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Malik, Sohail Iqbal; Mathew, Roy; Al-Nuaimi, Rim; Al-Sideiri, Abir; Coldwell-Neilson, Jo – Education and Information Technologies, 2019
Problem solving skills are considered an integral part of grasping the precise concepts of the programming domain for novices in introductory programming (IP) courses. But these skills are mostly covered only in early lectures of such courses or are included in just a few early chapters of some relevant textbooks. Consequently, high failure and…
Descriptors: Problem Solving, Skill Development, Electronic Learning, Handheld Devices
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Almasseri, Mohammed; AlHojailan, Mohammed I. – Journal of Computer Assisted Learning, 2019
The study aims to identify the effect of a flipped classroom approach designed according to the cognitive theory of multimedia learning on the academic achievements of eighth-grade students (aged 14 years) in Saudi Arabia in computer science. To this end, a quasi-experimental design was used, with a sample of 67 students; 33 students were assigned…
Descriptors: Foreign Countries, Blended Learning, Instructional Effectiveness, Academic Achievement
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Cutumisu, Maria; Guo, Qi – IEEE Transactions on Education, 2019
Contribution: This paper employs the automatic scoring of short essays as a novel way to determine pre-service teachers' knowledge of and attitudes toward computational thinking (CT) from their written reflections. Implications about designing CT courses for pre-service teachers are discussed. Background: CT is an essential 21st-century competency…
Descriptors: Preservice Teachers, Computation, Reflection, Coding
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Bakó, Mária; Aszalós, László – Acta Didactica Napocensia, 2019
The expansion of the LMS system triggered the spread of MCQs as an addition, or even substitute for traditional assessment methods. Our goal was to create a question bank, which could be used to evaluate learning at advanced cognitive levels, and aside from examination purposes it could also function as a tool for student practice. In this…
Descriptors: Item Banks, Introductory Courses, Multiple Choice Tests, Taxonomy
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Morales-Chicas, Jessica; Castillo, Mauricio; Bernal, Ireri; Ramos, Paloma; Guzman, Bianca L. – International Journal of Multicultural Education, 2019
The purpose of the present review was to identify culturally responsive education (CRE) tools and strategies within K-12 computing education. A systematic literature review of studies on CRE across 20 years was conducted. A narrative synthesis was applied to code the final studies into six themes: sociopolitical consciousness raising, heritage…
Descriptors: Computer Uses in Education, Programming, Culturally Relevant Education, Elementary Secondary Education
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Bratt, Sharon; Hodgins, Liam – Journal of Educational Multimedia and Hypermedia, 2019
The purpose of this study was to assess the efficacy of the design of a first year introduction to digital fluency course primarily for a library and information technology cohort at a Canadian university using an educational action research method and apply the findings to the second "question-plan-observe-evaluate" cycle of the action…
Descriptors: Technological Literacy, Course Descriptions, Introductory Courses, Information Technology
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Page, Tom; Thorsteinsson, Gisli – Journal of Educational Technology, 2019
This paper presents general aspects of the development process for a technology education curriculum in Iceland University of Education during 2007-2008. The background to a research project in the field of using simulation learning tools and other new learning media as a supporting tool for learning and as an essential part of the new learning…
Descriptors: Teaching Methods, Educational Technology, Technology Uses in Education, Computer Simulation
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Ketenci, Tuba; Calandra, Brendan; Margulieux, Lauren; Cohen, Jonathan – Journal of Research on Technology in Education, 2019
This study, which took place during a 7-week middle school computing course, used structural equation modeling to examine the overall cumulative relationship between self-efficacy, interest, and prior computing experience and students' computer science learning outcomes. The findings indicated that 52% of the variance of student success, measured…
Descriptors: Correlation, Student Characteristics, Outcomes of Education, Middle School Students
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Jegede, Philip Olu; Olajubu, Emmanuel Ajayi; Ejidokun, Adekunle Olugbenga; Elesemoyo, Isaac Oluwafemi – Journal of Information Technology Education: Innovations in Practice, 2019
Aim/Purpose: The study examined types of errors made by novice programmers in different Java concepts with students of different ability levels in programming as well as the perceived causes of such errors. Background: To improve code writing and debugging skills, efforts have been made to taxonomize programming errors and their causes. However,…
Descriptors: Programming Languages, Programming, Low Achievement, High Achievement
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Durak, Hatice Yildiz; Yilmaz, Fatma Gizem Karaoglan; Yilmaz, Ramazan – Contemporary Educational Technology, 2019
The purpose of this study was to determine the skill levels of secondary school students regarding computational thinking, programming self-efficacy and reflective thinking aimed at problem solving and examine their experiences in the programming training process on robotic activities. Toward this purpose, a 10-week application was conducted with…
Descriptors: Computation, Thinking Skills, Programming, Computer Science Education
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Biju, Soly Mathew – Athens Journal of Education, 2019
The purpose of this study is to examine the impact of peer tutoring program as compared to classroom tutoring on problem solving and algorithm development skills of higher education students in Computer Sciences. Peer tutoring has emerged as one of the most effective mechanisms of enabling learning and improving academic performance of students at…
Descriptors: Peer Teaching, Teaching Methods, Problem Solving, College Students
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Park, Jungho – International Journal of Higher Education, 2019
In the field of K-12 education, the demand for effective coding education is gradually expanding with various coding tools such as Scratch being popularly used as an effective learning environment. However, an answer to the question of what constitutes appropriate computing concepts for children (e.g. elementary school students) has not been fully…
Descriptors: Fairy Tales, Elementary School Students, Coding, Computer Science Education
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do Amaral, Barbara; Windchief, Sweeney – Educational Research: Theory and Practice, 2019
Alignment with the Montana Indian Education for All (IEFA) Act, tenets of Tribal Critical Race Theory (TribalCrit) (Brayboy, 2006) and the 7 Essential Understandings, results in the effective integration of Computer Science and Storytelling into the classroom. Teacher disposition and pedagogies that reflect current education transformation trends…
Descriptors: American Indian Education, Equal Education, Computer Science Education, Computation
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Yadav, Aman; Berges, Marc – ACM Transactions on Computing Education, 2019
Computer science education efforts are expanding across the globe to equip students with the necessary computing skills for today's digital world. However, preparing students to become literate in computing activities requires the training of tens of thousands of teachers in computer science. The discrepancy between student needs and teacher…
Descriptors: Computer Science Education, Pedagogical Content Knowledge, Computer Literacy, Knowledge Level
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Keuning, Hieke; Jeuring, Johan; Heeren, Bastiaan – ACM Transactions on Computing Education, 2019
Formative feedback, aimed at helping students to improve their work, is an important factor in learning. Many tools that offer programming exercises provide automated feedback on student solutions. We have performed a systematic literature review to find out what kind of feedback is provided, which techniques are used to generate the feedback, how…
Descriptors: Programming, Teaching Methods, Computer Science Education, Feedback (Response)
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