Publication Date
| In 2026 | 0 |
| Since 2025 | 648 |
| Since 2022 (last 5 years) | 3030 |
| Since 2017 (last 10 years) | 5660 |
| Since 2007 (last 20 years) | 8597 |
Descriptor
Source
Author
| de Jong, Ton | 23 |
| Gwo-Jen Hwang | 19 |
| Candace Walkington | 17 |
| Makransky, Guido | 16 |
| Klopfer, Eric | 15 |
| Lan, Yu-Ju | 15 |
| Hwang, Gwo-Jen | 14 |
| Johnson, L. | 14 |
| Ke, Fengfeng | 14 |
| Pellas, Nikolaos | 14 |
| Adams Becker, S. | 13 |
| More ▼ | |
Publication Type
Education Level
Audience
| Practitioners | 512 |
| Teachers | 507 |
| Researchers | 280 |
| Administrators | 55 |
| Policymakers | 50 |
| Students | 48 |
| Media Staff | 13 |
| Parents | 6 |
| Community | 4 |
| Support Staff | 4 |
| Counselors | 2 |
| More ▼ | |
Location
| Turkey | 267 |
| Australia | 234 |
| China | 214 |
| Taiwan | 201 |
| United Kingdom | 185 |
| Spain | 151 |
| Germany | 133 |
| United States | 127 |
| Indonesia | 123 |
| Canada | 119 |
| Japan | 87 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
| Meets WWC Standards without Reservations | 3 |
| Meets WWC Standards with or without Reservations | 3 |
| Does not meet standards | 1 |
Karakus, Mehmet; Ersozlu, Alpay; Clark, Aaron C. – EURASIA Journal of Mathematics, Science and Technology Education, 2019
The aim of this study is identifying the publications related to Augmented Reality (AR) in education and describing the features of those studies. The Web of Science database was searched for publications on AR in education. Bibliographic coupling of the countries, bibliographic coupling of the institutions, bibliographic coupling of the journals,…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Bibliometrics
Alneyadi, Saif Saeed – EURASIA Journal of Mathematics, Science and Technology Education, 2019
Background: This study explored science teachers' views about the nature and frequency of virtual lab implementation conducted by students and its contribution to developing science instruction and research in the United Arab Emirates (UAE). Material and Methods: Focus group was employed to collect data through structured interviews. The sample…
Descriptors: Computer Simulation, Science Experiments, Scientific Literacy, Foreign Countries
Vea, Tanner – British Journal of Educational Technology, 2019
In this paper, I consider a social movement for animal rights as a site of learning about a particular form of ethics. I use a multiliteracies framework, which emphasizes critical consumption and creation across a range of media forms, to consider how learning unfolds using a different kind of medium: the affective body. Activists in this study…
Descriptors: Multiple Literacies, Animals, Ethics, Activism
Zorrilla, David; Sánchez-Márquez, Jesús; García, Víctor; Fernández, Manuel – Journal of Chemical Education, 2019
Teaching and understanding the concepts related to ideal gases and their transformations is relatively uncomplicated. However, for science and engineering students, reaching an understanding of and assimilating the concepts related to real gases and their transformations is a more difficult goal. Backed by their considerable experience teaching…
Descriptors: Computer Simulation, Teaching Methods, Science Instruction, Scientific Concepts
Taramopoulos, Athanasios; Psillos, Dimitrios – Journal of Science Education and Technology, 2019
This study investigates the impact of utilizing dynamically linked concrete and abstract representations of objects in modern, virtual electric circuit laboratories on the cognitive evolution and the representational fluency of high school students. The students (N = 27, aged 16-17) were randomly divided into two classes: the first class used a…
Descriptors: Science Laboratories, High School Students, Cognitive Development, Educational Technology
Lochner, Johanna; Rieckmann, Marco; Robischon, Marcel – Journal of Education for Sustainable Development, 2019
A core aim of Education for Sustainable Development (ESD) is to link local action with global thinking. In this systematic literature review, we quantitatively and qualitatively analyzed a sample of 158 peer-reviewed articles on school gardening. Our particular interest was in Virtual School Garden Exchanges (VSGEs). In VSGEs, learners plant…
Descriptors: Gardening, Sustainable Development, Environmental Education, Computer Simulation
Nasse, Joseph A.; McAteer, Daniel; Hughes, Karlton D.; Kelbon, Christopher; Mugweru, Amos; Grinias, James P. – Journal of Chemical Education, 2019
