materials, Visual Aids, Video Technology, School Counselors
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Sedigheh Hajizadeh; Saman Ebadi; Ahmed Rawdhan Salman; Ida Fatimawati bt Adi Badiozaman – Journal of Visual Literacy, 2024
Digital Storytelling (DST) employs digital technology to enhance traditional storytelling by incorporating digital elements such as graphics, audio, video, and music. This study, grounded in sociocultural theory (SCT) and constructivism, investigated how DST contributes to and facilitates multi-literacy development and language skills among young…
Descriptors: Foreign Countries, Adolescents, Twins, Story Telling
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M. Esther Del Moral-Pérez; Nerea López-Bouzas; Jonathan Castañeda-Fernández – Journal of New Approaches in Educational Research, 2024
Transmedia skill, derived from the process of converting films into educational games using augmented reality and artificial intelligence, involves employing various languages and mediums to adapt an original narrative to another format. This transmedia practice presents an opportunity to cultivate diverse skills in teacher training by…
Descriptors: Media Adaptation, Educational Games, Computer Simulation, Artificial Intelligence
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Dilek Altun – Journal of Early Childhood Literacy, 2024
Previous studies have presented discrepant findings of e-stories' contribution to children's narrative comprehension, which can be attributed to not only the variation of multimedia features among studies but also to learner and text features. The main goal of the present study was to expand understanding of the effect of e-stories on children's…
Descriptors: Foreign Countries, Preschool Children, Electronic Books, Story Telling
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Dominic Mutuku Mutua; Waweru Mwangi – IEEE Transactions on Education, 2024
Mathematics education is compulsory in most secondary curriculums around the globe and is a critical discipline among the STEM subjects. Therefore, as a subject that is highly practical in multiple fields and curriculum subjects, developing mathematical instructional approaches that enhance mathematics education is necessary. This study…
Descriptors: Internet, Popular Culture, Visual Aids, Multimedia Materials
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