NotesFAQContact Us
Collection
Advanced
Search Tips
Showing 8,581 to 8,595 of 32,658 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Woodfine, B. P.; Nunes, M. Baptista; Wright, D. J. – Computers & Education, 2008
The introduction, in the United Kingdom, of the Special Education Needs and Disabilities Act (SENDA) published and approved in 2001, has removed the exemptions given to educational institutions by the Disabilities Discrimination Act (DDA) of 1995. This applies to learning web sites and materials that must now undergo "reasonable…
Descriptors: Learning Activities, Learning Disabilities, Dyslexia, Online Courses
Peer reviewed Peer reviewed
Direct linkDirect link
Hazel, Paul – Interactive Learning Environments, 2008
The use of narrative within interactive learning environments (ILEs) is widespread. Reviewing recent research in the fields of ethnography, cognitive psychology, neurobiology, discourse analysis, and education, this paper proposes a rationale for the use of narrative in ILEs. Starting with a description of the origin of narrative in the brain, the…
Descriptors: Computer Assisted Instruction, Ethnography, Discourse Analysis, Cognitive Psychology
Peer reviewed Peer reviewed
Direct linkDirect link
Slavin, Robert E.; Cheung, Alan; Groff, Cynthia; Lake, Cynthia – Reading Research Quarterly, 2008
This article systematically reviews research on the achievement outcomes of four types of approaches to improving the reading of middle and high school students: (1) reading curricula; (2) mixed-method models (methods that combine large-and small-group instruction with computer activities); (3) computer-assisted instruction; and (4)…
Descriptors: Control Groups, Reading Programs, Professional Development, Teaching Methods
Peer reviewed Peer reviewed
Direct linkDirect link
Chen, Nian-Shing; Hsieh, Sheng-Wen; Kinshuk – Language Learning & Technology, 2008
Due to the rapid advancements in mobile communication and wireless technologies, many researchers and educators have started to believe that these emerging technologies can be leveraged to support formal and informal learning opportunities. Mobile language learning can be effectively implemented by delivering learning content through mobile…
Descriptors: Educational Strategies, Informal Education, Computer Assisted Instruction, Short Term Memory
Peer reviewed Peer reviewed
Direct linkDirect link
Allison, John – Learning, Media and Technology, 2008
This paper will undertake a critical review of the impact of virtual reality tools on the teaching of history. Virtual reality is useful in several different ways. History educators, elementary and secondary school teachers and professors, can all profit from the digital environment. Challenges arise quickly however. Virtual reality technologies…
Descriptors: Computer Simulation, Secondary School Teachers, Elementary School Teachers, College Faculty
Peer reviewed Peer reviewed
Direct linkDirect link
Ranalli, Jim – Computer Assisted Language Learning, 2008
With their realistic animation, complex scenarios and impressive interactivity, computer simulation games might be able to provide context-rich, cognitively engaging virtual environments for language learning. However, simulation games designed for L2 learners are in short supply. As an alternative, could games designed for the mass-market be…
Descriptors: Computers, Games, Computer Simulation, Virtual Classrooms
Peer reviewed Peer reviewed
Direct linkDirect link
Kroeze, Willemieke; Oenema, Anke; Campbell, Marci; Brug, Johannes – Journal of Nutrition Education and Behavior, 2008
Objective: To test and compare the efficacy of interactive- and print-delivered computer-tailored nutrition education targeting saturated fat intake reduction. Design: A 3-group randomized, controlled trial (2003-2005) with posttests at 1 and 6 months post-intervention. Setting: Worksites and 2 neighborhoods in the urban area of Rotterdam.…
Descriptors: Feedback (Response), Intervention, Nutrition Instruction, Instructional Effectiveness
Tobias, Sigmund, Ed.; Fletcher, J. D., Ed. – IAP - Information Age Publishing, Inc., 2011
There is intense interest in computer games. A total of 65 percent of all American households play computer games, and sales of such games increased 22.9 percent last year. The average amount of game playing time was found to be 13.2 hours per week. The popularity and market success of games is evident from both the increased earnings from games,…
Descriptors: Evidence, Constructivism (Learning), Play, Video Games
Elsner, Daniela – Online Submission, 2011
This paper describes the theoretical framework and the main objectives of the European Comenius project MuViT -- Multiliteracy Virtual. The project engages primary pupils across the world in multilingual and audiovisual reading and writing processes through the use of information technology resources to enhance multi-literacies, plurilingual…
Descriptors: Foreign Countries, Multilingualism, Writing Processes, Computer Assisted Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Thornton, Kate; Yoong, Pak – Journal of Interactive Learning Research, 2011
The purpose of this research was to explore the use of ICT to support leadership learning within an education context. Leadership development opportunities that encourage reflection, the development of self-awareness, the sharing of practice, and that support the transfer of learning back to the workplace are challenging to fit into the life of…
Descriptors: Foreign Countries, Communities of Practice, Transfer of Training, Leadership Training
Garner, Stuart – Online Submission, 2007
Learning theory suggests that student learning can be improved if students are required to articulate and reflect about work that they have done. This process helps students think more clearly about their work and such articulation also enables tutors to better assess student knowledge and mental models. There are various electronic tools…
Descriptors: Learning Theories, Computer Software, Foreign Countries, Tutors
Peer reviewed Peer reviewed
Direct linkDirect link
Rozensher, Susan G. – College Teaching Methods & Styles Journal, 2007
Digital video equipment and studios newly available for faculty use can be incorporated into the technological repertoire of college faculty, enabling professors to customize and enhance the learning experience of their students. Today's students are particularly attuned to analyzing visual images and data, so the use of customized films in the…
Descriptors: Introductory Courses, Computer Assisted Instruction, Video Equipment, Learning Modules
Peer reviewed Peer reviewed
Direct linkDirect link
Pozzi, Francesca; Manca, Stefania; Persico, Donatella; Sarti, Luigi – Innovations in Education and Teaching International, 2007
This paper describes a method for analysing the learning processes that take place in a computer-supported collaborative learning (CSCL) environment. The approach is based on tracking the interactions between learners and tutors. Keeping track of meaningful events serves three main purposes: evaluation of the quality of the process, monitoring…
Descriptors: Teaching Methods, Learning Processes, Tutors, Computer Assisted Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Walker, Sandra; Senger, Elizabeth – Journal of Computers in Mathematics and Science Teaching, 2007
Algebra has been identified as the foundational course for all other mathematics courses. Yet, research has shown that African-American students are low achievers in all strands of mathematics (NCES, 2001). Computers, on the other hand, have been marketed as an instructional tool to teach and reinforce classroom instructions. This study…
Descriptors: Low Achievement, Algebra, Educational Technology, Mathematics Instruction
Peer reviewed Peer reviewed
Direct linkDirect link
Moore, David Richard – Journal of Educational Multimedia and Hypermedia, 2007
Instructional strategies for teaching concepts have long been identified. Less commonly studied is a learner's level of confidence and certitude in their knowledge based upon exposure to these instructional treatments. This experimental research study used an instrument referred to as the Spatial Probability Measure (SPM) to solicit levels of…
Descriptors: Probability, Educational Strategies, Computer Assisted Instruction, Concept Formation
Pages: 1  |  ...  |  569  |  570  |  571  |  572  |  573  |  574  |  575  |  576  |  577  |  ...  |  2178