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Alexandros Tsichouridis; Stelios Xinogalos; Apostolos Ampatzoglou – Journal of Educational Computing Research, 2024
Teaching and learning programming, and especially Object-Oriented Programming (OOP), is a complicated and challenging task. Students have to comprehend various OOP concepts and utilize them for designing object-oriented programs. Various types of educational programming environments, such as microworlds and educational games, have been devised for…
Descriptors: Programming, Computer Uses in Education, Educational Resources, Computer Science Education
Sebahat Gok; Robert L. Goldstone – Cognitive Research: Principles and Implications, 2024
Interactive computer simulations are commonly used as pedagogical tools to support students' statistical reasoning. This paper examines whether and how these simulations enable their intended effects. We begin by contrasting two theoretical frameworks--"dual processes" and "grounded cognition"--in the context of people's…
Descriptors: Computer Simulation, Thinking Skills, Teaching Methods, Interaction
Jaeyoung Ha; Kawthar Alrayyan; M. M. Lekhon Alam – Discover Education, 2024
There is much interest in employing computer technology in design professions and education. However, few attempts have been made to apply immersive visualization technology to learn design details in landscape architecture. This study aims to illuminate how virtual reality (VR) technology helps students with design details in landscape…
Descriptors: Computer Simulation, Computer Uses in Education, Design, Horticulture
Joshua Bumanlag; Adrian Angelo Abelarde – International Society for Technology, Education, and Science, 2024
This paper presents an improved Distributed Genetic Algorithm (DGA) that surpasses the classic genetic algorithm (GA) in terms of both efficiency and effectiveness when it comes to optimizing faculty scheduling systems. The proposed Differential Evolution Genetic Algorithm (DGA) combines DE with chaotic mapping and asynchronous communication to…
Descriptors: Algorithms, Faculty Workload, School Schedules, Computer Uses in Education
Gregor Große-bölting; Dietrich Gerstenberger; Lara Gildehaus; Andreas Mühling; Carsten Schulte – ACM Transactions on Computing Education, 2023
The disciplinary identity as a computer science student has recently received increasing attention as a well-developed subject identity can help with increasing retention, interest, and motivation. Besides, identity theory can serve as an analytical lens for issues around diversity. However, identity is also often perceived as a vague, overused…
Descriptors: Computer Science, Computer Science Education, Students, Computer Uses in Education
Paige M. Russell; Jeffrey P. Potratz – Journal of Chemical Education, 2023
Three computer-based activities focusing on fundamentals of binding interactions are described that are powered by Desmos, freely available web-based software. The software allows the instructor to monitor the progress of each student completing the activity by privately viewing their answers in real time, to enforce class pacing by modulating…
Descriptors: Computer Software, Science Activities, Science Instruction, Computer Uses in Education
Sharon R. Mittiga; Nerelie C. Freeman; Brett E. Furlonger; Perrin Chan; Erin S. Leif – Journal of Positive Behavior Interventions, 2025
This study evaluated the quality and behavior change techniques (BCTs) included in 11 freely available mobile classroom behavior management applications (mCBM apps). We found that mCBM apps included a limited number of BCTs, with an average of 9 of 21 possible BCTs. Consequence-based BCTs like rewards and feedback were common, while…
Descriptors: Behavior Modification, Student Behavior, Computer Uses in Education, Positive Behavior Supports
Rune Johan Krumsvik – Education and Information Technologies, 2025
This exploratory case study examines how AI technologies, specifically a GPT-4-based synopsis chatbot, can serve as a sparring partner for doctoral students in Norway. Despite favourable conditions, only two-thirds of Norwegian PhD candidates complete their doctorates, partly due to challenges with article-based dissertations that require a…
Descriptors: Doctoral Students, Artificial Intelligence, Academic Language, Computer Uses in Education
Cynthia Y. Delgado; Richard E. Mayer – Journal of Educational Computing Research, 2025
This study examined whether answering focused explanative questions during pauses in an immersive virtual reality (IVR) lesson on pipetting procedures could enhance learning. The goal was to take a generative learning activity, known to be effective for declarative knowledge with conventional media, to the context of procedural knowledge with…
Descriptors: Computer Simulation, Computer Uses in Education, Laboratory Procedures, Learning Activities
Joseph Lobo; Genesis Dimalanta; Conrad Buerkley; Susan Manuel; Amiel Alfonso; Celter Cris Torres; Gerald Suba – Journal of Educators Online, 2025
This study adapted Davis' (1989) Technology Acceptance Model (TAM) to investigate what influences students' attitudes on using Microsoft Teams (MS Teams) as a learning tool for Physical Education (PE). Partial Least Square-Structural Equation Modeling (PLS-SEM) analysis of survey responses from 1,916 Mabalacat City College students enrolled in an…
Descriptors: Physical Education, Computer Software, Instructional Effectiveness, Computer Uses in Education
Chenghao Wang; Bin Zou – TESOL Journal, 2025
Avatars play a significant role in Artificial Intelligence (AI)-powered education, supported by various human-computer interactions and second language acquisition theories. AI avatars have become increasingly anthropomorphic and realistic with advancements in speech synthesis, speech-driven lip-syncing, and speech-to-facial animation. D-ID Studio…
Descriptors: Computer Simulation, Artificial Intelligence, Computer Uses in Education, Second Language Instruction
Christine M. Pribbenow; D'Andrew Harrington; Chinmay P. Rele; Katie M. Sandlin; Wilson Leung; David Lopatto; Laura K. Reed – Journal of Microbiology & Biology Education, 2025
The Genomics Education Partnership (GEP; thegep.org) is a collaboration of more than 260 faculty from over 200 colleges and universities across the continental United States and Puerto Rico, all of whom are engaged in bringing Course-based Undergraduate Research Experiences (CUREs) centered in genomics and bioinformatics to their students. The…
Descriptors: Undergraduate Students, Genetics, Student Research, Computer Uses in Education
Ram Babu Pareek; Shivani Parashar – Journal on School Educational Technology, 2025
The study explores how online and digital resources shape education, looking at teachers' competencies in the schools of the northern region of India. The research uses a mixed-method design featuring tools, interviews, and focus group discussions to assess digital competence with its contextual nuances. This work focuses on the transformative…
Descriptors: Foreign Countries, Secondary School Teachers, Educational Resources, Computer Uses in Education
Imran Bitar; Jacob Ghannam; Kiran Nandalur; Sayf Al-Katib – Anatomical Sciences Education, 2025
With advancements in medical education, the integration of innovative and technology-driven teaching modalities is needed to enhance student learning, particularly in radiology. This study aims to investigate the efficacy of PACSBIN, a cloud-based picture archiving and communication system (PACS), in teaching first-year medical students thoracic…
Descriptors: Anatomy, Medical Students, Visual Aids, Medical Education
Hyunkyoung Yoon; Jihye Hwang; Kyungwon Lee; Kyeong Hah Roh; Oh Nam Kwon – ZDM: Mathematics Education, 2024
In this exploratory study, we investigate undergraduate students' engagement with generative Artificial Intelligence (genAI) in proving mathematical statements. We selected six mathematical statements to conduct interviews with three students. We present the emergent framework, Students' Interactive Proving Experience with AI (SIPE-AI), which…
Descriptors: Artificial Intelligence, Computer Uses in Education, Mathematical Logic, Ethics