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Fratamico, Lauren; Conati, Cristina; Kardan, Samad; Roll, Ido – International Journal of Artificial Intelligence in Education, 2017
Interactive simulations can facilitate inquiry learning. However, similarly to other Exploratory Learning Environments, students may not always learn effectively in these unstructured environments. Thus, providing adaptive support has great potential to help improve student learning with these rich activities. Providing adaptive support requires a…
Descriptors: Computer Simulation, Models, Educational Environment, Comparative Analysis
Schatz, Dennis; Fraknoi, Andrew – Science Teacher, 2017
This summer, on August 21, 500 million people across North America will experience one of the most beautiful astronomical phenomena: an eclipse of the Sun. It will be a "must teach" moment, when all students will want to know the "what, when, and why" of the event. In addition, many high school science teachers are likely to be…
Descriptors: Astronomy, Secondary School Science, High School Students, Science Education
Walsh, Tom – Physics Teacher, 2017
I have long incorporated physics simulations in my physics teaching, and truly appreciate those who have made their simulations available to the public. I often would think of an idea for a simulation I would love to be able to use, but with no real programming background I did not know how I could make my own. That was the case until I discovered…
Descriptors: Physics, Science Instruction, Teaching Methods, Computer Simulation
Sander, Ian M.; McGoldrick, Matthew T.; Helms, My N.; Betts, Aislinn; van Avermaete, Anthony; Owers, Elizabeth; Doney, Evan; Liepert, Taimi; Niebur, Glen; Liepert, Douglas; Leevy, W. Matthew – Anatomical Sciences Education, 2017
Advances in three-dimensional (3D) printing allow for digital files to be turned into a "printed" physical product. For example, complex anatomical models derived from clinical or pre-clinical X-ray computed tomography (CT) data of patients or research specimens can be constructed using various printable materials. Although 3D printing…
Descriptors: Radiology, Computer Simulation, Anatomy, Computer Uses in Education
Coulson, Mark; Oskis, Andrea; Gould, Rebecca L – Contemporary Issues in Early Childhood, 2017
In this article, the authors discuss the light and dark side of attachments and attachment style in physical and digital worlds. They argue that many games offer opportunities for the generation of new and meaningful attachments to both physical and digital others. They discuss two "fundamental attachment errors" and show how these can…
Descriptors: Attachment Behavior, Video Games, Behavior Problems, Child Behavior
Hao, Jiangang; Chen, Lei; Flor, Michael; Liu, Lei; von Davier, Alina A. – ETS Research Report Series, 2017
Conversations in collaborative problem-solving activities can be used to probe the collaboration skills of the team members. Annotating the conversations into different collaboration skills by human raters is laborious and time consuming. In this report, we report our work on developing an automated annotation system, CPS-rater, for conversational…
Descriptors: Problem Solving, Cooperative Learning, Teamwork, Documentation
Juhász, Tünde Tóthné; Juhász, András; Szigetlaki, Zsolt – Universal Journal of Educational Research, 2017
The topic of reference frames, which is taught at an early stage of secondary school physics is quite challenging for students. The two main reasons behind this are the high level of abstraction required and the lack of understanding of the vector nature of velocity. In the paper we introduce a method we use successfully in teaching reference…
Descriptors: Secondary School Science, Physics, Scientific Concepts, Science Instruction
Tandy, Cynthia; Vernon, Robert; Lynch, Darlene – Journal of Social Work Education, 2017
A prototype standardized client was created and programmed to respond to students in the 3D virtual world of Second Life. This automaton, called a "chatbot," was repeatedly interviewed by beginning MSW students in a practice course as a learning exercise. Initial results were positive and suggest the use of simulated clients in virtual…
Descriptors: Social Work, Professional Education, Masters Programs, Graduate Students
Bruhn, Elisa – International Journal of E-Learning & Distance Education, 2017
Internationalization and digitalization--how do these two higher education trends go together? Projects dealing with virtual mobility, collaborative online international learning (COIL), or virtual transnational education (TNE) have shown that the link between the international and the digital is not only a theoretical possibility but already a…
Descriptors: International Education, Higher Education, Distance Education, Computer Simulation
Wibowo, Firmanul Catur; Suhandi, Andi; Nahadi; Samsudin, Achmad; Darman, Dina Rahmi; Suherli, Zulmiswal; Hasani, Aceng; Leksono, Sroso Mukti; Hendrayana, Aan; Suherman; Hidayat, Soleh; Hamdani, Dede; Costu, Bayram – Asia-Pacific Forum on Science Learning and Teaching, 2017
Most students cannot understand the concepts of science concepts. The abstract concepts that require visualization help students to promote to the understanding about the concept. The aim of this study was to develop Virtual Microscopic Simulation (VMS) in terms of encouraging conceptual change and to promote its effectiveness connected to…
Descriptors: Laboratory Equipment, Computer Simulation, Heat, Scientific Concepts
Baron, Tyler – ProQuest LLC, 2017
Currently, educational games are designed with the educational content as the primary factor driving the design of the game. While this may seem to be the optimal approach, this design paradigm causes multiple issues. For one, the games themselves are often not engaging as game design principles were put aside in favor of increasing the…
Descriptors: Educational Games, Course Content, Engineering, Models
Han, Hyemin; Thoma, Stephen J.; Soylu, Firat; Lee, Kangwook – AERA Online Paper Repository, 2017
This paper suggests how to develop more effective moral educational programs by utilizing interdisciplinary research methods including neuroimaging, social psychological intervention, evolutionary modeling and deep learning methods. Our interdisciplinary research program consists of three steps: identification of core psychological processes…
Descriptors: Ethical Instruction, Instructional Effectiveness, Interdisciplinary Approach, Psychology
Michal Hochhauser; Ouriel Grynszpan – Review Journal of Autism and Developmental Disorders, 2017
It has been recognized that individuals with autism spectrum disorder (ASD) show discrepancies between their abstract capacities to solve social cognition dilemmas and their ability to spontaneously decipher live social interactions. In the last 15 years, different paradigms have been designed to investigate how individuals with ASD grasp…
Descriptors: Autism Spectrum Disorders, Interpersonal Relationship, Interaction, Cognitive Ability
Acikgul Firat, Esra; Firat, Selcuk – Turkish Online Journal of Distance Education, 2021
Web 3.0 technologies have inevitably affected educational research. Many studies have been conducted on the use of Web 3.0 tools in learning environments. The synthesis and summarization of the results of these studies with a systematic review is considered important in terms of being the source of future research and helping to spread the use of…
Descriptors: Web 2.0 Technologies, Technology Uses in Education, Computer Simulation, Intelligent Tutoring Systems
Littenberg-Tobias, Joshua; Borneman, Elizabeth; Reich, Justin – AERA Open, 2021
Diversity, equity, and inclusion (DEI) issues are urgent in education. We developed and evaluated a massive open online course (N = 963) with embedded equity simulations that attempted to equip educators with equity teaching practices. Applying a structural topic model (STM)--a type of natural language processing (NLP)--we examined how…
Descriptors: Natural Language Processing, Equal Education, Educational Change, Computer Simulation

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