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Tory Thorkelson – MEXTESOL Journal, 2024
The COVID-19 pandemic forced institutions, faculty, and students to use emergency remote teaching (ERT) in the early stages of 2020. All educational levels, as well as schools and universities around the world, were affected. Although ERT and online education are not necessarily synonymous (see Thorkelson, 2021), most classes were delivered…
Descriptors: Pandemics, COVID-19, Educational Needs, Educational Change
Lior Naamati-Schneider; Dorit Alt – Education and Information Technologies, 2024
The integration of ChatGPT into educational systems underscores the critical importance of reevaluating the relevance of digital literacy skills. This study empirically tested, for the first time, the theoretical premise that the use of ChatGPT could render certain digital skills obsolete by assuming competencies that students were previously…
Descriptors: Artificial Intelligence, Handheld Devices, Users (Information), Skill Development
Thomas K. F. Chiu; Benjamin Luke Moorhouse; Ching Sing Chai; Murod Ismailov – Interactive Learning Environments, 2024
As Artificial Intelligence (AI) advances technologically, it will inevitably bring many changes to classroom practices. However, research on AI in education reflects a weak connection to pedagogical perspectives or instructional approaches, particularly in K-12 education. AI technologies may benefit motivated and advanced students. Understanding…
Descriptors: Teacher Student Relationship, Student Motivation, Artificial Intelligence, Technology Uses in Education
Carlos L. Alvarez; Branca Mirnic; Jardel C. Santos; Tatiana G. Pineda – Journal of Pedagogical Research, 2024
This quasi-experimental research aimed to describe the syllabus design process using the "backward design model" and its features to determine the teacher candidates' perceptions of its application in the English Skills Development course. To achieve these objectives, the syllabus based on the BDM was designed before starting the course;…
Descriptors: English (Second Language), Second Language Learning, Second Language Instruction, Language Teachers
Anna Åkerfeldt; Susanne Kjällander; Petra Petersen – Technology, Pedagogy and Education, 2024
In the following research review, 57 articles were analysed to get an insight into research in the field of computational thinking and programming in K-12. The results show that empirical research regarding programming and computational thinking is prevalent in the USA and Greece. The articles were published in 43 different academic journals. A…
Descriptors: Research Reports, Thinking Skills, Computation, Content Analysis
Gloria Mittmann; Adam Barnard; Sonja Zehetmayer; Simon Wimmer; Vanessa Zehetner; Sylvia Doerfler; Kate Woodcock; Beate Schrank – International Journal of Game-Based Learning, 2024
Early adolescence is a major time for friendship development, and interpersonal emotion regulation (iER) is a vital skill for social interactions. Serious games are an exciting way to engage young people with psychoeducational content. The authors developed a serious game teaching iER strategies to early adolescents in an interdisciplinary and…
Descriptors: Foreign Countries, Middle School Students, Educational Games, Computer Games
Valentina Arkorful; Iddrisu Salifu; Francis Arthur; Sharon Abam Nortey – Cogent Education, 2024
In the ever-evolving digital landscape, higher education (HE) students find themselves at the crossroads of two critical aspects: their digital competencies and their digital citizenship. Given the ubiquitous integration of digital technologies in educational settings, it is essential to investigate the relationship between students' digital…
Descriptors: Higher Education, Digital Literacy, Foreign Countries, Citizenship
Anette Bentz; Bernhard Standl – ACM Transactions on Computing Education, 2024
Digital literacy is considered to be crucial for social and professional participation. Hence, several projects have been launched in school, as well as extracurricular activities to promote digital literacy in middle school. They aim, among other things, to increase interest in the so-called STEM subjects (science, technology, engineering, and…
Descriptors: Digital Literacy, Computer Science Education, Extracurricular Activities, Middle School Students
Tetiana Bogachenko; Rachel Burke; Yi Zhang; Qian Gong – Australian Review of Applied Linguistics, 2024
This paper explores the use of Google Translate (GT) by displaced people (DPs) from Ukraine in Australia and English language educators supporting learners from refugee backgrounds in the context of decolonizing language learning. The survey and interviews with DP participants revealed that GT provides them with a sense of confidence and freedom,…
Descriptors: Translation, Computational Linguistics, Technology Uses in Education, Second Language Learning
Emily Di Zhang; Shulin Yu – Computer Assisted Language Learning, 2025
While research on digital multimodal composing (DMC) has been skewed towards the instructional design and affordances of DMC for L2 learners, there is a wider need to develop conceptual models of L2 DMC competence, with which L2 learners can successfully design DMC works and respond to the multimodal reading and writing demands of the digital era.…
Descriptors: Second Language Learning, Second Language Instruction, Writing Instruction, Multiple Literacies
Galiya Sarzhanova; Assylbek Nurgabdeshov – Journal of Pedagogical Research, 2025
Psychological well-being plays a crucial role in shaping students' academic success, emotional resilience, and overall educational experiences, while also significantly influencing teachers' job satisfaction and effectiveness. However, increasing academic pressures, institutional challenges, and digital advancements have posed new threats to…
Descriptors: Mental Health, Well Being, Psychological Patterns, Academic Achievement
Kim, Jeanne – Canadian Journal of Learning and Technology, 2022
Industry 4.0 advancements in technology are creating a dynamic and fast changing world that affects how we live and work. Educators need to rethink existing teaching approaches to better prepare learners for future careers that Industry 4.0 will create. The World Economic Forum defined a new education model, called Education 4.0, which contains…
Descriptors: Self Determination, Student Centered Learning, Higher Education, Educational Change
Grajek, Susan – Change: The Magazine of Higher Learning, 2022
Imagine an expanding higher education. The acceptance of and enthusiasm for online and hybrid courses have been routinized and monetized, and alternative microcredentialing and lifelong learning programs have provided institutions with expanded revenue streams. EDUCAUSE's Top 10 IT issues for 2022, which are presented in this article, provide a…
Descriptors: Information Technology, Technology Uses in Education, Higher Education, Educational Change
Gross, Lauren – Online Journal of Distance Learning Administration, 2022
Since the 1990s, online learning and distance learning have proliferated rapidly. The purpose of this study was to explore recruiters' perceptions regarding nurses with online degrees versus face-to-face (f2f) degrees at the baccalaureate level. This study used a qualitative research approach with a phenomenological research design. A total of ten…
Descriptors: Distance Education, Recruitment, Electronic Learning, Online Courses
Jinlong Yuan – ProQuest LLC, 2022
Distance and Blended education have been studied and applied in many disciplines but there has been limited use and assessment of these learning modes for design studios. The Coronavirus Disease (COVID-19) pandemic has forced education delivery methods in the United States to become more online/hybrid in the 2020 school year without much…
Descriptors: In Person Learning, Electronic Learning, Blended Learning, Design

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