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Thomson, Norman; Chapman, Seri – Science Teacher, 2004
The Virtual Gorilla Modeling Project--a professional development project--is a collaboration of middle and high school inservice teachers, Zoo Atlanta primatologists, science and computer educators, and students. During a 10-day professional development summer workshop, middle and high school teachers explore the world of the gorilla through…
Descriptors: Primatology, Secondary School Teachers, Inquiry, Faculty Development
Gazit, Elhanan; Yair, Yoav; Chen, David – Journal of Science Education and Technology, 2005
This study describes high school students' conceptual development of the basic astronomical phenomena during real-time interactions with a Virtual Solar System (VSS). The VSS is a non-immersive virtual environment which has a dynamic frame of reference that can be altered by the user. Ten 10th grade students were given tasks containing a set of…
Descriptors: Astronomy, High School Students, Concept Formation, Interaction
Liu, Xiufeng – Journal of Science Education and Technology, 2006
Based on current theories of chemistry learning, this study intends to test a hypothesis that computer modeling enhanced hands-on chemistry laboratories are more effective than hands-on laboratories or computer modeling laboratories alone in facilitating high school students' understanding of chemistry concepts. Thirty-three high school chemistry…
Descriptors: Laboratory Experiments, Hands on Science, Computer Simulation, Quasiexperimental Design
Ausburn, Lynna J.; Ausburn, Floyd B. – Journal of Industrial Teacher Education, 2004
Virtual Reality has been defined in many different ways and now means different things in various contexts. VR can range from simple environments presented on a desktop computer to fully immersive multisensory environments experienced through complex headgear and bodysuits. In all of its manifestations, VR is basically a way of simulating or…
Descriptors: History, Teacher Education, Technical Education, Industrial Training
New Media Consortium, 2007
This fourth edition of the New Media Consortium's (NMC) annual "Horizon Report" describes the continuing work of the Horizon Project, a research-oriented effort that seeks to identify and describe emerging technologies likely to have a large impact on teaching, learning, or creative expression within higher education. Drawing on ongoing…
Descriptors: Technology Uses in Education, Higher Education, Influence of Technology, Relevance (Education)
Flowers, Lamont A. – Reading Research Quarterly, 2007
There is little debate among researchers, policymakers, and educational stakeholders that reading achievement among African American students is an important issue (Strickland, 1994). While several scholars have contributed greatly to the research literature on matters pertaining to African American students and reading, additional research is…
Descriptors: Teaching Methods, Study Skills, Teacher Effectiveness, Standardized Tests
Gecsei, J.; Frasson, C. – 1994
Safari is a cooperative project involving four Quebec universities, two industrial partners (Virtual Prototypes, Inc., providing the VAPS software package, and Novasys, Inc., a consulting firm specializing in artificial intelligence and training), and government. VAPS (Virtual Applications Prototyping System) is a commercial interface-building and…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Simulation, Foreign Countries
Draude, Barbara J. – 1996
This paper describes a case study/client scenario approach used in an advanced medical/surgical nursing course; its methods of interactive learning are facilitated by the computer technology available in a "master classroom." This approach incorporates concepts of adult learning theory and creativity and group interaction. The equipment,…
Descriptors: Active Learning, Case Studies, Computer Assisted Instruction, Computer Simulation
Quinn, James; And Others – 1996
A dilemma in designing computer simulations for instruction is how to provide a challenging exploratory environment and yet provide sufficient support so that students do not become lost. Directive support such as corrective feedback may detract from the exploratory quality of a simulation. Two methods of non-directive support are: (1) simplifying…
Descriptors: Computer Assisted Instruction, Computer Simulation, Cooperative Learning, Design Preferences
Perry, Marcia; And Others – 1996
There has been a rapid growth in the events industry in Victoria and Australia over the past five years with an increase in large scale events--resulting in substantive economic impact. The growth in events in Australia is projected to continue to beyond 2001. The Department of Management at Victoria University of Technology (VU) received a…
Descriptors: Activities, Administrator Education, Athletics, Business Administration Education
Spray, Judith A.; Miller, Timothy R. – 1992
A popular method of analyzing test items for differential item functioning (DIF) is to compute a statistic that conditions samples of examinees from different populations on an estimate of ability. This conditioning or matching by ability is intended to produce an appropriate statistic that is sensitive to true differences in item functioning,…
Descriptors: Blacks, College Entrance Examinations, Comparative Testing, Computer Simulation
Schumacker, Randall E. – 1992
The regression-discontinuity approach to evaluating educational programs is reviewed, and regression-discontinuity post-program mean differences under various conditions are discussed. The regression-discontinuity design is used to determine whether post-program differences exist between an experimental program and a control group. The difference…
Descriptors: Comparative Analysis, Computer Simulation, Control Groups, Cutting Scores
Miller, Erez Cedric – 1993
This paper discusses some of the potential benefits and hazards that virtual reality holds for exceptional children in the special education system. Topics addressed include (1) applications of virtual reality, including developing academic skills via cyberspace, vocational training, and social learning in cyberspace; (2) telepresence and distance…
Descriptors: Computer Assisted Instruction, Computer Simulation, Curriculum Development, Distance Education
Ohlsson, Stellan – 1990
Prior research on learning has been linked to instruction by the derivation of general principles of instructional design from learning theories. However, such design principles are often difficult to apply to particular instructional issues. A new method for relating research on learning to instructional design is proposed: Different ways of…
Descriptors: Arithmetic, Artificial Intelligence, Cognitive Processes, Computer Simulation
Nandakumar, Ratna – 1992
The phenomenon of simultaneous differential item functioning (DIF) amplification and cancellation and the role of the SIBTEST computer program in detecting it were studied. A variety of simulated test data was generated for this purpose. In addition, the following real test data were used: (1) American College Testing program data for 2,115 males…
Descriptors: Black Students, Comparative Testing, Computer Simulation, Computer Software

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