Instruction on the design of analytical instrumentation is a critical component of the analytical chemistry curriculum. To simplify this process and enable students to directly see how the instruments that are in their own laboratory setting work, the use of augmented reality technology can be implemented. In this report, the "HP Reveal"…
Descriptors: Science Instruction, College Science, Undergraduate Study, Chemistry
Norlund, Anita – International Journal of Mobile and Blended Learning, 2019
Reality technologies are being introduced in schools due to high anticipated or claimed educational benefits. This article explores the reliability of foundations of such claims for use of three kinds of technology-based 'environments': virtual, augmented and mixed reality. It is a follow-up of a previous stage in a research review and includes 35…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Computer Simulation
Briscoe, Michael – Science Teacher, 2019
FLEET is a free ship-design simulator that reaches students in their native environment--video games. It is also a physics simulator that applies content first learned through hands-on scientific investigations. Using FLEET, students design and use ships for various naval missions by mastering scientific concepts such as force, energy, and work,…
Descriptors: Video Games, Computer Simulation, Physics, Hands on Science
Hite, R. L.; Jones, M. G.; Childers, G. M.; Ennes, M.; Chesnutt, K.; Pereyra, M.; Cayton, E. – Journal of Science Education and Technology, 2019
Virtual presence describes a users' perception of a virtual reality (VR) environment (VRE), specifically, of their "involvement" (sense of control within a virtual environment with minimal distractions) and "immersion" (multi-input sensory engagement providing apparent realism of objects and interactions). In education, virtual…
Descriptors: Correlation, Adolescents, Cognitive Development, Adolescent Attitudes
Page, Tom; Thorsteinsson, Gisli – Journal of Educational Technology, 2019
This paper presents general aspects of the development process for a technology education curriculum in Iceland University of Education during 2007-2008. The background to a research project in the field of using simulation learning tools and other new learning media as a supporting tool for learning and as an essential part of the new learning…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Computer Simulation
Coleman, Phillip D.; Blankenship, Ray J. – Journal of Instructional Pedagogies, 2019
Some students struggle with Excel and Access skills, especially in a business environment. What follows are the results of these skills being taught at a medium-sized Midwest University. While the number of Excel and Access projects provided to the student has been increased to provide greater breadth, students are still wrestling with the depth…
Descriptors: Computer Software, Teaching Methods, College Students, Skill Development
Goh, Joelene; Truman, Barbara; Barber, Daniel – Interactive Learning Environments, 2019
Identifying characteristics of individuals who will be negatively impacted by interactive learning environments (ILE) was explored in a field study conducted among learners whose high-stakes performance depended upon grasping training scenarios quickly. Gauging the appropriateness of computer-based simulations for individuals became a pedagogical…
Descriptors: Individual Differences, Computer Assisted Instruction, Educational Technology, Self Efficacy
Jensen, Jesper – British Journal of Educational Technology, 2019
This paper presents a systematic literature review of research focused on use of Semantic Web technologies in formal educational contexts. Through systematic search, the review has identified 199 research articles, which are examined with the intention of identifying prevalent themes within the body of research within the field of formal…
Descriptors: Educational Technology, Technology Uses in Education, Internet, Educational Resources
Ismaeel, Dina A.; Al Mulhim, Ensaf N. – International Education Studies, 2019
This paper aims to investigate the influence of augmented reality technology on the achievement and attitudes of student tolerance for ambiguity. Seventy-eight undergraduate students at King Faisal University participated in the experiment, in two groups according to their learning style (tolerant or intolerant of ambiguity). The findings revealed…
Descriptors: Undergraduate Students, Computer Simulation, Simulated Environment, Educational Technology

Peer reviewed
Direct link
