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Meidi Sirk – International Journal for Research in Vocational Education and Training, 2025
Context: The importance of both self-regulated and self-directed learners has been emphasised in lifelong learning. However, in theory, self-regulated learning (SRL) serves as a basis for becoming a self-directed learner. Therefore, SRL (which includes certain skills) needs to be developed in vocational education and training alongside specialist…
Descriptors: Self Management, Career and Technical Education, Student Attitudes, Self Evaluation (Individuals)
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Sinem Demirci; Alan Reid; Gaye Teksöz; Elvan Sahin – Environmental Education Research, 2025
Through Target 4.7 of SDG4 on 'quality education', Agenda 2030 invites governments to take ownership of progress towards ensuring 'Education for Sustainable Development' (ESD) becomes embedded into all levels of education. However, conceptual analysis suggests an ongoing blindspot related to the significance of systems literacy in fostering the…
Descriptors: Elementary Secondary Education, Sustainable Development, Curriculum Development, Systems Development
Dimitra Karoulla-Vrikki, Editor; Lucilla Lopriore, Editor – Multilingual Matters, 2025
This volume presents research on oracy development in early language learning, with a particular focus on the pedagogical implications for growingly plurilingual classrooms. The chapters offer empirical results from diverse international contexts which reveal common and differing experiences of teaching methodologies and assessment practices,…
Descriptors: Oral Language, English (Second Language), Second Language Learning, Second Language Instruction
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Murshida Parvin; Muneera Muftah – Open Education Studies, 2025
Task-based language teaching (TBLT) is widely recognized as an effective approach for developing second language (L2) learners' English skills. However, its success often depends on the teacher's ability to design engaging tasks and dynamic learning platforms that foster active participation. While previous studies highlight the importance of…
Descriptors: Age Groups, English (Second Language), Second Language Learning, Technology Integration
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Skyler Bruggink; Jeff W. Dawson; Iain W. McKinnell – Technology, Knowledge and Learning, 2025
Gamification is a pedagogical strategy that uses the principles and mechanics of game play to facilitate student learning. Despite increased adoption over the last decade, the question of how effective gamification is as a pedagogical strategy remains controversial. Here we report on the impact of a custom developed mobile app that incorporates…
Descriptors: Course Content, Game Based Learning, Computer Software, Learning Processes
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Glen Andrew Stewart – Australian Journal of Applied Linguistics, 2025
Metacognition plays a crucial role in language learning, enabling learners to reflect on and adjust their strategies for more effective learning, particularly when reviewing for quizzes and exams. Technology can be a powerful aid in this context. This study examines the extent to which review-focused cognitive strategies, delivered using an online…
Descriptors: Metacognition, Blended Learning, English (Second Language), Second Language Learning
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Shen Qiao; Samuel Kai Wah Chu; Susanna Siu-sze Yeung – Computer Assisted Language Learning, 2025
Morphological analysis is a form of problem solving to work out the meanings of unfamiliar words by applying knowledge of morphemes. It has emerged recently as an important predictor of reading comprehension. However, while gamification can potentially be used to teach this skill, few studies have examined its use. To address this, a…
Descriptors: Game Based Learning, English (Second Language), Second Language Learning, Second Language Instruction
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Clare Lee; John Morgan – Teacher Development, 2025
The adult participants in this study range in age from 20 to 50 years. They describe their remembered experiences of learning mathematics in both primary and secondary education. None of the participants achieved the qualifications in mathematics which would allow them access to higher education. They are now studying mathematics after many years…
Descriptors: Mathematics Education, Mathematics Anxiety, Prior Learning, Memory
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Joanne Weber; Denyse Hayward; Michael Skyer; Sarah Snively – Journal of Deaf Studies and Deaf Education, 2025
Deaf aesthetics is a theoretical framework we actualized to enhance interactions in deaf education, particularly via multimodal pedagogy and curricular experiences. Prior research illustrates that deaf aesthetics are desired by deaf teachers and students who are deaf; however, most instructional-delivery formats lack these supports. The present…
Descriptors: Higher Education, Deaf Blind, Deafness, Instructional Design
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Ching-Huei Chen; Hui-Chin Yeh – Technology, Pedagogy and Education, 2025
The purpose of this study aimed to investigate the impact of incorporating a scripted collaborative learning strategy into digital storytelling (DST) on the vocabulary acquisition, creativity and writing skills of EFL college students. While DST has been previously utilised in English language education, it faces several challenges. To address…
Descriptors: Undergraduate Students, Engineering Education, English (Second Language), Story Telling
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Fei Ping Por; Christina Sook Beng Ong; Siew Keow Ng; Arathai Din Eak – Interactive Technology and Smart Education, 2025
Purpose: The psychological theory of self-determination postulated that gamification enhances learning engagement by intrinsically motivating learners to undertake tasks spontaneously. Gamification has then been integrated into adult learning as part of the initiative of learner-centred pedagogies to curb the low retention rates of adult learners…
Descriptors: Bibliometrics, Gamification, Adult Learning, Student Centered Learning
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Ansgar Allen – Oxford Review of Education, 2025
This paper considers the consequences of 'The Death of the Author', a short essay by Roland Barthes, for educational thought. Seeking to avoid a co-option of Barthes to the work of educational redemption, Barthes' essay is considered in terms of its more disturbing implications. In particular, the parallel question of 'The Death of the Teacher' is…
Descriptors: Teachers, Epistemology, Student Empowerment, Active Learning
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Dominic Lohr; Hieke Keuning; Natalie Kiesler – Journal of Computer Assisted Learning, 2025
Background: Feedback as one of the most influential factors for learning has been subject to a great body of research. It plays a key role in the development of educational technology systems and is traditionally rooted in deterministic feedback defined by experts and their experience. However, with the rise of generative AI and especially large…
Descriptors: College Students, Programming, Artificial Intelligence, Feedback (Response)
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Masoud Mahmoodi-Shahrebabaki; Eric Oslund – Journal of Interdisciplinary Studies in Education, 2025
The present study aimed to explore the relationship between reading attitude, motivation, and the metacognitive awareness of reading strategies (MARS) of adult English as a Foreign Language (EFL) learners. Ninety-seven Iranian intermediate EFL learners participated in the study after a multi-stage sampling. The initial analysis suggested high…
Descriptors: Reading Attitudes, Metacognition, Reading Strategies, Reading Motivation
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Patrick Bijsmans; Jeanine de Bruin; Afke Groen – European Journal of Higher Education, 2025
The transition from high school to university often amounts to a muddled process, making it both an exciting and challenging time for many undergraduate students. Integrating both academically and socially is key in this respect. Social support from peers and teaching staff, but also from family and friends, can have a decisive impact. A learning…
Descriptors: Social Support Groups, High School Graduates, College Freshmen, Problem Based Learning
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