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Sanchez, Adam – Rethinking Schools, 2011
When the author first heard that the earthquake that hit Haiti destroyed entire Haitian cities and killed more than a quarter million people, he was shocked. For him, it was apparent that this was more than a natural disaster. As he learned about the role the U.S. government had played in Haitian affairs--the multiple occupations, the support for…
Descriptors: Law Related Education, Natural Disasters, Foreign Countries, Seismology
Jang, YeiBeech; Ryu, SeoungHo – British Journal of Educational Technology, 2011
This study explored the in-game experiences of massively multiplayer online role-playing game (MMORPG) players focusing on game leadership and offline leadership. MMORPGs have enormous potential to provide gameplayers with rich social experiences through various interactions along with social activities such as joining a game community, team play…
Descriptors: Games, Role Playing, Leadership, Gender Differences
Harrawood, Laura K.; Parmanand, Shawn; Wilde, Brandon J. – Family Journal: Counseling and Therapy for Couples and Families, 2011
The use of role-play and reflecting teams have been established as acceptable practices in the education of counselors-in-training. However, the current counseling literature does not identify the range of emotion experienced by students, as they participate in experiential activities. This manuscript identifies the emotions experienced by…
Descriptors: Family Role, Counselor Training, Role Playing, Psychological Patterns
Gaines, Isaac – ORTESOL Journal, 2015
Previous research has shown that ESL students' poor integration into their immersion environments can affect their academic success negatively, which called for structured support for such students. The current study investigated the efficacy of an IEP elective course that was designed to a) promote lower-level students' English use outside the…
Descriptors: English Language Learners, Language Proficiency, Language Usage, Self Esteem
Abdul Jabbar, Azita Iliya; Felicia, Patrick – Review of Educational Research, 2015
In this review, we investigated game design features that promote engagement and learning in game-based learning (GBL) settings. The aim was to address the lack of empirical evidence on the impact of game design on learning outcomes, identify how the design of game-based activities may affect learning and engagement, and develop a set of general…
Descriptors: Educational Games, Instructional Design, Learner Engagement, Outcomes of Education
Craft, Judy; Ainscough, Louise – Innovations in Education and Teaching International, 2015
Devising authentic assessments for subjects with large enrolments is a challenge. This study describes an electronic role-play assessment for approximately 600 first-year nursing students to learn and apply pathophysiology (bioscience) concepts to nursing practice. Students used Microsoft Office PowerPoint[R] to prepare electronic role-plays both…
Descriptors: Role Playing, Nursing Education, English (Second Language), Second Language Learning
King, Emma; Joy, Mike; Foss, Jonathan; Sinclair, Jane; Sitthiworachart, Jirarat – Innovations in Education and Teaching International, 2015
Approaches to teaching and learning are increasingly influenced by the introduction of new technologies and innovative use of space. Recognising the need to keep up to date many institutions has created technology-rich, flexible spaces. Studies so far have concentrated on how students use such facilities; however, their availability also strongly…
Descriptors: Teaching Methods, Educational Technology, Innovation, Educational Facilities
Levintova, Ekaterina M.; Mueller, Daniel W. – Canadian Journal for the Scholarship of Teaching and Learning, 2015
One of the difficulties in teaching global sustainability in the introductory political science classes is the different emphases placed on this concept and the absence of the consensus on where the overall balance between environmental protection, economic development, and social justice should reside. Like many fuzzy concepts with which students…
Descriptors: Sustainability, Simulation, Lecture Method, Economic Development
Berry, David C. – Athletic Training Education Journal, 2013
The National Athletic Trainers' Association (NATA) Executive Committee for Education has emphasized the need for proper recognition and management of orthopaedic and general medical conditions through their support of numerous learning objectives and the clinical integrated proficiencies. These learning objectives and integrated clinical…
Descriptors: Case Method (Teaching Technique), Athletics, Training, Clinical Experience
Odluyurt, Serhat – Educational Sciences: Theory and Practice, 2013
In the present research, the peers of children with autism at primary school level and in an inclusive environment were taught using direct modeling and video modeling education processes, and it was observed whether or not they could effectively and efficiently teach how to play games to their friends with autism. This study used adapted…
Descriptors: Role Playing, Modeling (Psychology), Peer Teaching, Autism
Lerman, Dorothea C.; Hawkins, Lynn; Hoffman, Rachel; Caccavale, Mia – Journal of Applied Behavior Analysis, 2013
We evaluated a behavioral skills training program for adults with autism spectrum disorder and mild or no intellectual disabilities who were interested in learning the skills used by behavior therapists to work with young children with autism and other developmental disabilities. Four adults, aged 21 to 30 years, participated. We trained each…
Descriptors: Behavior Modification, Skill Development, Adults, Autism
Myers, Carrie-Anne; Cowie, Helen – Pastoral Care in Education, 2013
Sixty university students in three different participant roles--perpetrator, the target and the bystander--took part in a role-play incident of bullying. Participants were asked to describe (i) their perspective on the incident; (ii) their views of the target and the perpetrator and (iii) their solution to the problem. The findings suggest that…
Descriptors: College Students, Bullying, Student Attitudes, Role Playing
Zhang, Li; Barnden, John – International Journal of Distance Education Technologies, 2013
Affect detection from open-ended virtual improvisational contexts is a challenging task. To achieve this research goal, the authors developed an intelligent agent which was able to engage in virtual improvisation and perform sentence-level affect detection from user inputs. This affect detection development was efficient for the improvisational…
Descriptors: Affective Behavior, Semantics, Role Playing, Computer Simulation
Praneetponkrang, Sasitorn; Phaiboonnugulkij, Malinee – Advances in Language and Literary Studies, 2014
This article aims to advocate retelling stories technique for developing speaking ability of grade 9 students in Thailand. Morrow's theory (1981) and other scholars in retelling stories technique are presented. This technique is integrated in the lesson plans following Morrow's framework. Narrative text of short stories which refer to daily life…
Descriptors: Grade 9, Story Telling, Teaching Methods, English (Second Language)
Koechli, Linda; Glynn, Maureen – International Review of Research in Open and Distance Learning, 2014
This paper outlines an action research project involving the development of an educational online role-playing website, known as Lake Devo. Designed in keeping with constructivist principles, the website is used in select post-secondary courses at Ryerson University and allows learners to work synchronously, using visual, audio, and text elements…
Descriptors: Action Research, Role Playing, Constructivism (Learning), Web Sites

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