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Lo, Chung Kwan; Hew, Khe Foon – Journal of Computer Assisted Learning, 2021
The overarching goal of this research project is to develop a set of theoretical and empirical based design principles to support student engagement in flipped mathematics learning. We used a design-based research approach in which a series of studies was conducted in a secondary school. First, an analysis of practical problems was performed via…
Descriptors: Flipped Classroom, Learner Engagement, Secondary School Students, Secondary School Mathematics
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Goomas, David; Czupryn, Kurt – Community College Journal of Research and Practice, 2021
Since the Texas Legislature has mandated, via the Texas Higher Education Coordinating Board, to provide best practices for using technology for developmental education, we report on a solution used at College of the Mainland (Texas City, Texas) for satisfying that mandate. The solution was to use a common 'master' template in a learning management…
Descriptors: Integrated Learning Systems, Instructional Design, Adult Basic Education, Technology Uses in Education
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Edyburn, Keith; Edyburn, Dave L. – Intervention in School and Clinic, 2021
In the fairy tale "Goldilocks," a young girl enters the home of three bears. As she explores the porridge, chairs, and beds, in each situation she is seeking what is "just right." It seems that Goldilocks is the perfect metaphor for describing learners experiencing universal design for learning (UDL) because it highlights the…
Descriptors: Access to Education, Teacher Role, Educational Resources, Educational Technology
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Draper, Jenna T.; Freeling, Benjamin S.; Connell, Sean D. – Journal of Creative Behavior, 2021
World-class science requires inspiration, so how can we spark creativity in the modern university environment? Creativity does not come automatically: in the modern age, factors from electronic devices to time pressure can stifle creative thought. Yet, to solve the major problems of the future, it will be essential to stimulate creativity in…
Descriptors: Creativity, Science Education, College Science, College Students
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Soutthaboualy, Thongkhane; Chatwattana, Pinanta; Piriyasurawong, Pallop – Higher Education Studies, 2021
The objectives of the study were 1) Synthesize the conceptual framework of blended instruction on the cloud via an interactive augmented reality technology model to enhance digital literacy, 2) Design the blended instruction on the cloud via an interactive augmented reality technology model, 3) Develop the blended instruction on the cloud via an…
Descriptors: Blended Learning, Computer Simulation, Technological Literacy, Instructional Design
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Hicks, Alison; Maxson, Bronwen K.; Reyes, Betsaida M. – portal: Libraries and the Academy, 2021
The globalization of campuses has led to increasing numbers of international and exchange students. However, librarians often develop instructional opportunities for students from other countries with little understanding of how academic information literacy (IL) differs around the world. Using Mexico as an example, this study employs survey and…
Descriptors: Information Literacy, Library Instruction, Librarians, Academic Libraries
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Lion, Margaret – Journal of Teaching and Learning with Technology, 2021
Transitioning from a face-to-face to a fully online class was a huge, time-consuming challenge. I would now like to share with you what I learned, how I did it, and how to find yourself some time.
Descriptors: Online Courses, Instructional Design, COVID-19, Pandemics
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Lee, Kyungmee – Open Learning, 2021
This article tackles a critical question:'to what extent can online higher education (HE) be open and innovative at the same time?' To provide a more comprehensive answer to the question, the author takes up a notion of discourse and situates the analysis in a specific online HE setting: Athabasca University (AU), Canada. In this article, the…
Descriptors: Foreign Countries, Open Universities, Distance Education, Educational Innovation
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Czerkawski, Betül; Berti, Margherita – Research in Learning Technology, 2021
Recent years have seen a growing interest in augmented reality (AR) technologies due to their potential for simulating real-life situations and creating authentic learning tasks. Studies have shown that AR enables engaging and interactive learning experiences (e.g. Bressler and Bodzin 2013; Klopfer and Sheldon 2010) and can benefit student…
Descriptors: Computer Simulation, Simulated Environment, Learning Experience, Instructional Design
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Enderson, Mary C.; Colwell, Jamie – Journal of Adolescent & Adult Literacy, 2021
In this article, we use a case study to provide suggestions and lessons for considering mathematical literacy instruction. Preservice teachers in the study were provided coursework and support in designing mathematical literacy instruction, and then they incorporated that instruction into a field-based practicum experience. We then studied their…
Descriptors: Mathematics Instruction, Numeracy, Preservice Teachers, Instructional Design
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Ørngreen, Rikke; Knudsen, Sara Paasch; Kolbæk, Ditte; Jensen, Rune Hagel Skaarup – Electronic Journal of e-Learning, 2021
This paper presents an empirical study and related activity system analysis regarding the implementation and use of Moodle specifically, and learning management systems in general, in problem-based learning. The research involved an exploration of the characteristics that defined use of Moodle at a Danish university, the reasons why Moodle was or…
Descriptors: Integrated Learning Systems, Problem Based Learning, Instructional Design, Foreign Countries
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Bopardikar, Anushree; Bernstein, Debra; Drayton, Brian; McKenney, Susan – Instructional Science: An International Journal of the Learning Sciences, 2021
Educative curricula support teacher learning as well as the learning of students. High quality educative curricula contain features that help teachers customize learning opportunities and environments in ways that meet the needs of their learners. Designing these features requires expertise related to subject matter content, pedagogy, teacher and…
Descriptors: Curriculum Design, Science Curriculum, Instructional Design, Pedagogical Content Knowledge
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Jahnke, Isa; Riedel, Nathan; Singh, Kanupriya; Moore, Joi – Online Learning, 2021
Online courses often include interface designs that do not support a positive learner experience. Literature shows a variety of heuristics to detect issues of online courses. While heuristic-based inspection of usability is a dominant method for evaluating digital systems, these methods cannot be easily transferred to online courses. To close this…
Descriptors: Heuristics, Usability, Online Courses, Course Evaluation
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Ma, Hongming – Research in Science Education, 2021
Science education researchers have found that instructional design focusing more on learners' affective needs can be powerful in nurturing effective and exciting science learning. This paper reports a qualitative study exploring how learners' situational affective experiences are influenced by the interplay of their habitual affective attributes…
Descriptors: Foreign Countries, Preservice Teachers, Science Instruction, Methods Courses
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Rubenstein, Lisa DaVia; Callan, Gregory L.; Shively, Kate; Speirs Neumeister, Kristie – Gifted Child Today, 2021
While problem identification is a key stage in creative problem solving, many gifted students may rush to begin developing solutions before they have spent sufficient time accurately identifying the underlying problem or opportunity. As a result, they may develop irrelevant or hackneyed solutions. Despite the importance of problem finding,…
Descriptors: Problem Solving, Academically Gifted, Instructional Design, Cognitive Processes
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