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Karaman, Selcuk – Educational Research and Reviews, 2011
Online assessments are essential parts of online learning. There are some debates on quality of online assessments. Nevertheless the study considered online exams as an instructional activity and aimed to examine the effects of online exams on students' engagements related to course goals. The study was conducted on two cases, which are…
Descriptors: Computer Uses in Education, Computer Assisted Testing, Online Courses, Educational Technology
Polly, Drew – Journal of Computers in Mathematics and Science Teaching, 2011
Technological pedagogical and content knowledge (TPACK) has been advanced as a construct to describe teachers' understandings related to effectively teaching with technology. This study examined the development of TPACK of two teachers during their mathematics teaching after participating in a learner-centered professional development (LCPD)…
Descriptors: Technology Integration, Educational Technology, Faculty Development, Thinking Skills
Bixler, Brett A.; Land, Susan M. – Journal of Educational Technology Systems, 2011
The purpose of this research was to investigate the effects of using cognitive and metacognitive prompting strategies in a web-based learning environment to engage college students in a complex, ill-structured task. The course context was a freshman/sophomore level Information Sciences and Technology course, and the topic was web design. Four…
Descriptors: College Students, Prompting, Problem Solving, Educational Environment
Akdemir, Omur – Journal of Educational Technology Systems, 2011
Changing nature of student population, developments in technology, and insufficient number of traditional universities have made online courses popular around the globe. This study was designed to investigate the current practices of teaching mathematics online in Turkish Universities through a qualitative inquiry. The snowball sampling method was…
Descriptors: Qualitative Research, Online Courses, Foreign Countries, Mathematics Instruction
Cetintas, Suleyman; Si, Luo; Aagard, Hans Peter; Bowen, Kyle; Cordova-Sanchez, Mariheida – IEEE Transactions on Learning Technologies, 2011
Microblogging is a popular technology in social networking applications that lets users publish online short text messages (e.g., less than 200 characters) in real time via the web, SMS, instant messaging clients, etc. Microblogging can be an effective tool in the classroom and has lately gained notable interest from the education community. This…
Descriptors: Information Retrieval, Accuracy, Synchronous Communication, Classification
Utilizing Social Bookmarking Tag Space for Web Content Discovery: A Social Network Analysis Approach
Wei, Wei – ProQuest LLC, 2010
Social bookmarking has gained popularity since the advent of Web 2.0. Keywords known as tags are created to annotate web content, and the resulting tag space composed of the tags, the resources, and the users arises as a new platform for web content discovery. Useful and interesting web resources can be located through searching and browsing based…
Descriptors: Cooperative Planning, Semantics, Network Analysis, Social Networks
Tanner, Howard; Beauchamp, Gary; Jones, Sonia; Kennewell, Steve – Mathematics Education Research Group of Australasia, 2010
The term "orchestration", has been used to describe the teacher's role in activity settings incorporating interactive technologies. This musical analogy suggests pre-planned manipulation of events to generate "performance" leading to learning. However, in two recent projects we have observed how effective teaching and learning…
Descriptors: Mathematics Instruction, Creativity, Teaching Methods, Music
Spencer, Neil H. – Teaching Statistics: An International Journal for Teachers, 2010
This article describes how a demonstration of statistical (or other) software can be recorded without expensive video equipment and saved as a presentation to be displayed with software such as Microsoft PowerPoint. Work carried out on a tablet PC, for example, can also be recorded in this fashion.
Descriptors: Computer Software, Handheld Devices, Instructional Materials, Computer Uses in Education
Wang, Hsiu-Feng – Visible Language, 2010
This experiment investigated how two factors which relate to icon representations affected Taiwanese computer users. These were: alphabetic or non alphabetic representations and cultural or standard imagery. Alphabetic representations are representations which show Chinese characters or English words/letters. Non alphabetic representations are…
Descriptors: Foreign Countries, Computer Use, Computer Software, Context Effect
Barab, Sasha A.; Gresalfi, Melissa; Ingram-Goble, Adam – Educational Researcher, 2010
Videogames are a powerful medium that curriculum designers can use to create narratively rich worlds for achieving educational goals. In these worlds, youth can become scientists, doctors, writers, and mathematicians who critically engage complex disciplinary content to transform a virtual world. Toward illuminating this potential, the authors…
Descriptors: Play, Research Methodology, Video Games, Educational Objectives
Michels, Barbara J.; Chang, Ching-Wen – TechTrends: Linking Research and Practice to Improve Learning, 2010
"Necessity is the mother of invention," as the saying goes, and in this case, it surely was. A telecommuting faculty for a Midwest public university wanted to see a graduate student's presentation as a guest speaker in an instructional technology course on campus. However, this faculty lives in another state, so that was impossible. As a daily…
Descriptors: Educational Technology, Internet, College Faculty, Computer Mediated Communication
Oldknow, Adrian; Huyton, Pip; Galloway, Ian – School Science Review, 2010
Most students now have access to devices such as digital cameras and mobile phones that are capable of taking short video clips outdoors. Such clips can be used with powerful ICT tools, such as Tracker, Excel and TI-Nspire, to extract time and coordinate data about a moving object, to produce scattergrams and to fit models. In this article we…
Descriptors: Physics, Video Technology, Data Collection, Motion
Lai, Jason Kwong-Hung; Leung, Howard; Hu, Zhi-Hui; Tang, Jeff K. T.; Xu, Yun – International Journal of Distance Education Technologies, 2010
One of the difficulties in learning Chinese characters is distinguishing similar characters. This can cause misunderstanding and miscommunication in daily life. Thus, it is important for students learning the Chinese language to be able to distinguish similar characters and understand their proper usage. In this paper, the authors propose a game…
Descriptors: Educational Games, Computer Uses in Education, Electronic Learning, Automation
Lane, Andy – Journal of Interactive Media in Education, 2010
This paper argues that designing collections of "closed" educational resources (content and technologies) for use by specific student cohorts and collections of open educational resources for use by any "learner" require different design approaches. Learning design for formal courses has been a research topic for over 10 years…
Descriptors: Innovation, Instructional Design, Resource Units, Computer Uses in Education
Burgess, J. T. F. – Computers in Libraries, 2010
This article proceeds from the position that obsession with technology is a distraction from librarians' true mission and explores how a constellation of emerging information technologies might empower librarians to reconsider their commitment to the technological treadmill and instead turn to a more humanistic orientation. This article presents…
Descriptors: Semantics, Information Technology, Educational Technology, Librarians

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