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Logue, Mary Ellin; Detour, Ashlee – Early Childhood Research & Practice, 2011
This article describes teachers' collaborative inquiry into the pretend "bad guy" play of 12 children in a university laboratory preschool classroom in the northeastern United States. The article describes the inquiry process and includes details and documentation of children's decisions, actions, and interactions related to the bad guy…
Descriptors: Play, Dramatic Play, Teaching Methods, Teacher Role
Conklin, Hilary G. – American Educational Research Journal, 2014
Recent efforts to define qualities of effective teaching practice have done little to capture the role of play, imagination, and creativity in classroom teaching. Drawing on theories of play and data from a two-year case study that included classroom observations, interviews, artifact collection, and surveys, the author examines the ways in which…
Descriptors: Teacher Effectiveness, Middle School Teachers, Middle School Students, Teaching Methods
Reinders, Hayo; Wattana, Sorada – Language Learning & Technology, 2014
This paper reports on a study into the effects of digital game play on learners' Willingness to Communicate (WTC), or individuals' "readiness to enter into discourse at a particular time with a specific person or persons, using a L2" (MacIntyre, Dörnyei, Clément, & Noels, 1998, p. 547). Thirty Thai learners of English as a foreign…
Descriptors: Interpersonal Communication, Readiness, English (Second Language), Computer Games
Al-Gahtani, Saad; Roever, Carsten – Applied Linguistics, 2012
L2 requests in developmental pragmatics research are commonly investigated using non-interactive data collection techniques or sidelining the larger discourse sequence in which the request proper is embedded. This study takes a different approach to the study of L2 requests. In a cross-sectional design, we collected role play data from learners at…
Descriptors: Interlanguage, Social Environment, Pragmatics, Language Proficiency
Pence, Sacha T.; St. Peter, Claire C.; Tetreault, Allison S. – Journal of Applied Behavior Analysis, 2012
Preference assessments directly evaluate items that may serve as reinforcers, and their implementation is an important skill for individuals who work with children. This study examined the effectiveness of pyramidal training on teachers' implementation of preference assessments. During Experiment 1, 3 special education teachers taught 6 trainees…
Descriptors: Trainees, Preschool Teachers, Special Education Teachers, Experiments
Ferrer, Erica; Staley, Kendra – CATESOL Journal, 2016
This article details the design and implementation of a reading program in a university EFL setting as a strategy to encourage creativity, critical thinking, collaborative learning, and reading for enjoyment (Anderson & Krathwohl, 2001; Richards & Renandya, 2002). This student-centered project challenged ELLs to address issues such as…
Descriptors: Program Design, English (Second Language), Second Language Learning, Second Language Instruction
Gardner, Sheena – Language and Education, 2016
Conducting research into young learner experiences of school poses methodological challenges which are compounded when, as is increasingly the case, the classroom interaction is multilingual and the research methods are participatory. Each new or adapted method sheds further light on the issues that can arise. Researcher-initiated role play is a…
Descriptors: Ethics, Researchers, Role Playing, Teaching Methods
Frank, Jerrold – English Teaching Forum, 2013
This article discusses how teachers can incorporate cultural knowledge into English language classes, exploring elements of culture, intercultural phenomena, and high-context and low-context cultures. Activities offered by the author to raise cultural awareness include web quests, role plays, cultural observations, and culture journals.
Descriptors: Second Language Instruction, English (Second Language), Cultural Awareness, Language Teachers
Metzl, Einat S. – American Journal of Sexuality Education, 2013
This article is a case study of curriculum development and learning outcomes from a five-week human sexuality course for art therapy and marital and family therapy graduate students. First, course context and intentions are introduced. Second, the course format is presented briefly. Third, students' experiences are illustrated through…
Descriptors: Curriculum Development, Sex Education, Art Therapy, Graduate Study
Mehlig, Lisa M.; Shumow, Lee – Teaching Education, 2013
The aim of this study was to help pre-service teachers develop basic knowledge and skill for partnering with families on assessment-related issues. An assessment class for teacher educators (experimental group) participated in role-playing activities designed to expand their understanding and skill in a way that would help them learn how to…
Descriptors: Preservice Teachers, Preservice Teacher Education, Communication Skills, Knowledge Base for Teaching
Yan, Peng; Slator, Brian M.; Vender, Bradley; Jin, Wei; Kariluoma, Matti; Borchert, Otto; Hokanson, Guy; Aggarwal, Vaibhav; Cosmano, Bob; Cox, Kathleen T.; Pilch, André; Marry, Andrew – International Association for Development of the Information Society, 2013
Research into virtual role-based learning has progressed over the past decade. Modern issues include gauging the difficulty of designing a goal system capable of meeting the requirements of students with different knowledge levels, and the reasonability and possibility of taking advantage of the well-designed formula and techniques served in other…
Descriptors: Intelligent Tutoring Systems, Immersion Programs, Role Playing, Biological Sciences
Hontvedt, Magnus; Arnseth, Hans Christian – International Journal of Computer-Supported Collaborative Learning, 2013
Research on simulator training has rarely focused on the way simulated contexts are constructed collaboratively. This study sheds light on how structuring role-play and fostering social interactions may prove fruitful for designing simulator training. The article reports on a qualitative study of nautical students training in a ship simulator. The…
Descriptors: Marine Education, Navigation, Professional Training, Social Environment
May, Dominik; Wold, Kari; Moore, Stephanie – European Journal of Engineering Education, 2015
The world is changing significantly, and it is becoming increasingly globalised. This means that countries, businesses, and professionals must think and act globally to be successful. Many individuals, however, are not prepared with the global competency skills needed to communicate and perform effectively in a globalised system. To address this…
Descriptors: Engineering Education, Global Approach, Interaction, Electronic Learning
Schnurr, Matthew A.; De Santo, Elizabeth M.; Green, Amanda D.; Taylor, Alanna – Journal of Geography, 2015
This article investigates the particular mechanisms through which a role-play simulation impacts student perceptions of knowledge acquisition. Longitudinal data were mobilized in the form of quantitative and qualitative surveys to examine whether the simulation succeeded in increasing knowledge around both content and skills. It then delves deeper…
Descriptors: Role Playing, Geography Instruction, Simulation, Student Attitudes
Abdallah, Mahmoud M. S. – Online Submission, 2015
"Special education" has become a prominent field that needs some attention in pre-service teacher education programmes offered by educational and teacher training institutions (e.g. Egyptian colleges of education at university). Like normal students, students with special educational needs (e.g. physical and mental disabilities, learning…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Special Needs Students

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