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Ren, Shuo – ProQuest LLC, 2019
There has been an increase in the use of virtual reality (VR) technology in the education community since VR is emerging as a potent educational tool that offers students with a rich source of educational material and makes learning exciting and interactive. With a rise of popularity and market expansion in VR technology in the past few years, a…
Descriptors: Educational Technology, Science Laboratories, Computer Simulation, Active Learning
Dündar-Coecke, Selma – International Association for Development of the Information Society, 2019
Decades-old research has demonstrated the effects of virtual space on perception mostly with adult samples. Little is known about children's ability to utilize spatial-temporal qualities from computerized settings. Past research with primary school children suggested that the ability to utilize spatial-temporal information is crucial for inferring…
Descriptors: Adults, Preschool Children, Age Differences, Teaching Methods
Sirakaya, Mustafa; Sirakaya, Didem Alsancak – Online Submission, 2019
This study aimed to ascertain the effects of augmented reality training on teachers' individual innovativeness. The study group which consisted of 35 teachers utilized one group pretest-posttest experimental design. The teachers who volunteered to take part in the study received 40-hour augmented reality training. Individual Innovativeness Scale…
Descriptors: Computer Simulation, Technology Integration, Teacher Education, Teacher Characteristics
Mike Stieff – Grantee Submission, 2019
Inquiry activities with component visualization tools are increasingly prevalent in K-12 STEM classrooms; however, evidence of their efficacy has primarily been collected from controlled laboratory studies that lack ecological validity or from small-scale classroom interventions that assess learning outcomes proximal to the intervention. Here, the…
Descriptors: Outcomes of Education, Science Achievement, Secondary School Science, Chemistry
Mike Stieff – Journal of Chemical Education, 2019
Inquiry activities with component visualization tools are increasingly prevalent in K-12 STEM classrooms; however, evidence of their efficacy has primarily been collected from controlled laboratory studies that lack ecological validity or from small-scale classroom interventions that assess learning outcomes proximal to the intervention. Here, the…
Descriptors: Outcomes of Education, Science Achievement, Secondary School Science, Chemistry
Augmented Reality Mobile Application for Children with Autism: Stakeholders' Acceptance and Thoughts
Hashim, Haida Umiera; Md Yunus, Melor; Norman, Helmi – Arab World English Journal, 2021
American Psychiatric Association defined autism spectrum disorder as a neurological disorder due to which a diagnosed child may face difficulty in social communication or have a repeated or restricted set of behaviors. Learners with autism are primarily visual strategy learners, and they tend to learn better through pictures and images. Due to…
Descriptors: Autism, Pervasive Developmental Disorders, Students with Disabilities, Vocabulary Development
Brown, Bryan; Pérez, Greses; Ribay, Kathryn; Boda, Phillip A.; Wilsey, Matthew – Journal of Science Teacher Education, 2021
Virtual reality (VR) in science classrooms has the potential to enhance students' learning by bridging the knowledge in the learners' communities with science instruction. When virtual environments reflect students' culture, it has the potential to influence their attitudes toward the value of science in their community. This qualitative study…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Culturally Relevant Education
Shonfeld, Miri; Greenstein, Yoram – British Journal of Educational Technology, 2021
This paper focuses on student attitudes about using a virtual world (VW) learning platform. VWs allow students to meet via avatars and experience events that simulate real social experiences. It can also enhance student motivation, learning and collaboration. However, studies have reported that many students and teachers find VW difficult to use,…
Descriptors: Preservice Teachers, College Students, Student Attitudes, Computer Simulation
Shao, Michael; Shiflett, Mark B. – Chemical Engineering Education, 2021
Simulation software has experienced growing interest in chemical engineering curriculums for its usage in commercial engineering practices. This article describes the ASPEN Plus® version 10 (V10) simulations and a student teach students approach to integrate ASPEN in the chemical engineering curriculum at the University of Kansas (KU). Videos,…
Descriptors: Chemical Engineering, Teaching Methods, Computer Simulation, Computer Software
Akilli, Mustafa – European Journal of Educational Sciences, 2021
This paper focuses on examining the effectiveness of three-dimensional (3D) computer models on student teachers' academic achievement, mental model construction, and spatial ability used in learning the "atomic models" topic in this study. The students were randomly assigned into two groups: the treatment group (TG) where 3D computer…
Descriptors: Computer Simulation, Nuclear Physics, Undergraduate Study, College Science
Miller, Michelle D.; Castillo, Giovanni; Medoff, Norman; Hardy, Alexis – Innovative Higher Education, 2021
Rapid advances in the quality and accessibility of immersive virtual reality (IVR) have brought about intense interest in applications of the technology within higher education, including STEM (science, technology, engineering, mathematics) teaching and learning. However, evidence is mixed on the effectiveness of IVR for STEM teaching and…
Descriptors: Science Instruction, Organic Chemistry, Educational Technology, Technology Uses in Education
Hu-Au, Elliot; Okita, Sandra – Journal of Science Education and Technology, 2021
Recent global events and educational trends have led schools to heavily rely on digital media to educate their students. Science classes, in particular, stand to lose substantial learning opportunities without the ability to provide physical laboratory experiences. Virtual reality (VR) technology has the potential to resolve this issue, but little…
Descriptors: Chemistry, Computer Simulation, Simulated Environment, Science Education
Valentine, Andrew; Van der Veen, Tom; Kenworthy, Patrick; Hassan, Ghulam Mubashar; Guzzomi, Andrew; Khan, R. Nazim; Male, Sally A. – Australasian Journal of Educational Technology, 2021
A barrier to using head mounted display (HMD) virtual reality (VR) in education is access to hardware for large classes. This paper compares students' learning when engaging with an HMD VR simulation as the operator and as the observer, to evaluate whether benefits of HMD VR can be achieved without requiring all students to operate the equipment.…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Graduate Students
Wong, Carrie H. S.; Tsang, Ken C. K.; Chiu, Wang-Kin – Journal of Chemical Education, 2021
The promotion of spatial skills is essential in chemistry education. However, the process of acquiring these skills can be monotonous if learning is limited to the memorization of Newman projections or 3D molecular kits. Existing approaches to learning using visualizing tools require physical models which limit learning activities to within the…
Descriptors: Computer Simulation, Technology Integration, Science Instruction, Instructional Effectiveness
Reiten, Lindsay – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2021
Supporting teachers' implementations of technology in the classroom is a critical and longstanding issue in mathematics education. As access to various technology resources grows, a need exists for professional development opportunities that prepare teachers to integrate technology effectively to support students' mathematical learning…
Descriptors: Faculty Development, Technology Integration, Manipulative Materials, Computer Simulation